Player Matchup

Achilles
Achilles
CauakKa
Achilles
Level 13
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 4L
1,449 Elo+
Party 1
Merlin
Merlin
Gutmbgr22
Merlin
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,304 Elo+
Solo
Set
Set
ManoCorreria
Set
Level 26
God Stats
5W - 3L
1,684 SR
Queue Stats
103W - 132L
1,387 Elo+
Solo
Sobek
Sobek
lilze215
Sobek
Level 4
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 1
Jing Wei
Jing Wei
volador9_oficial
Jing Wei
Level 27
God Stats
3W - 3L
1,632 SR
Queue Stats
49W - 42L
1,547 Elo+
Solo
Team Averages
Level 15
1,571 SR
1,395 Elo+

VS

Team Averages
Level 23
1,598 SR
1,502 Elo+
Ymir
Ymir
Hipopótomo
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,694 Elo+
Solo
Hachiman
Hachiman
Leodsgamer072
Hachiman
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 91L
1,360 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrFreshhh
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,553 Elo+
Party 2
Vulcan
Vulcan
el_lucas1523
Vulcan
Level 29
God Stats
9W - 4L
1,642 SR
Queue Stats
159W - 167L
1,442 Elo+
Solo
Nemesis
Nemesis
francodelgado
Nemesis
Level 28
God Stats
3W - 1L
1,846 SR
Queue Stats
39W - 38L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CauakKa
Achilles
10
1 / 7 / 4
7,467
393
4,989
14,233
7,158
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
Gutmbgr22
Merlin
13
1 / 6 / 3
7,924
417
7,195
10,408
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 5 / 1
8,967
472
10,608
17,001
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
lilze215
Sobek
10
0 / 6 / 3
7,042
371
1,954
12,353
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 3 / 3
8,826
465
9,299
13,171
3,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
9,003
474
5,267
14,084
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Leodsgamer072
Hachiman
13
3 / 7 / 6
8,534
449
7,966
11,847
3,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
MrFreshhh
Cu Chulainn
17
4 / 1 / 7
10,531
554
8,674
11,516
8,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
15
4 / 0 / 5
9,736
512
16,417
9,793
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
19
12 / 2 / 4
11,029
580
15,296
14,955
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
27
27
Deaths
12
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
CauakKa
Achilles
1
7
4
0.43
L
Merlin
Gutmbgr22
Merlin
1
6
3
0.42
W
4
2
2
2.5
W
Hachiman
Leodsgamer072
Hachiman
3
7
6
0.86
L
6
5
1
1.3
W
Cu Chulainn
MrFreshhh
Cu Chulainn
4
1
7
7.5
W
Vulcan
4
0
5
6.5
W
Nemesis
12
2
4
7
L
Sobek
lilze215
Sobek
0
6
3
0.25
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,045
Damage
53,620
67,166
Taken
62,195
29,786
Mitigated
34,746
11,388
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CauakKa
Achilles
4,989
549
0
1,144
14,233
7,158
216
2,535
11,541
0
20,731
L
Merlin
Gutmbgr22
Merlin
7,195
396
122
887
10,408
2,702
0
4,231
5,909
35,219
0
W
5,267
733
0
3,798
14,084
13,325
0
1,829
12,157
31,822
0
W
Hachiman
Leodsgamer072
Hachiman
7,966
4,179
0
284
11,847
3,077
1,920
1,037
10,555
0
32,337
L
10,608
3,197
0
4,262
17,001
5,794
0
3,112
13,731
0
51,648
W
Cu Chulainn
MrFreshhh
Cu Chulainn
8,674
1,382
0
2,817
11,516
8,477
559
1,722
9,316
11,296
61,262
W
Vulcan
16,417
2,824
0
1,195
9,793
4,039
1,673
1,596
7,766
68,717
0
W
Nemesis
15,296
5,655
0
7,250
14,955
5,828
294
2,027
12,534
0
92,794
L
Sobek
lilze215
Sobek
1,954
68
0
1,694
12,353
10,585
0
5,697
6,414
6,612
0
L
9,299
7,652
0
3,279
13,171
3,547
1,159
6,155
6,842
0
54,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
48,833
303
Minions Killed
516
0
Camps Cleared
0
1,672,320
Distance Traveled
1,834,347
1
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,467
393
43
2
0
313,630
0
L
Merlin
7,924
417
71
4
0
338,534
0
W
Ymir
9,003
474
59
3
0
356,069
6
W
Hachiman
8,534
449
57
3
0
323,573
6
L
Set
8,967
472
86
5
0
374,313
0
W
Cu Chulainn
10,531
554
142
7
0
367,027
2
W
Vulcan
9,736
512
117
6
0
394,743
2
W
Nemesis
11,029
580
141
7
0
392,935
6
L
Sobek
7,042
371
12
1
0
313,790
1
L
Jing Wei
8,826
465
91
5
0
332,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role