Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DisArtic
Jing Wei
Level 104
God Stats
1W - 1L
1,259 SR
Queue Stats
36W - 24L
1,392 Elo+
Solo
Zeus
Zeus
Flash261016
Zeus
Level 37
God Stats
59W - 48L
1,205 SR
Queue Stats
131W - 135L
1,236 Elo+
Solo
Mulan
Mulan
Matope7
Mulan
Level 160
God Stats
2W - 1L
1,543 SR
Queue Stats
29W - 28L
1,482 Elo+
Party 1
Ares
Ares
MrRADCL
Ares
Level 122
God Stats
4W - 5L
1,516 SR
Queue Stats
191W - 227L
1,386 Elo+
Solo
Team Averages
Level 110
1,404 SR
1,399 Elo+

VS

Team Averages
Level 113
1,506 SR
1,409 Elo+
Guan Yu
Guan Yu
FeudalMango
Guan Yu
Level 139
God Stats
11W - 11L
1,530 SR
Queue Stats
172W - 171L
1,468 Elo+
Solo
Janus
Janus
IHitnet
Janus
Level 159
God Stats
6W - 8L
1,370 SR
Queue Stats
566W - 564L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
NEONgladi
Baron Samedi
Level 148
God Stats
3W - 2L
1,657 SR
Queue Stats
24W - 19L
1,297 Elo+
Solo
Medusa
Medusa
iiamlyss
Medusa
Level 49
God Stats
9W - 15L
1,473 SR
Queue Stats
221W - 279L
1,396 Elo+
Solo
Yemoja
Yemoja
kirito20kirigaya
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 2 / 5
9,675
744
9,812
5,744
2,785
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
DisArtic
Jing Wei
16
2 / 3 / 6
8,902
685
4,878
6,932
2,954
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 8
9,100
700
8,238
7,306
3,296
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Matope7
Mulan
16
2 / 0 / 7
9,179
706
10,473
14,813
13,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
MrRADCL
Ares
16
3 / 2 / 7
10,265
790
10,644
16,489
17,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FeudalMango
Guan Yu
14
0 / 4 / 5
8,246
634
5,726
21,830
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
IHitnet
Janus
17
4 / 0 / 4
10,047
773
13,877
6,068
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
NEONgladi
Baron Samedi
16
3 / 4 / 1
8,959
689
8,232
10,017
4,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
iiamlyss
Medusa
14
2 / 1 / 1
8,409
647
2,519
5,622
2,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 4
7,633
587
6,885
10,895
9,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
11
Kills
9
9
Deaths
11
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
5
2.25
W
Jing Wei
DisArtic
Jing Wei
2
3
6
1.67
L
Guan Yu
FeudalMango
Guan Yu
0
4
5
0.63
W
2
2
8
3
L
Janus
IHitnet
Janus
4
0
4
6
W
Mulan
Matope7
Mulan
2
0
7
5.5
W
Ares
MrRADCL
Ares
3
2
7
3.25
L
Baron Samedi
NEONgladi
Baron Samedi
3
4
1
0.88
L
Medusa
iiamlyss
Medusa
2
1
1
2.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,045
Damage
37,239
51,284
Taken
54,432
40,190
Mitigated
33,820
11,289
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,812
534
1,371
908
5,744
2,785
801
3,560
2,092
54,885
0
W
Jing Wei
DisArtic
Jing Wei
4,878
3,753
0
532
6,932
2,954
904
4,943
1,949
0
29,276
L
Guan Yu
FeudalMango
Guan Yu
5,726
1,092
1,421
8,705
21,830
15,425
9
8,789
12,694
0
20,363
W
8,238
660
0
650
7,306
3,296
568
4,377
2,865
24,054
0
L
Janus
IHitnet
Janus
13,877
524
64
2,050
6,068
2,434
1
3,076
2,966
52,013
0
W
Mulan
Matope7
Mulan
10,473
1,306
0
3,221
14,813
13,316
226
7,657
6,930
3,493
32,374
W
Ares
MrRADCL
Ares
10,644
304
329
4,278
16,489
17,839
31
8,183
8,063
13,510
0
L
Baron Samedi
NEONgladi
Baron Samedi
8,232
435
1,748
2,637
10,017
4,435
0
7,582
2,333
32,347
0
L
Medusa
iiamlyss
Medusa
2,519
1,479
0
330
5,622
2,136
0
3,998
1,586
0
19,740
L
6,885
1,192
1,969
430
10,895
9,390
25
5,611
5,126
22,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,121
Gold Earned
43,294
323
Minions Killed
281
11
Camps Cleared
6
1,251,542
Distance Traveled
1,142,879
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,675
744
139
11
3
270,996
2
W
Jing Wei
8,902
685
73
6
1
238,990
2
L
Guan Yu
8,246
634
31
2
0
248,787
1
W
Zeus
9,100
700
39
3
0
234,739
0
L
Janus
10,047
773
109
8
3
251,538
1
W
Mulan
9,179
706
64
5
7
245,421
1
W
Ares
10,265
790
8
1
0
261,396
0
L
Baron Samedi
8,959
689
70
5
1
220,599
1
L
Medusa
8,409
647
41
3
0
234,076
0
L
Yemoja
7,633
587
30
2
2
187,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role