Player Matchup

Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DramsViKi
Merlin
Level 118
God Stats
16W - 11L
1,608 SR
Queue Stats
697W - 690L
1,562 Elo+
Solo
Izanami
Izanami
HoriaTonk
Izanami
Level 103
God Stats
3W - 0L
1,806 SR
Queue Stats
146W - 139L
1,530 Elo+
Party 2
Pele
Pele
andreivladp
Pele
Level 112
God Stats
3W - 0L
1,652 SR
Queue Stats
115W - 118L
1,516 Elo+
Party 2
Team Averages
Level 121
1,613 SR
1,522 Elo+

VS

Team Averages
Level 111
1,484 SR
1,501 Elo+
Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Esteria
Chang'e
Level 127
God Stats
19W - 16L
1,578 SR
Queue Stats
271W - 290L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Lipałke
Cthulhu
Level 128
God Stats
2W - 2L
1,764 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 3
Arachne
Arachne
Okocim1845
Arachne
Level 57
God Stats
0W - 4L
1,123 SR
Queue Stats
102W - 96L
1,510 Elo+
Solo
Achilles
Achilles
Repabliques
Achilles
Level 122
God Stats
17W - 27L
1,456 SR
Queue Stats
204W - 212L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 1 / 5
10,554
959
13,728
13,136
17,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
 
Hel
17
1 / 2 / 7
10,444
949
8,331
12,947
10,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
DramsViKi
Merlin
17
0 / 2 / 5
10,472
952
12,059
13,885
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
HoriaTonk
Izanami
17
3 / 3 / 6
10,970
997
24,073
11,756
5,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 3
9,657
878
6,910
10,202
5,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

223

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 2 / 4
10,169
924
9,861
13,462
6,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Esteria
Chang'e
17
3 / 2 / 5
11,170
1,015
17,700
19,470
7,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lipałke
Cthulhu
17
3 / 3 / 5
10,954
996
13,192
18,645
27,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Okocim1845
Arachne
14
0 / 0 / 0
6,870
625
0
0
0
Achilles
Repabliques
Achilles
17
3 / 2 / 5
10,634
967
18,603
18,665
20,941
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
9
Kills
10
10
Deaths
9
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
5
5.5
W
Hel
 
Hel
1
2
7
2.25
L
Cupid
 
Cupid
1
2
4
1.5
W
Merlin
DramsViKi
Merlin
0
2
5
1.25
L
Chang'e
Esteria
Chang'e
3
2
5
2.75
W
Izanami
HoriaTonk
Izanami
3
3
6
2
L
Cthulhu
Lipałke
Cthulhu
3
3
5
1.83
L
Arachne
Okocim1845
Arachne
0
0
0
0
L
Achilles
Repabliques
Achilles
3
2
5
2.75
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,101
Damage
59,356
61,926
Taken
70,242
45,051
Mitigated
62,357
20,839
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,728
201
0
0
13,136
17,119
0
7,163
5,701
21,261
0
W
Hel
 
Hel
8,331
232
9,644
7,150
12,947
10,209
0
6,459
6,390
21,008
0
L
Cupid
 
Cupid
9,861
5,403
579
1,005
13,462
6,020
0
7,317
6,145
0
34,590
W
Merlin
DramsViKi
Merlin
12,059
160
310
2,000
13,885
6,196
0
5,340
8,225
57,041
0
L
Chang'e
Esteria
Chang'e
17,700
0
2,778
6,021
19,470
7,987
0
11,264
8,206
42,064
0
W
Izanami
HoriaTonk
Izanami
24,073
14,538
0
612
11,756
5,690
0
4,954
6,696
0
59,288
L
Cthulhu
Lipałke
Cthulhu
13,192
346
548
0
18,645
27,409
0
7,204
11,441
38,438
0
L
Arachne
Okocim1845
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Repabliques
Achilles
18,603
4,216
0
550
18,665
20,941
0
8,333
10,332
0
30,692
W
6,910
1,233
606
517
10,202
5,837
0
6,024
4,022
0
9,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,097
Gold Earned
49,797
230
Minions Killed
223
11
Camps Cleared
7
1,173,384
Distance Traveled
926,401
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,554
959
20
2
1
268,033
2
W
Hel
10,444
949
21
2
1
257,960
2
L
Cupid
10,169
924
90
8
1
217,348
0
W
Merlin
10,472
952
93
8
5
239,438
1
L
Chang'e
11,170
1,015
58
5
3
233,975
0
W
Izanami
10,970
997
91
8
3
202,241
1
L
Cthulhu
10,954
996
47
4
0
229,254
1
L
Arachne
6,870
625
0
0
0
0
0
L
Achilles
10,634
967
28
3
3
245,824
0
W
Pele
9,657
878
5
0
1
205,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role