Player Matchup

Fenrir
Fenrir
NeMoVenom
Fenrir
Level 28
God Stats
1W - 4L
1,688 SR
Queue Stats
7W - 12L
1,243 Elo+
Party 1
Ra
Ra
P4CHANGA
Ra
Level 25
God Stats
52W - 48L
1,535 SR
Queue Stats
91W - 84L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Quilahe
Danzaburou
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
8W - 9L
1,235 Elo+
Party 1
Agni
Agni
WhosThisGuyEh
Agni
Level 27
God Stats
17W - 19L
1,518 SR
Queue Stats
66W - 85L
1,382 Elo+
Solo
Amaterasu
Amaterasu
YA-DankaPe
Amaterasu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,161 Elo+
Party 1
Team Averages
Level 29
1,507 SR
1,287 Elo+

VS

Team Averages
Level 11
1,325 SR
1,144 Elo+
Geb
Geb
BedoSantana
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,081 Elo+
Party 2
Baba Yaga
Baba Yaga
DrSparta
Baba Yaga
Level 23
God Stats
4W - 3L
1,250 SR
Queue Stats
16W - 14L
1,195 Elo+
Party 2
Gilgamesh
Gilgamesh
arikor
Gilgamesh
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 7L
1,195 Elo+
Party 2
Chernobog
Chernobog
av0nd0r
Chernobog
Level 7
God Stats
0W - 5L
1,057 SR
Queue Stats
4W - 13L
1,134 Elo+
Party 3
Hel
Hel
pov1dlo
Hel
Level 7
God Stats
1W - 3L
1,319 SR
Queue Stats
3W - 12L
1,115 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NeMoVenom
Fenrir
19
7 / 5 / 18
11,622
969
12,979
19,353
7,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 5 / 24
13,840
1,153
32,908
17,369
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Quilahe
Danzaburou
20
12 / 5 / 22
14,282
1,190
27,573
17,181
8,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 2 / 26
14,299
1,192
24,623
14,378
5,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
YA-DankaPe
Amaterasu
20
9 / 5 / 16
13,461
1,122
14,314
24,577
16,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 13 / 14
12,527
1,044
9,410
30,592
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baba Yaga
DrSparta
Baba Yaga
19
6 / 5 / 13
13,422
1,119
18,235
13,694
7,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
arikor
Gilgamesh
20
5 / 8 / 12
14,039
1,170
19,527
32,723
25,897
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
av0nd0r
Chernobog
20
9 / 10 / 11
14,232
1,186
24,807
24,067
7,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
19
1 / 14 / 13
11,576
965
14,781
22,473
7,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
85
50
Kills
22
22
Deaths
50
106
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
13
14
0.62
L
Baba Yaga
DrSparta
Baba Yaga
6
5
13
2.5
W
Fenrir
NeMoVenom
Fenrir
7
5
18
3.2
W
12
5
24
4.8
W
Danzaburou
Quilahe
Danzaburou
12
5
22
4.6
W
10
2
26
11.5
W
Amaterasu
YA-DankaPe
Amaterasu
9
5
16
3.4
L
Gilgamesh
arikor
Gilgamesh
5
8
12
1.38
L
Chernobog
av0nd0r
Chernobog
9
10
11
1.45
L
Hel
1
14
13
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,397
Damage
86,760
92,858
Taken
123,549
45,373
Mitigated
63,184
22,583
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,410
1,185
0
1,241
30,592
13,744
0
17,150
12,056
24,025
0
L
Baba Yaga
DrSparta
Baba Yaga
18,235
3,202
0
2,322
13,694
7,695
0
6,511
7,183
27,244
0
W
Fenrir
NeMoVenom
Fenrir
12,979
3,626
105
2,785
19,353
7,528
0
10,673
8,404
0
16,263
W
32,908
3,089
3,173
4,597
17,369
7,063
0
9,578
7,657
54,050
0
W
Danzaburou
Quilahe
Danzaburou
27,573
12,598
0
1,997
17,181
8,576
0
7,522
9,471
0
53,977
W
24,623
2,915
0
5,043
14,378
5,545
0
6,236
8,024
45,969
0
W
Amaterasu
YA-DankaPe
Amaterasu
14,314
6,482
0
4,883
24,577
16,661
0
11,559
12,719
0
25,300
L
Gilgamesh
arikor
Gilgamesh
19,527
4,798
1,804
1,923
32,723
25,897
0
15,208
17,253
11,018
27,231
L
Chernobog
av0nd0r
Chernobog
24,807
21,856
0
3,538
24,067
7,960
0
9,720
14,347
0
49,624
L
Hel
14,781
2,729
2,067
1,228
22,473
7,888
0
8,942
13,531
33,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,504
Gold Earned
65,796
204
Minions Killed
169
8
Camps Cleared
4
1,056,679
Distance Traveled
1,142,049
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,527
1,044
34
3
0
231,270
0
L
Baba Yaga
13,422
1,119
30
3
0
223,930
0
W
Fenrir
11,622
969
6
1
0
205,923
2
W
Ra
13,840
1,153
53
4
1
205,935
1
W
Danzaburou
14,282
1,190
74
6
3
206,811
0
W
Agni
14,299
1,192
53
4
1
212,104
0
W
Amaterasu
13,461
1,122
18
2
3
225,906
1
L
Gilgamesh
14,039
1,170
25
2
0
266,872
0
L
Chernobog
14,232
1,186
47
4
3
204,099
0
L
Hel
11,576
965
33
3
1
215,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role