Player Matchup

Anhur
Anhur
Leobolics
Anhur
Level 100
God Stats
1W - 4L
1,517 SR
Queue Stats
16W - 17L
1,353 Elo+
Solo
Bastet
Bastet
da_real_slick86
Bastet
Level 124
God Stats
3W - 7L
1,544 SR
Queue Stats
3W - 10L
1,223 Elo+
Solo
Zeus
Zeus
freshfappuccino
Zeus
Level 15
God Stats
25W - 16L
1,747 SR
Queue Stats
26W - 16L
1,500 Elo+
Solo
King Arthur
King Arthur
phoenixice
King Arthur
Level 120
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Team Averages
Level 90
1,503 SR
1,344 Elo+

VS

Team Averages
Level 68
1,666 SR
1,412 Elo+
Chang'e
Chang'e
BTiff0215
Chang'e
Level 77
God Stats
1W - 1L
1,559 SR
Queue Stats
13W - 17L
1,385 Elo+
Solo
Geb
Geb
Dwurfy
Geb
Level 28
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Xenatelle
Artemis
Level 60
God Stats
1W - 0L
1,718 SR
Queue Stats
15W - 15L
1,533 Elo+
Party 1
Chaac
Chaac
darth LO
Chaac
Level 105
God Stats
1W - 0L
1,672 SR
Queue Stats
6W - 12L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Leobolics
Anhur
16
0 / 3 / 1
10,227
731
3,912
11,267
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 5 / 0
10,674
762
12,158
11,990
5,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 5 / 1
9,363
669
16,877
8,398
2,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
phoenixice
King Arthur
15
0 / 3 / 4
9,697
693
3,063
15,523
16,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BTiff0215
Chang'e
17
6 / 0 / 6
11,315
808
10,754
11,908
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Dwurfy
Geb
15
1 / 3 / 6
10,361
740
5,750
13,326
11,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Xenatelle
Artemis
16
3 / 5 / 6
10,484
749
8,918
10,070
2,786
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
darth LO
Chaac
17
6 / 0 / 8
11,180
799
11,421
18,882
18,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
16
16
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BTiff0215
Chang'e
6
0
6
9
W
Geb
Dwurfy
Geb
1
3
6
1.33
L
Anhur
Leobolics
Anhur
0
3
1
0.17
W
Artemis
Xenatelle
Artemis
3
5
6
1.2
L
6
5
0
1.2
W
Chaac
darth LO
Chaac
6
0
8
10
L
1
5
1
0.3
L
King Arthur
phoenixice
King Arthur
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,010
Damage
36,843
47,178
Taken
54,186
28,635
Mitigated
36,566
4,781
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BTiff0215
Chang'e
10,754
479
3,730
4,885
11,908
3,311
391
3,775
8,133
39,497
0
W
Geb
Dwurfy
Geb
5,750
1,337
0
1,630
13,326
11,937
627
3,345
9,981
15,043
0
L
Anhur
Leobolics
Anhur
3,912
1,481
0
2,337
11,267
3,822
1,484
5,533
5,450
0
43,979
W
Artemis
Xenatelle
Artemis
8,918
4,259
176
1,717
10,070
2,786
2,626
3,199
6,871
0
37,016
L
12,158
2,148
176
1,642
11,990
5,096
0
4,381
7,455
0
33,432
W
Chaac
darth LO
Chaac
11,421
2,043
0
7,819
18,882
18,532
1,285
6,820
12,062
0
45,032
L
16,877
968
0
501
8,398
2,948
1,086
2,014
6,288
45,736
0
L
King Arthur
phoenixice
King Arthur
3,063
155
0
125
15,523
16,769
158
4,330
11,035
0
20,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
43,340
233
Minions Killed
231
13
Camps Cleared
6
1,005,257
Distance Traveled
1,090,891
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,315
808
73
5
1
294,392
0
W
Geb
10,361
740
26
2
1
278,011
3
L
Anhur
10,227
731
84
6
6
258,100
0
W
Artemis
10,484
749
65
5
3
225,736
0
L
Bastet
10,674
762
55
4
3
249,510
1
W
Chaac
11,180
799
67
5
1
292,752
1
L
Zeus
9,363
669
62
4
3
231,696
1
L
King Arthur
9,697
693
32
2
1
265,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role