Player Matchup

Artio
Artio
FalseDanger
Artio
Level 65
God Stats
8W - 3L
1,775 SR
Queue Stats
74W - 47L
1,743 Elo+
Party 1
Hachiman
Hachiman
TheRealCrims0n
Hachiman
Level 160
God Stats
2W - 2L
1,477 SR
Queue Stats
128W - 81L
1,707 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhiskeyTFoxtrot
Morgan Le Fay
Level 129
God Stats
20W - 19L
1,645 SR
Queue Stats
181W - 128L
1,707 Elo+
Party 1
Team Averages
Level 118
1,633 SR
1,719 Elo+

VS

Team Averages
Level 108
1,579 SR
1,610 Elo+
Nike
Nike
ArborSum
Nike
Level 117
God Stats
4W - 7L
1,578 SR
Queue Stats
422W - 331L
1,684 Elo+
Solo
Hachiman
Hachiman
JOSEVA17
Hachiman
Level 120
God Stats
2W - 3L
1,505 SR
Queue Stats
339W - 361L
1,548 Elo+
Solo
Merlin
Merlin
Reverthe
Merlin
Level 87
God Stats
7W - 5L
1,652 SR
Queue Stats
41W - 46L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
12,876
757
5,915
20,645
26,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
16
8 / 4 / 9
12,634
743
29,576
20,436
7,975
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
WhiskeyTFoxtrot
Morgan Le Fay
16
7 / 2 / 10
12,473
734
11,519
15,457
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
4 / 6 / 3
11,472
675
13,336
23,935
28,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
JOSEVA17
Hachiman
13
0 / 6 / 5
10,314
607
8,677
14,983
4,448
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Reverthe
Merlin
15
4 / 6 / 4
12,039
708
17,176
18,602
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
18
Kills
8
8
Deaths
18
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
4
6
3
0.92
W
3
2
15
5.25
L
Hachiman
JOSEVA17
Hachiman
0
6
5
0.42
L
Merlin
Reverthe
Merlin
4
6
4
1
W
Hachiman
8
4
9
3.13
W
Morgan Le Fay
WhiskeyTFoxtrot
Morgan Le Fay
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,010
Damage
39,189
56,538
Taken
57,520
40,402
Mitigated
39,193
17,353
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
13,336
974
316
2,563
23,935
28,833
0
7,096
16,839
0
26,427
W
5,915
462
1,475
5,562
20,645
26,051
177
4,923
14,895
11,647
0
L
Hachiman
JOSEVA17
Hachiman
8,677
3,952
0
1,758
14,983
4,448
793
3,794
11,189
0
38,863
L
Merlin
Reverthe
Merlin
17,176
739
169
3,300
18,602
5,912
399
6,642
11,960
62,525
0
W
Hachiman
29,576
20,243
0
8,515
20,436
7,975
3,259
6,284
12,956
0
67,666
W
Morgan Le Fay
WhiskeyTFoxtrot
Morgan Le Fay
11,519
1,220
96
1,705
15,457
6,376
503
5,042
9,606
63,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,983
Gold Earned
33,825
207
Minions Killed
169
11
Camps Cleared
5
1,005,717
Distance Traveled
944,531
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,472
675
24
1
1
340,394
7
W
Artio
12,876
757
14
1
0
370,538
0
L
Hachiman
10,314
607
71
4
3
307,089
4
L
Merlin
12,039
708
74
4
1
297,048
4
W
Hachiman
12,634
743
107
6
4
292,221
1
W
Morgan Le Fay
12,473
734
86
5
7
342,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role