Player Matchup

Tyr
Tyr
Bush_Phrog
Tyr
Level 129
God Stats
3W - 8L
1,480 SR
Queue Stats
242W - 220L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Currylord911
Sun Wukong
Level 106
God Stats
4W - 2L
1,800 SR
Queue Stats
151W - 141L
1,520 Elo+
Party 1
Loki
Loki
XTRMNiNhO
Loki
Level 89
God Stats
7W - 4L
1,670 SR
Queue Stats
204W - 203L
1,550 Elo+
Party 2
Ra
Ra
jack_collins42
Ra
Level 132
God Stats
5W - 5L
1,361 SR
Queue Stats
410W - 371L
1,507 Elo+
Solo
Sol
Sol
picxou
Sol
Level 126
God Stats
0W - 1L
1,306 SR
Queue Stats
362W - 353L
1,550 Elo+
Party 2
Team Averages
Level 116
1,523 SR
1,532 Elo+

VS

Team Averages
Level 115
1,556 SR
1,521 Elo+
Danzaburou
Danzaburou
Kyojin xXx
Danzaburou
Level 105
God Stats
14W - 10L
1,529 SR
Queue Stats
348W - 297L
1,435 Elo+
Party 3
Arachne
Arachne
Mmuki13
Arachne
Level 105
God Stats
4W - 4L
1,553 SR
Queue Stats
529W - 461L
1,558 Elo+
Party 3
Bastet
Bastet
Pandarific x
Bastet
Level 127
God Stats
6W - 5L
1,537 SR
Queue Stats
193W - 171L
1,553 Elo+
Party 3
Baron Samedi
Baron Samedi
SnprMonkey
Baron Samedi
Level 132
God Stats
11W - 11L
1,565 SR
Queue Stats
894W - 782L
1,558 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YoRHaHuntz
Tsukuyomi
Level 108
God Stats
4W - 2L
1,595 SR
Queue Stats
345W - 290L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 5
11,654
388
4,897
26,495
26,098
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Currylord911
Sun Wukong
20
2 / 6 / 5
13,471
449
14,548
27,973
15,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
20
4 / 4 / 6
14,693
490
10,748
17,027
9,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 10 / 4
12,896
430
10,984
17,961
13,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
picxou
Sol
20
3 / 4 / 4
14,449
482
20,712
21,889
13,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kyojin xXx
Danzaburou
20
2 / 5 / 8
15,897
530
8,105
22,867
8,661
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Mmuki13
Arachne
18
2 / 6 / 9
13,640
455
9,841
27,858
28,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
20
8 / 2 / 14
17,646
588
18,934
24,984
9,912
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
SnprMonkey
Baron Samedi
20
12 / 0 / 10
17,965
599
26,303
18,750
13,188
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
YoRHaHuntz
Tsukuyomi
20
7 / 1 / 13
18,409
614
23,218
23,424
32,299
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
13
Kills
31
31
Deaths
14
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Sun Wukong
Currylord911
Sun Wukong
2
6
5
0.75
W
Danzaburou
Kyojin xXx
Danzaburou
2
5
8
1.2
W
Arachne
Mmuki13
Arachne
2
6
9
1.08
W
Bastet
8
2
14
7.5
W
Baron Samedi
SnprMonkey
Baron Samedi
12
0
10
17
L
Loki
4
4
6
1.75
W
Tsukuyomi
YoRHaHuntz
Tsukuyomi
7
1
13
13.5
L
2
10
4
0.4
L
Sol
picxou
Sol
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,889
Damage
86,401
111,345
Taken
117,883
78,771
Mitigated
92,659
36,015
Healing
62,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,897
607
0
4,180
26,495
26,098
0
6,124
19,426
0
52,355
L
Sun Wukong
Currylord911
Sun Wukong
14,548
2,335
0
8,431
27,973
15,669
0
7,400
19,235
0
120,625
W
Danzaburou
Kyojin xXx
Danzaburou
8,105
3,291
0
7,971
22,867
8,661
6,276
10,090
12,729
0
112,237
W
Arachne
Mmuki13
Arachne
9,841
5,156
0
6,464
27,858
28,599
2,645
4,999
22,753
0
78,244
W
Bastet
18,934
4,271
0
16,585
24,984
9,912
4,001
5,843
19,044
0
134,855
W
Baron Samedi
SnprMonkey
Baron Samedi
26,303
1,721
6,882
10,690
18,750
13,188
4,743
5,446
13,059
139,347
0
L
Loki
10,748
1,347
0
6,035
17,027
9,554
0
3,093
13,337
0
122,268
W
Tsukuyomi
YoRHaHuntz
Tsukuyomi
23,218
4,480
779
13,506
23,424
32,299
3,221
5,521
17,053
0
120,050
L
10,984
550
1,231
4,828
17,961
13,618
0
3,773
13,072
79,481
0
L
Sol
picxou
Sol
20,712
5,586
0
11,310
21,889
13,832
3,093
5,383
16,170
128,367
16,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,163
Gold Earned
83,557
915
Minions Killed
791
0
Camps Cleared
0
2,853,100
Distance Traveled
3,065,877
44
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,654
388
85
3
0
597,979
10
L
Sun Wukong
13,471
449
228
8
0
586,578
5
W
Danzaburou
15,897
530
153
5
0
563,242
4
W
Arachne
13,640
455
86
3
0
563,962
1
W
Bastet
17,646
588
170
6
0
700,818
6
W
Baron Samedi
17,965
599
205
7
0
579,897
7
L
Loki
14,693
490
203
7
0
649,917
14
W
Tsukuyomi
18,409
614
177
6
0
657,958
4
L
Ra
12,896
430
165
6
0
474,979
2
L
Sol
14,449
482
234
8
0
543,647
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role