Player Matchup

Bacchus
Bacchus
DJDogs12345
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo
Loki
Loki
joangc2001
Loki
Level 59
God Stats
1W - 3L
1,261 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 2
Fenrir
Fenrir
okamozo
Fenrir
Level 13
God Stats
1W - 3L
1,417 SR
Queue Stats
1W - 9L
1,073 Elo+
Party 2
Team Averages
Level 26
1,393 SR
1,139 Elo+

VS

Team Averages
Level 20
1,535 SR
1,413 Elo+
Mercury
Mercury
Mostik25
Mercury
Level 29
God Stats
0W - 1L
1,605 SR
Queue Stats
3W - 13L
1,238 Elo+
Solo
Tsukuyomi
Tsukuyomi
PaNeSiTo_AmArGo
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
albertorex2202
Loki
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJDogs12345
Bacchus
15
2 / 0 / 15
11,130
655
9,110
17,561
14,049
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 4 / 9
11,164
657
6,718
9,126
3,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
okamozo
Fenrir
16
11 / 0 / 7
12,279
722
11,466
16,094
10,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mostik25
Mercury
13
0 / 4 / 2
8,998
529
8,677
12,474
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PaNeSiTo_AmArGo
Tsukuyomi
12
1 / 8 / 3
9,309
548
12,608
11,556
4,416
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 0
9,744
573
8,596
10,251
4,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
4
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DJDogs12345
Bacchus
2
0
15
9.5
L
Mercury
Mostik25
Mercury
0
4
2
0.25
L
Tsukuyomi
PaNeSiTo_AmArGo
Tsukuyomi
1
8
3
0.31
L
3
6
0
0.5
W
5
4
9
2.38
W
Fenrir
okamozo
Fenrir
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
29,881
42,781
Taken
34,281
28,107
Mitigated
13,237
20,015
Healing
1,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DJDogs12345
Bacchus
9,110
1,301
175
7,858
17,561
14,049
754
1,405
16,061
30,286
0
L
Mercury
Mostik25
Mercury
8,677
4,475
0
435
12,474
4,711
0
3,068
9,406
0
34,050
L
Tsukuyomi
PaNeSiTo_AmArGo
Tsukuyomi
12,608
3,621
0
720
11,556
4,416
0
3,931
7,625
0
21,397
L
8,596
1,199
0
125
10,251
4,110
0
3,000
7,251
0
26,177
W
6,718
1,824
0
1,585
9,126
3,245
20
0
9,126
0
46,399
W
Fenrir
okamozo
Fenrir
11,466
3,009
0
10,397
16,094
10,813
1,660
0
16,094
709
30,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
28,051
146
Minions Killed
115
9
Camps Cleared
4
946,483
Distance Traveled
876,806
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,130
655
44
3
5
316,443
1
L
Mercury
8,998
529
76
4
4
324,638
5
L
Tsukuyomi
9,309
548
14
1
0
275,015
7
L
Loki
9,744
573
25
1
0
277,153
2
W
Loki
11,164
657
62
4
4
296,471
0
W
Fenrir
12,279
722
40
2
0
333,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role