Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Johnny cash6519
Rama
Level 76
God Stats
0W - 2L
1,269 SR
Queue Stats
125W - 126L
1,556 Elo+
Solo
Bacchus
Bacchus
MagicOctopus
Bacchus
Level 149
God Stats
6W - 5L
1,469 SR
Queue Stats
279W - 254L
1,551 Elo+
Party 2
Xbalanque
Xbalanque
Sir-BOB5
Xbalanque
Level 77
God Stats
0W - 3L
1,155 SR
Queue Stats
102W - 98L
1,483 Elo+
Solo
Team Averages
Level 121
1,379 SR
1,518 Elo+

VS

Team Averages
Level 128
1,640 SR
1,506 Elo+
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Biso1612
Bellona
Level 98
God Stats
12W - 9L
1,667 SR
Queue Stats
413W - 421L
1,500 Elo+
Party 1
Hades
Hades
DeusMaxi
Hades
Level 160
God Stats
13W - 10L
1,559 SR
Queue Stats
933W - 940L
1,552 Elo+
Solo
Janus
Janus
Vicowas
Janus
Level 155
God Stats
8W - 0L
2,026 SR
Queue Stats
117W - 115L
1,503 Elo+
Solo
Discordia
Discordia
WokiD89
Discordia
Level 103
God Stats
8W - 8L
1,445 SR
Queue Stats
420W - 397L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 5 / 8
10,500
808
9,836
13,155
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
17
4 / 1 / 9
9,883
760
13,175
6,441
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 4 / 11
8,922
686
8,153
10,554
3,727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Bacchus
MagicOctopus
Bacchus
17
3 / 5 / 10
9,865
759
9,103
12,133
15,817
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
Sir-BOB5
Xbalanque
16
4 / 5 / 12
9,802
754
14,008
11,911
4,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 4 / 12
10,339
795
6,242
20,163
25,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Biso1612
Bellona
17
8 / 4 / 9
10,776
829
9,571
15,055
17,650
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
DeusMaxi
Hades
15
2 / 5 / 11
9,323
717
9,879
14,821
12,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Vicowas
Janus
18
7 / 3 / 6
10,982
845
12,595
9,548
4,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
WokiD89
Discordia
16
1 / 2 / 13
9,555
735
9,049
8,186
3,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
71
18
Kills
20
20
Deaths
18
50
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
5
8
2
L
Merlin
 
Merlin
4
1
9
8.5
W
Ares
 
Ares
2
4
12
2
W
Bellona
Biso1612
Bellona
8
4
9
3.13
W
Hades
DeusMaxi
Hades
2
5
11
1.5
L
1
4
11
1.63
L
Bacchus
MagicOctopus
Bacchus
3
5
10
1.6
L
Xbalanque
Sir-BOB5
Xbalanque
4
5
12
2
W
Janus
Vicowas
Janus
7
3
6
3.33
W
Discordia
WokiD89
Discordia
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,275
Damage
47,336
54,194
Taken
67,773
31,734
Mitigated
64,254
19,857
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,836
6,401
244
2,914
13,155
5,265
3,552
7,973
5,182
0
24,760
L
Merlin
 
Merlin
13,175
300
1,279
1,275
6,441
2,561
371
4,719
1,722
39,548
0
W
Ares
 
Ares
6,242
219
726
4,117
20,163
25,836
380
6,179
13,984
8,226
0
W
Bellona
Biso1612
Bellona
9,571
1,094
911
1,227
15,055
17,650
946
4,478
10,577
0
18,534
W
Hades
DeusMaxi
Hades
9,879
249
416
2,802
14,821
12,593
457
3,733
11,088
21,228
0
L
8,153
4,514
3,132
3,463
10,554
3,727
872
7,592
2,962
0
11,381
L
Bacchus
MagicOctopus
Bacchus
9,103
568
2,767
2,003
12,133
15,817
73
7,772
4,361
15,261
0
L
Xbalanque
Sir-BOB5
Xbalanque
14,008
7,168
446
2,334
11,911
4,364
768
9,709
2,202
0
21,473
W
Janus
Vicowas
Janus
12,595
447
412
1,879
9,548
4,383
1,655
3,980
5,568
38,402
0
W
Discordia
WokiD89
Discordia
9,049
462
1,086
2,114
8,186
3,792
1,432
3,908
4,278
30,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,972
Gold Earned
50,975
128
Minions Killed
141
0
Camps Cleared
0
1,124,047
Distance Traveled
1,174,044
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,500
808
43
3
0
199,594
2
L
Merlin
9,883
760
41
3
0
260,044
0
W
Ares
10,339
795
2
0
0
241,784
0
W
Bellona
10,776
829
12
1
0
237,967
0
W
Hades
9,323
717
20
2
0
213,176
1
L
Rama
8,922
686
15
1
0
197,502
0
L
Bacchus
9,865
759
7
1
0
234,454
2
L
Xbalanque
9,802
754
22
2
0
232,453
0
W
Janus
10,982
845
79
6
0
244,761
1
W
Discordia
9,555
735
28
2
0
236,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role