Player Matchup

Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Grizman2004
Sobek
Level 42
God Stats
1W - 2L
1,955 SR
Queue Stats
72W - 69L
1,435 Elo+
Solo
Hachiman
Hachiman
MisifusElProo
Hachiman
Level 103
God Stats
15W - 14L
1,532 SR
Queue Stats
197W - 203L
1,422 Elo+
Solo
Kali
Kali
PolloSenpai405
Kali
Level 37
God Stats
3W - 8L
1,321 SR
Queue Stats
140W - 143L
1,340 Elo+
Solo
Erlang Shen
Erlang Shen
Unknown Wh1sper
Erlang Shen
Level 135
God Stats
2W - 8L
1,406 SR
Queue Stats
158W - 168L
1,433 Elo+
Solo
Team Averages
Level 88
1,543 SR
1,426 Elo+

VS

Team Averages
Level 68
1,452 SR
1,324 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Hiso-Chan
Vamana
Level 101
God Stats
7W - 6L
1,490 SR
Queue Stats
404W - 398L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Riever1
Cthulhu
Level 29
God Stats
1W - 2L
1,241 SR
Queue Stats
3W - 9L
1,151 Elo+
Party 1
Olorun
Olorun
YellaBoiDaBest21
Olorun
Level 105
God Stats
17W - 8L
1,669 SR
Queue Stats
218W - 210L
1,515 Elo+
Party 1
Hachiman
Hachiman
dmanboom777
Hachiman
Level 46
God Stats
1W - 8L
1,362 SR
Queue Stats
1W - 11L
979 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 0
4,244
606
350
1,489
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 1
3,826
547
1,885
4,753
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
MisifusElProo
Hachiman
6
1 / 1 / 0
3,695
528
1,564
2,978
769
1
0 / 0 / 0
2,787
398
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Erlang Shen
Unknown Wh1sper
Erlang Shen
8
1 / 1 / 1
4,206
601
2,274
4,978
2,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
0 / 1 / 3
3,826
547
2,379
4,201
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Hiso-Chan
Vamana
8
1 / 1 / 0
4,575
654
2,080
3,982
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Riever1
Cthulhu
5
0 / 0 / 3
3,293
470
1,594
2,101
761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 1
4,787
684
1,406
2,957
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
dmanboom777
Hachiman
5
1 / 1 / 2
3,635
519
1,315
1,625
306
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
4
4
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Cliodhna
 
Cliodhna
0
1
3
1.5
L
0
2
1
0.25
W
Vamana
Hiso-Chan
Vamana
1
1
0
1
L
Hachiman
MisifusElProo
Hachiman
1
1
0
1
L
0
0
0
0
W
Cthulhu
Riever1
Cthulhu
0
0
3
1.5
L
Erlang Shen
Unknown Wh1sper
Erlang Shen
1
1
1
1.5
W
2
0
1
2.5
W
Hachiman
dmanboom777
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,073
Damage
8,774
14,198
Taken
14,866
6,107
Mitigated
5,058
5,160
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
350
164
0
500
1,489
367
0
403
1,086
21,991
0
W
Cliodhna
 
Cliodhna
2,379
286
86
1,923
4,201
1,019
0
813
3,347
0
16,099
L
1,885
136
0
1,235
4,753
2,385
0
1,324
3,165
7,358
0
W
Vamana
Hiso-Chan
Vamana
2,080
682
0
1,269
3,982
2,150
144
0
3,586
624
17,161
L
Hachiman
MisifusElProo
Hachiman
1,564
569
0
1,152
2,978
769
0
1,009
1,969
0
18,249
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Riever1
Cthulhu
1,594
301
0
835
2,101
761
0
364
1,737
5,486
0
L
Erlang Shen
Unknown Wh1sper
Erlang Shen
2,274
1,021
0
2,273
4,978
2,586
0
0
4,978
0
17,843
W
1,406
491
0
2,289
2,957
822
0
616
2,279
28,760
0
W
Hachiman
dmanboom777
Hachiman
1,315
933
0
359
1,625
306
0
380
1,245
0
8,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,758
Gold Earned
20,116
144
Minions Killed
156
0
Camps Cleared
0
531,813
Distance Traveled
606,180
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,244
606
53
8
0
134,259
1
W
Cliodhna
3,826
547
37
5
0
132,014
2
L
Sobek
3,826
547
11
2
0
137,146
2
W
Vamana
4,575
654
39
6
0
115,601
2
L
Hachiman
3,695
528
40
6
0
113,883
3
L
Kali
2,787
398
0
0
0
16,094
0
W
Cthulhu
3,293
470
8
1
0
110,868
0
L
Erlang Shen
4,206
601
40
6
0
130,431
0
W
Olorun
4,787
684
59
8
0
130,046
2
W
Hachiman
3,635
519
13
2
0
117,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role