Player Matchup

Zeus
Zeus
AFNF_SWWIFT
Zeus
Level 142
God Stats
1W - 0L
1,686 SR
Queue Stats
14W - 2L
1,818 Elo+
Party 1
Scylla
Scylla
FDGOD100
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 3L
1,758 Elo+
Party 1
Nox
Nox
Mhtoocool
Nox
Level 146
God Stats
1W - 0L
1,521 SR
Queue Stats
9W - 3L
1,685 Elo+
Party 1
Team Averages
Level 101
1,569 SR
1,754 Elo+

VS

Team Averages
Level 32
1,520 SR
1,394 Elo+
Hel
Hel
DemiGodSpak
Hel
Level 50
God Stats
0W - 1L
1,474 SR
Queue Stats
44W - 63L
1,335 Elo+
Party 2
Danzaburou
Danzaburou
Monster01502
Danzaburou
Level 18
God Stats
1W - 1L
1,311 SR
Queue Stats
40W - 47L
1,169 Elo+
Party 2
Nox
Nox
dgs17
Nox
Level 27
God Stats
10W - 6L
1,777 SR
Queue Stats
83W - 36L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 3 / 3
8,298
830
11,791
5,941
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
FDGOD100
Scylla
11
5 / 0 / 8
7,840
784
6,257
5,309
1,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 1 / 13
7,544
754
3,189
4,791
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,227
623
3,139
8,088
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Monster01502
Danzaburou
8
0 / 7 / 1
5,459
546
1,484
7,813
2,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
dgs17
Nox
11
4 / 4 / 0
7,533
753
4,643
8,634
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
4
4
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
L
0
5
4
0.4
W
Scylla
FDGOD100
Scylla
5
0
8
9
W
1
1
13
7.5
L
Danzaburou
Monster01502
Danzaburou
0
7
1
0.07
L
Nox
dgs17
Nox
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
9,266
16,041
Taken
24,535
5,000
Mitigated
7,606
2,642
Healing
986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,791
1,854
0
741
5,941
1,746
760
3,439
2,266
25,213
0
L
3,139
0
257
567
8,088
2,470
0
6,943
1,145
8,778
0
W
Scylla
FDGOD100
Scylla
6,257
334
41
858
5,309
1,529
126
2,057
3,038
28,111
0
W
3,189
159
0
1,002
4,791
1,725
926
2,233
2,448
17,638
0
L
Danzaburou
Monster01502
Danzaburou
1,484
523
0
137
7,813
2,521
0
7,335
478
0
4,083
L
Nox
dgs17
Nox
4,643
723
0
25
8,634
2,615
0
7,335
1,299
16,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,682
Gold Earned
19,219
112
Minions Killed
38
8
Camps Cleared
1
477,670
Distance Traveled
449,379
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,298
830
34
3
2
150,011
2
L
Hel
6,227
623
12
1
0
130,699
2
W
Scylla
7,840
784
38
4
3
170,706
0
W
Nox
7,544
754
40
4
3
156,953
1
L
Danzaburou
5,459
546
3
0
0
148,243
1
L
Nox
7,533
753
23
2
1
170,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role