Player Matchup

Chiron
Chiron
Alberto17798
Chiron
Level 7
God Stats
1W - 1L
1,222 SR
Queue Stats
2W - 1L
1,166 Elo+
Party 2
Poseidon
Poseidon
Alexandrosmpou
Poseidon
Level 49
God Stats
10W - 7L
1,537 SR
Queue Stats
45W - 50L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
BOUSOULAS21
Cthulhu
Level 8
God Stats
6W - 2L
1,593 SR
Queue Stats
18W - 18L
1,417 Elo+
Party 1
Bellona
Bellona
GuillermoTell
Bellona
Level 8
God Stats
7W - 9L
1,455 SR
Queue Stats
10W - 19L
1,238 Elo+
Solo
Ra
Ra
Wackdark
Ra
Level 8
God Stats
1W - 1L
1,125 SR
Queue Stats
3W - 1L
1,445 Elo+
Party 2
Team Averages
Level 16
1,386 SR
1,335 Elo+

VS

Team Averages
Level 6
1,540 SR
1,349 Elo+
Artemis
Artemis
ExileRogue407
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,256 Elo+
Party 3
Guan Yu
Guan Yu
hypersonic1503
Guan Yu
Level 4
God Stats
1W - 1L
1,675 SR
Queue Stats
8W - 16L
1,256 Elo+
Party 3
Thor
Thor
jayden_james2k10
Thor
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Geb
Geb
stava600
Geb
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,352 Elo+
Solo
Olorun
Olorun
xRomano-76x
Olorun
Level 8
God Stats
1W - 4L
1,524 SR
Queue Stats
10W - 14L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
6 / 2 / 19
10,615
1,062
12,439
10,806
3,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
19
22 / 1 / 17
13,732
1,373
32,970
10,586
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
BOUSOULAS21
Cthulhu
18
10 / 1 / 26
11,792
1,179
13,689
15,913
15,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
17
1 / 2 / 22
10,806
1,081
5,991
12,654
10,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 22
10,619
1,062
8,395
12,358
6,560
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
3 / 12 / 2
10,123
1,012
13,010
17,516
6,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 11 / 4
9,576
958
13,800
23,839
27,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 7 / 2
8,384
838
5,178
7,414
2,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 11 / 4
9,561
956
6,448
19,784
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
16
2 / 4 / 4
9,906
991
16,648
15,207
5,551
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
24
44
Kills
8
8
Deaths
45
106
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
2
19
7.75
W
Poseidon
22
1
17
30.5
W
Cthulhu
BOUSOULAS21
Cthulhu
10
1
26
23
L
Artemis
3
12
2
0.33
W
Bellona
1
2
22
6
W
5
2
22
8
L
2
11
4
0.36
L
1
7
2
0.29
L
0
11
4
0.18
L
Olorun
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,484
Damage
55,084
62,317
Taken
83,760
40,972
Mitigated
50,663
16,453
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
12,439
7,505
911
923
10,806
3,912
0
3,489
7,003
0
19,202
W
Poseidon
32,970
6,361
0
1,978
10,586
3,791
0
2,660
7,599
56,827
0
W
Cthulhu
BOUSOULAS21
Cthulhu
13,689
2,040
160
5,152
15,913
15,934
0
7,727
7,858
20,758
0
L
Artemis
13,010
4,813
0
620
17,516
6,153
0
13,944
3,305
0
34,280
W
Bellona
5,991
2,383
1,936
1,775
12,654
10,775
0
6,211
6,267
0
24,983
W
8,395
2,678
842
2,776
12,358
6,560
0
3,009
9,132
19,253
0
L
13,800
2,448
1,138
3,529
23,839
27,143
0
13,141
9,644
0
20,230
L
5,178
447
0
0
7,414
2,278
0
4,918
2,352
0
11,718
L
6,448
637
0
640
19,784
9,538
0
11,827
7,549
18,856
0
L
Olorun
16,648
8,351
866
4,953
15,207
5,551
0
9,598
5,274
32,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,564
Gold Earned
47,550
176
Minions Killed
111
5
Camps Cleared
2
916,828
Distance Traveled
696,763
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,615
1,062
25
3
0
156,870
0
W
Poseidon
13,732
1,373
59
6
3
197,131
1
W
Cthulhu
11,792
1,179
22
2
1
208,787
0
L
Artemis
10,123
1,012
32
3
0
147,230
1
W
Bellona
10,806
1,081
44
4
1
183,461
1
W
Ra
10,619
1,062
26
3
0
170,579
2
L
Guan Yu
9,576
958
16
2
1
174,791
5
L
Thor
8,384
838
10
1
0
57,121
0
L
Geb
9,561
956
16
2
0
157,280
0
L
Olorun
9,906
991
37
4
1
160,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role