Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bobmarlon92
Janus
Level 103
God Stats
3W - 9L
1,194 SR
Queue Stats
335W - 314L
1,528 Elo+
Party 1
Izanami
Izanami
Swaldo_69
Izanami
Level 147
God Stats
11W - 4L
1,730 SR
Queue Stats
495W - 463L
1,536 Elo+
Party 1
Persephone
Persephone
TheChamp55
Persephone
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,436 Elo+
Solo
Ymir
Ymir
The_Big_Kowalski
Ymir
Level 128
God Stats
6W - 8L
1,356 SR
Queue Stats
256W - 230L
1,539 Elo+
Party 1
Team Averages
Level 124
1,456 SR
1,508 Elo+

VS

Team Averages
Level 99
1,517 SR
1,470 Elo+
Heimdallr
Heimdallr
HARDBASS1998
Heimdallr
Level 101
God Stats
0W - 2L
1,292 SR
Queue Stats
73W - 88L
1,459 Elo+
Party 2
Eset
Eset
Odamita
Eset
Level 100
God Stats
2W - 1L
1,675 SR
Queue Stats
177W - 160L
1,526 Elo+
Solo
Loki
Loki
Suprman123
Loki
Level 103
God Stats
1W - 2L
1,282 SR
Queue Stats
143W - 153L
1,429 Elo+
Solo
Cabrakan
Cabrakan
buburne04
Cabrakan
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 170L
1,469 Elo+
Solo
Nu Wa
Nu Wa
xSideShow359
Nu Wa
Level 69
God Stats
2W - 2L
1,836 SR
Queue Stats
107W - 119L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 3 / 23
9,886
899
8,476
17,232
19,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 3 / 18
9,691
881
16,228
7,483
3,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Swaldo_69
Izanami
17
7 / 1 / 21
10,078
916
13,316
9,930
5,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Persephone
TheChamp55
Persephone
18
6 / 0 / 22
9,985
908
12,808
8,276
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 2 / 22
10,121
920
6,667
14,316
16,386
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HARDBASS1998
Heimdallr
12
2 / 10 / 5
7,516
683
9,709
14,858
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Odamita
Eset
15
3 / 6 / 4
8,569
779
8,195
10,951
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
1 / 6 / 1
7,473
679
5,815
9,173
3,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
buburne04
Cabrakan
14
2 / 7 / 4
7,911
719
4,484
19,458
28,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 3 / 2
7,975
725
11,843
7,940
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
25
32
Kills
9
9
Deaths
32
106
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
23
5.83
W
7
3
18
5.33
L
Heimdallr
HARDBASS1998
Heimdallr
2
10
5
0.45
L
Eset
Odamita
Eset
3
6
4
0.83
L
1
6
1
0.25
W
Izanami
Swaldo_69
Izanami
7
1
21
17.5
W
Persephone
TheChamp55
Persephone
6
0
22
17
W
6
2
22
8.5
L
Cabrakan
buburne04
Cabrakan
2
7
4
0.57
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,495
Damage
40,046
57,237
Taken
62,380
48,873
Mitigated
47,827
22,291
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,476
533
1,923
5,922
17,232
19,540
67
8,245
8,963
23,499
0
W
16,228
2,146
1,264
360
7,483
3,474
661
2,506
4,974
35,313
0
L
Heimdallr
HARDBASS1998
Heimdallr
9,709
3,521
283
974
14,858
6,655
0
11,266
3,592
0
13,907
L
Eset
Odamita
Eset
8,195
809
1,473
2,160
10,951
5,023
0
8,798
2,153
23,453
0
L
5,815
694
595
843
9,173
3,839
0
7,652
1,521
0
9,847
W
Izanami
Swaldo_69
Izanami
13,316
8,262
368
3,809
9,930
5,363
2,632
4,391
5,539
0
45,466
W
Persephone
TheChamp55
Persephone
12,808
836
744
2,923
8,276
4,110
288
3,702
4,574
34,942
0
W
6,667
1,001
1,309
3,669
14,316
16,386
13
5,634
8,662
14,581
0
L
Cabrakan
buburne04
Cabrakan
4,484
105
1,053
2,129
19,458
28,565
0
11,282
8,176
6,440
0
L
11,843
3,489
0
100
7,940
3,745
228
5,181
2,759
27,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,761
Gold Earned
39,444
234
Minions Killed
83
0
Camps Cleared
0
1,212,441
Distance Traveled
928,553
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,886
899
48
4
0
238,438
1
W
Janus
9,691
881
46
4
0
222,251
0
L
Heimdallr
7,516
683
11
1
0
137,582
0
L
Eset
8,569
779
34
3
0
192,267
0
L
Loki
7,473
679
8
1
0
210,759
0
W
Izanami
10,078
916
77
7
0
279,859
2
W
Persephone
9,985
908
44
4
0
258,318
0
W
Ymir
10,121
920
19
2
0
213,575
0
L
Cabrakan
7,911
719
2
0
0
193,247
1
L
Nu Wa
7,975
725
28
3
0
194,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role