Player Matchup

Ares
Ares
Karmacakes
Ares
Level 23
God Stats
0W - 5L
1,080 SR
Queue Stats
21W - 58L
1,135 Elo+
Party 1
Fenrir
Fenrir
legendroyal
Fenrir
Level 14
God Stats
0W - 2L
1,415 SR
Queue Stats
2W - 18L
1,048 Elo+
Solo
Janus
Janus
muzzykin
Janus
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 14
1,332 SR
1,228 Elo+

VS

Team Averages
Level 24
1,621 SR
1,146 Elo+
Sol
Sol
Axswagg9033
Sol
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 113L
1,240 Elo+
Solo
Chaac
Chaac
spat-hochu
Chaac
Level 18
God Stats
3W - 3L
1,652 SR
Queue Stats
6W - 12L
1,146 Elo+
Solo
Jormungandr
Jormungandr
yMatheus100203
Jormungandr
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
4W - 10L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
10,764
633
10,485
29,699
39,938
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
11
0 / 11 / 2
9,024
531
4,738
18,952
8,242
Janus
muzzykin
Janus
16
5 / 4 / 1
11,953
703
19,533
24,481
11,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 8
12,268
722
23,348
14,172
5,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
14
6 / 1 / 8
11,357
668
19,959
21,085
21,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
yMatheus100203
Jormungandr
14
4 / 3 / 13
12,411
730
8,432
13,342
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
19
21
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
1
6
5
0.58
L
Fenrir
0
11
2
0.09
L
Janus
muzzykin
Janus
5
4
1
1.38
W
Chaac
6
1
8
10
W
Jormungandr
yMatheus100203
Jormungandr
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,756
Damage
51,739
73,132
Taken
48,599
60,118
Mitigated
34,636
7,073
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,348
7,107
0
4,540
14,172
5,916
2,006
9,864
4,308
63,962
0
L
10,485
564
486
1,788
29,699
39,938
0
13,010
16,005
20,630
0
L
Fenrir
4,738
787
0
191
18,952
8,242
0
8,304
10,290
0
15,324
L
Janus
muzzykin
Janus
19,533
4,064
112
4,496
24,481
11,938
0
11,226
12,806
58,261
0
W
Chaac
19,959
6,035
384
8,903
21,085
21,581
856
12,572
8,513
0
33,267
W
Jormungandr
yMatheus100203
Jormungandr
8,432
1,580
0
1,011
13,342
7,139
484
8,209
5,133
23,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
36,036
91
Minions Killed
155
2
Camps Cleared
5
804,200
Distance Traveled
897,615
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,268
722
96
6
4
305,639
0
L
Ares
10,764
633
11
1
0
246,039
0
L
Fenrir
9,024
531
18
1
1
273,479
6
L
Janus
11,953
703
62
4
1
284,682
0
W
Chaac
11,357
668
35
2
0
301,082
0
W
Jormungandr
12,411
730
24
1
1
290,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role