Player Matchup

Odin
Odin
ClayDontPlay713
Odin
Level 109
God Stats
8W - 4L
1,594 SR
Queue Stats
296W - 284L
1,353 Elo+
Party 1
Hou Yi
Hou Yi
Crimnal_Mischief
Hou Yi
Level 121
God Stats
3W - 4L
1,435 SR
Queue Stats
247W - 284L
1,364 Elo+
Solo
Raijin
Raijin
DEATH N GORE 1
Raijin
Level 157
God Stats
3W - 8L
1,302 SR
Queue Stats
369W - 394L
1,393 Elo+
Solo
Terra
Terra
RyanC3102009
Terra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
bongit
Baba Yaga
Level 82
God Stats
2W - 1L
1,551 SR
Queue Stats
85W - 96L
1,330 Elo+
Party 1
Team Averages
Level 103
1,477 SR
1,388 Elo+

VS

Team Averages
Level 79
1,484 SR
1,368 Elo+
Discordia
Discordia
GODEVILLL5862
Discordia
Level 64
God Stats
1W - 1L
1,585 SR
Queue Stats
70W - 88L
1,320 Elo+
Solo
Susano
Susano
Hashtaglucky160
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,271 Elo+
Solo
Tyr
Tyr
HereticBorgar
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,488 Elo+
Solo
Sylvanus
Sylvanus
Katsmasher14
Sylvanus
Level 128
God Stats
1W - 2L
1,480 SR
Queue Stats
304W - 336L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
SSGDean1506
Sun Wukong
Level 67
God Stats
2W - 4L
1,356 SR
Queue Stats
174W - 180L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 25
13,391
788
18,529
32,170
28,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 6 / 19
11,965
704
28,348
15,539
6,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 3 / 21
13,666
804
21,090
16,614
7,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 3 / 30
12,055
709
9,716
28,507
35,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
bongit
Baba Yaga
20
14 / 4 / 20
13,786
811
24,052
17,408
8,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GODEVILLL5862
Discordia
20
3 / 4 / 5
11,657
686
25,843
11,576
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 13 / 4
12,900
759
23,458
25,538
12,181
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 8 / 8
10,171
598
7,017
24,167
31,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Katsmasher14
Sylvanus
17
2 / 10 / 8
10,076
593
13,899
28,322
45,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
SSGDean1506
Sun Wukong
17
1 / 10 / 8
10,280
605
11,657
25,725
25,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
50
45
Kills
17
18
Deaths
45
115
Assists
33
Player
Kills
Deaths
Assists
KDA
W
12
2
25
12.25
W
6
6
19
2.58
W
13
3
21
7.83
L
Discordia
GODEVILLL5862
Discordia
3
4
5
1.38
L
10
13
4
0.92
L
1
8
8
0.63
L
Sylvanus
Katsmasher14
Sylvanus
2
10
8
0.6
W
0
3
30
5
L
Sun Wukong
SSGDean1506
Sun Wukong
1
10
8
0.5
W
Baba Yaga
bongit
Baba Yaga
14
4
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,735
Damage
81,874
110,238
Taken
115,328
86,982
Mitigated
120,750
60,991
Healing
27,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,529
4,551
2,805
13,107
32,170
28,983
850
10,658
21,512
5,515
28,645
W
28,348
14,065
3,139
2,031
15,539
6,979
2,840
5,814
9,725
0
47,827
W
21,090
4,731
2,267
5,571
16,614
7,161
2,088
8,546
8,068
42,224
0
L
Discordia
GODEVILLL5862
Discordia
25,843
2,910
470
3,350
11,576
5,707
87
5,189
6,387
47,810
0
L
23,458
3,498
773
959
25,538
12,181
420
13,354
12,184
0
38,851
L
7,017
650
622
5,690
24,167
31,774
0
11,469
12,698
0
14,757
L
Sylvanus
Katsmasher14
Sylvanus
13,899
2,670
4,472
6,552
28,322
45,439
0
14,556
13,766
22,333
0
W
9,716
3,360
12,135
12,478
28,507
35,248
200
8,748
19,759
15,975
0
L
Sun Wukong
SSGDean1506
Sun Wukong
11,657
2,444
853
3,772
25,725
25,649
71
11,835
13,890
0
29,643
W
Baba Yaga
bongit
Baba Yaga
24,052
4,360
1,762
5,696
17,408
8,611
305
5,976
11,432
42,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,863
Gold Earned
55,084
155
Minions Killed
133
0
Camps Cleared
0
1,567,741
Distance Traveled
1,156,727
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,391
788
27
2
0
362,091
0
W
Hou Yi
11,965
704
34
2
0
264,130
2
W
Raijin
13,666
804
40
2
0
303,880
1
L
Discordia
11,657
686
55
3
0
246,675
0
L
Susano
12,900
759
33
2
0
193,304
0
L
Tyr
10,171
598
7
0
0
299,152
0
L
Sylvanus
10,076
593
8
0
0
198,504
5
W
Terra
12,055
709
10
1
0
332,656
0
L
Sun Wukong
10,280
605
30
2
0
219,092
1
W
Baba Yaga
13,786
811
44
3
0
304,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role