Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
II COLZ II
Nemesis
Level 5
God Stats
6W - 14L
1,341 SR
Queue Stats
7W - 14L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
ItzxBulbasaur
Cthulhu
Level 18
God Stats
4W - 8L
1,344 SR
Queue Stats
40W - 56L
1,238 Elo+
Solo
The Morrigan
The Morrigan
RoxCr7
The Morrigan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
974 Elo+
Solo
Ares
Ares
TTVRicky13
Ares
Level 9
God Stats
4W - 9L
1,330 SR
Queue Stats
27W - 39L
1,358 Elo+
Party 1
Team Averages
Level 11
1,403 SR
1,268 Elo+

VS

Team Averages
Level 15
1,494 SR
1,280 Elo+
Skadi
Skadi
PeepThisJutsu
Skadi
Level 28
God Stats
18W - 11L
1,491 SR
Queue Stats
46W - 32L
1,367 Elo+
Solo
Susano
Susano
Vacuphobe
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,309 Elo+
Solo
Hel
Hel
fruity_civvies
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,101 Elo+
Solo
Chang'e
Chang'e
wooden_waffles
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,330 Elo+
Solo
Thor
Thor
zaspan213
Thor
Level 19
God Stats
6W - 4L
1,477 SR
Queue Stats
73W - 96L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
1 / 13 / 4
10,499
954
16,573
23,128
7,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
II COLZ II
Nemesis
16
4 / 8 / 4
11,064
1,006
9,230
22,829
23,069
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
15
0 / 16 / 0
9,272
843
2,287
24,453
10,224
Breastplate

Breastplate

+20
Physical Protection

The Morrigan
RoxCr7
The Morrigan
14
0 / 0 / 0
7,070
643
0
0
0
16
4 / 2 / 2
10,877
989
8,453
25,475
23,856
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 13
13,779
1,253
36,725
9,180
2,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
Vacuphobe
Susano
16
3 / 5 / 10
10,350
941
8,272
7,137
2,354
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 6
9,317
847
1,631
2,587
633
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
9 / 2 / 15
12,417
1,129
23,289
13,365
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
19
6 / 1 / 20
11,792
1,072
16,181
11,130
4,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
103
9
Kills
39
39
Deaths
10
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
13
4
0.23
L
Nemesis
II COLZ II
Nemesis
4
8
4
0.75
L
Cthulhu
0
16
0
0
W
20
0
13
26.5
L
The Morrigan
RoxCr7
The Morrigan
0
0
0
0
L
4
2
2
2.5
W
Susano
Vacuphobe
Susano
3
5
10
1.6
W
1
2
6
2
W
9
2
15
8.25
W
Thor
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
86,098
95,885
Taken
43,399
65,067
Mitigated
14,395
2,912
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
16,573
8,428
0
636
23,128
7,918
0
5,977
17,151
0
44,241
L
Nemesis
II COLZ II
Nemesis
9,230
3,347
0
1,144
22,829
23,069
0
7,400
15,429
0
13,982
L
Cthulhu
2,287
1,181
0
0
24,453
10,224
0
6,532
17,921
7,721
0
W
36,725
29,261
0
3,663
9,180
2,953
0
2,238
6,942
0
48,915
L
The Morrigan
RoxCr7
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
8,453
105
53
1,079
25,475
23,856
0
5,011
20,464
23,695
0
W
Susano
Vacuphobe
Susano
8,272
2,790
0
375
7,137
2,354
0
1,294
5,843
0
15,062
W
1,631
727
360
369
2,587
633
0
194
2,393
3,990
0
W
23,289
4,139
2,673
5,037
13,365
4,069
0
3,729
9,636
54,419
0
W
Thor
16,181
3,503
0
125
11,130
4,386
0
3,285
7,845
0
31,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
57,655
90
Minions Killed
155
0
Camps Cleared
0
731,049
Distance Traveled
836,402
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,499
954
57
5
0
175,960
0
L
Nemesis
11,064
1,006
12
1
0
207,788
0
L
Cthulhu
9,272
843
12
1
0
145,392
0
W
Skadi
13,779
1,253
35
3
0
204,426
1
L
The Morrigan
7,070
643
0
0
0
0
0
L
Ares
10,877
989
9
1
0
201,909
0
W
Susano
10,350
941
11
1
0
136,856
1
W
Hel
9,317
847
4
0
0
65,230
0
W
Chang'e
12,417
1,129
81
7
0
205,436
1
W
Thor
11,792
1,072
24
2
0
224,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role