Player Matchup

Fenrir
Fenrir
Boodaviking
Fenrir
Level 28
God Stats
5W - 7L
1,552 SR
Queue Stats
72W - 73L
1,490 Elo+
Solo
Janus
Janus
Joxel231
Janus
Level 29
God Stats
9W - 9L
1,472 SR
Queue Stats
127W - 119L
1,401 Elo+
Solo
Ymir
Ymir
Thedore Bagwell
Ymir
Level 24
God Stats
14W - 11L
1,544 SR
Queue Stats
43W - 46L
1,338 Elo+
Solo
Athena
Athena
ig_Dev-
Athena
Level 18
God Stats
3W - 10L
1,199 SR
Queue Stats
12W - 29L
1,217 Elo+
Party 1
Heimdallr
Heimdallr
ig_hypo
Heimdallr
Level 5
God Stats
2W - 1L
1,495 SR
Queue Stats
3W - 4L
1,279 Elo+
Party 1
Team Averages
Level 21
1,452 SR
1,345 Elo+

VS

Team Averages
Level 23
1,544 SR
1,319 Elo+
Cthulhu
Cthulhu
IntenseBMF55
Cthulhu
Level 29
God Stats
13W - 19L
1,397 SR
Queue Stats
40W - 50L
1,333 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KrisCrimson
Ah Muzen Cab
Level 27
God Stats
2W - 1L
1,800 SR
Queue Stats
28W - 30L
1,311 Elo+
Solo
Neith
Neith
Neon__Plague
Neith
Level 11
God Stats
2W - 2L
1,490 SR
Queue Stats
6W - 15L
1,180 Elo+
Solo
Baron Samedi
Baron Samedi
blacknyellow81
Baron Samedi
Level 32
God Stats
4W - 5L
1,479 SR
Queue Stats
51W - 61L
1,360 Elo+
Party 2
Nemesis
Nemesis
tikdo
Nemesis
Level 16
God Stats
10W - 7L
1,554 SR
Queue Stats
80W - 103L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
19 / 1 / 5
12,911
615
14,962
16,786
8,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Joxel231
Janus
19
9 / 3 / 6
12,167
579
16,276
14,604
6,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 9
10,788
514
4,807
22,018
18,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Athena
ig_Dev-
Athena
14
2 / 0 / 17
10,300
490
4,077
20,406
23,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ig_hypo
Heimdallr
14
3 / 4 / 9
9,927
473
9,823
14,696
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IntenseBMF55
Cthulhu
13
1 / 9 / 3
8,258
393
5,272
19,787
15,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
KrisCrimson
Ah Muzen Cab
12
2 / 12 / 2
8,429
401
8,675
15,759
4,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 2
7,175
342
1,213
9,255
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
blacknyellow81
Baron Samedi
16
7 / 9 / 3
10,079
480
19,405
17,443
8,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
tikdo
Nemesis
9
0 / 3 / 1
7,135
340
1,844
7,202
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
37
Kills
11
11
Deaths
40
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
19
1
5
21.5
L
Cthulhu
IntenseBMF55
Cthulhu
1
9
3
0.28
W
Janus
Joxel231
Janus
9
3
6
4
L
Ah Muzen Cab
KrisCrimson
Ah Muzen Cab
2
12
2
0.25
L
1
7
2
0.29
W
4
3
9
2.83
L
Baron Samedi
blacknyellow81
Baron Samedi
7
9
3
0.94
W
Athena
ig_Dev-
Athena
2
0
17
10.5
W
Heimdallr
ig_hypo
Heimdallr
3
4
9
1.88
L
Nemesis
tikdo
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,945
Damage
36,409
88,510
Taken
69,446
62,144
Mitigated
32,909
31,413
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,962
3,189
0
7,521
16,786
8,219
2,789
847
15,901
0
90,334
L
Cthulhu
IntenseBMF55
Cthulhu
5,272
816
320
800
19,787
15,115
0
7,221
12,566
20,620
0
W
Janus
Joxel231
Janus
16,276
706
596
4,411
14,604
6,572
2,097
5,842
8,464
101,882
0
L
Ah Muzen Cab
KrisCrimson
Ah Muzen Cab
8,675
1,253
0
1,878
15,759
4,915
0
8,381
7,378
0
39,362
L
1,213
384
0
2,083
9,255
2,687
0
1,099
8,156
0
23,441
W
4,807
903
585
4,749
22,018
18,464
2,032
4,021
17,814
47,090
0
L
Baron Samedi
blacknyellow81
Baron Samedi
19,405
1,184
1,643
3,535
17,443
8,517
0
8,111
9,332
54,712
0
W
Athena
ig_Dev-
Athena
4,077
1,166
4,000
5,976
20,406
23,024
1,207
5,663
14,374
23,789
0
W
Heimdallr
ig_hypo
Heimdallr
9,823
6,704
0
3,575
14,696
5,865
4,096
7,110
7,280
0
52,343
L
Nemesis
tikdo
Nemesis
1,844
826
0
625
7,202
1,675
0
348
6,854
0
29,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
41,076
512
Minions Killed
266
0
Camps Cleared
0
1,789,017
Distance Traveled
1,495,082
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,911
615
120
6
0
406,202
2
L
Cthulhu
8,258
393
31
1
0
355,482
0
W
Janus
12,167
579
165
8
0
362,453
1
L
Ah Muzen Cab
8,429
401
57
3
0
343,152
0
L
Neith
7,175
342
20
1
0
223,881
4
W
Ymir
10,788
514
106
5
0
339,047
0
L
Baron Samedi
10,079
480
94
4
0
352,972
0
W
Athena
10,300
490
17
1
0
385,681
0
W
Heimdallr
9,927
473
104
5
0
295,634
1
L
Nemesis
7,135
340
64
3
0
219,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role