Player Matchup

Jormungandr
Jormungandr
Joerevolution482
Jormungandr
Level 127
God Stats
3W - 1L
1,444 SR
Queue Stats
7W - 8L
1,421 Elo+
Solo
Chang'e
Chang'e
PapaGonz1
Chang'e
Level 104
God Stats
4W - 1L
1,517 SR
Queue Stats
4W - 5L
1,390 Elo+
Solo
Vamana
Vamana
Pdizzl
Vamana
Level 109
God Stats
45W - 29L
1,590 SR
Queue Stats
287W - 281L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
Unk_drew3
Zhong Kui
Level 139
God Stats
7W - 5L
1,208 SR
Queue Stats
735W - 716L
1,536 Elo+
Solo
Skadi
Skadi
aleckat
Skadi
Level 135
God Stats
11W - 10L
1,522 SR
Queue Stats
79W - 79L
1,508 Elo+
Solo
Team Averages
Level 123
1,456 SR
1,479 Elo+

VS

Team Averages
Level 135
1,328 SR
1,540 Elo+
Hou Yi
Hou Yi
KINGCRIMSON1051
Hou Yi
Level 128
God Stats
0W - 4L
1,106 SR
Queue Stats
113W - 124L
1,555 Elo+
Solo
Mulan
Mulan
NastyDaHooligan
Mulan
Level 159
God Stats
1W - 2L
1,301 SR
Queue Stats
16W - 18L
1,552 Elo+
Party 1
Ymir
Ymir
PROPHETS SON
Ymir
Level 126
God Stats
0W - 1L
1,216 SR
Queue Stats
22W - 25L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
TravyTrebo
Ne Zha
Level 160
God Stats
13W - 14L
1,623 SR
Queue Stats
59W - 54L
1,565 Elo+
Party 1
Zeus
Zeus
xBIGxTONEx913
Zeus
Level 103
God Stats
1W - 1L
1,396 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Joerevolution482
Jormungandr
17
3 / 0 / 10
12,594
741
11,583
13,100
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
PapaGonz1
Chang'e
19
7 / 1 / 10
13,031
767
11,878
14,466
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Pdizzl
Vamana
19
2 / 0 / 16
13,517
795
17,463
23,428
26,438
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Unk_drew3
Zhong Kui
18
2 / 3 / 3
11,538
679
10,651
15,374
15,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
aleckat
Skadi
20
7 / 1 / 8
13,809
812
23,937
11,649
4,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
10,400
612
12,445
13,800
4,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 3 / 2
10,790
635
15,031
24,299
24,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 5 / 3
10,008
589
5,939
20,451
20,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
TravyTrebo
Ne Zha
17
1 / 4 / 2
9,967
586
12,175
17,797
9,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 4
9,080
534
11,708
12,800
3,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
21
Kills
5
5
Deaths
21
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Joerevolution482
Jormungandr
3
0
10
8
L
2
4
1
0.63
L
2
3
2
1
L
0
5
3
0.3
W
Chang'e
PapaGonz1
Chang'e
7
1
10
12
W
Vamana
Pdizzl
Vamana
2
0
16
10
L
Ne Zha
TravyTrebo
Ne Zha
1
4
2
0.5
W
Zhong Kui
Unk_drew3
Zhong Kui
2
3
3
1.17
W
Skadi
aleckat
Skadi
7
1
8
11
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,512
Damage
57,298
78,017
Taken
89,147
65,100
Mitigated
63,819
42,236
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Joerevolution482
Jormungandr
11,583
1,868
0
2,331
13,100
13,366
574
4,963
7,586
34,632
0
L
12,445
5,628
0
1,574
13,800
4,956
0
4,550
9,096
0
46,865
L
15,031
631
0
3,669
24,299
24,739
1
10,525
13,160
8,397
45,061
L
5,939
610
2,019
1,486
20,451
20,366
0
9,493
10,499
22,422
0
W
Chang'e
PapaGonz1
Chang'e
11,878
419
11,386
10,175
14,466
4,924
1,438
3,169
10,969
31,421
0
W
Vamana
Pdizzl
Vamana
17,463
7,098
0
10,164
23,428
26,438
945
6,184
16,353
36
49,497
L
Ne Zha
TravyTrebo
Ne Zha
12,175
1,164
0
4,376
17,797
9,866
0
4,931
12,662
0
49,756
W
Zhong Kui
Unk_drew3
Zhong Kui
10,651
1,179
0
6,354
15,374
15,612
1,066
5,034
9,865
49,653
0
W
Skadi
aleckat
Skadi
23,937
9,497
0
1,826
11,649
4,760
5,280
1,601
9,514
0
90,636
L
11,708
709
90
1,678
12,800
3,892
0
3,784
8,971
22,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,489
Gold Earned
50,245
441
Minions Killed
321
12
Camps Cleared
5
1,680,922
Distance Traveled
1,482,612
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,594
741
48
3
0
311,310
2
L
Hou Yi
10,400
612
85
5
0
287,821
1
L
Mulan
10,790
635
95
6
2
311,558
1
L
Ymir
10,008
589
40
2
0
269,048
4
W
Chang'e
13,031
767
48
3
0
366,087
0
W
Vamana
13,517
795
82
5
1
348,340
7
L
Ne Zha
9,967
586
77
5
2
317,092
0
W
Zhong Kui
11,538
679
100
6
5
304,313
3
W
Skadi
13,809
812
163
10
6
350,872
7
L
Zeus
9,080
534
24
1
1
297,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role