Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BluntGremlin
Cupid
Level 108
God Stats
3W - 5L
1,781 SR
Queue Stats
235W - 312L
1,382 Elo+
Solo
Susano
Susano
PilotLemming455
Susano
Level 21
God Stats
1W - 0L
1,791 SR
Queue Stats
16W - 5L
1,701 Elo+
Party 1
King Arthur
King Arthur
Slayterax
King Arthur
Level 139
God Stats
43W - 39L
1,543 SR
Queue Stats
777W - 787L
1,478 Elo+
Party 1
Cerberus
Cerberus
ciclope2000
Cerberus
Level 85
God Stats
20W - 12L
1,627 SR
Queue Stats
295W - 315L
1,348 Elo+
Solo
Team Averages
Level 95
1,649 SR
1,482 Elo+

VS

Team Averages
Level 74
1,507 SR
1,479 Elo+
Ra
Ra
Dom0nator88
Ra
Level 102
God Stats
7W - 8L
1,520 SR
Queue Stats
180W - 161L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
emblemhero405
Jing Wei
Level 90
God Stats
1W - 3L
1,398 SR
Queue Stats
56W - 74L
1,391 Elo+
Solo
Ratatoskr
Ratatoskr
fern91594
Ratatoskr
Level 107
God Stats
27W - 24L
1,529 SR
Queue Stats
242W - 222L
1,519 Elo+
Party 2
Ymir
Ymir
t_marc15
Ymir
Level 35
God Stats
43W - 40L
1,531 SR
Queue Stats
45W - 41L
1,459 Elo+
Party 2
Vamana
Vamana
tdri15
Vamana
Level 36
God Stats
49W - 38L
1,559 SR
Queue Stats
60W - 44L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 5
8,085
578
4,215
4,914
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 2
8,074
577
5,508
7,332
2,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 1 / 3
8,893
635
9,673
11,092
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Slayterax
King Arthur
14
4 / 0 / 2
8,752
625
10,067
7,700
5,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
ciclope2000
Cerberus
11
1 / 0 / 6
7,181
513
5,105
8,856
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,868
491
3,019
8,747
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
emblemhero405
Jing Wei
7
0 / 6 / 1
5,441
389
2,233
9,968
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
fern91594
Ratatoskr
10
2 / 4 / 0
6,546
468
3,483
8,939
2,213
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
1 / 1 / 2
6,664
476
2,357
11,116
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
tdri15
Vamana
11
0 / 4 / 0
6,840
489
4,149
12,318
9,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
4
4
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
5
5.5
W
2
3
2
1
L
1
5
0
0.2
W
10
1
3
11.5
W
King Arthur
Slayterax
King Arthur
4
0
2
5
W
Cerberus
ciclope2000
Cerberus
1
0
6
4
L
Jing Wei
emblemhero405
Jing Wei
0
6
1
0.08
L
Ratatoskr
fern91594
Ratatoskr
2
4
0
0.5
L
Ymir
1
1
2
2
L
Vamana
tdri15
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
15,241
39,894
Taken
51,088
19,796
Mitigated
23,075
16,215
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,215
646
1,641
2,664
4,914
1,786
59
527
4,387
51,719
0
W
5,508
2,810
66
2,134
7,332
2,434
1,136
1,199
6,133
0
60,907
L
3,019
96
944
2,570
8,747
2,138
0
2,083
6,664
42,733
0
W
9,673
2,940
0
4,588
11,092
3,978
0
1,157
9,935
0
54,069
W
King Arthur
Slayterax
King Arthur
10,067
1,029
0
2,171
7,700
5,391
0
1,878
5,822
7,395
51,624
W
Cerberus
ciclope2000
Cerberus
5,105
427
398
2,553
8,856
6,207
0
2,499
6,357
15,725
0
L
Jing Wei
emblemhero405
Jing Wei
2,233
1,675
0
1,595
9,968
1,573
0
1,176
8,792
0
23,251
L
Ratatoskr
fern91594
Ratatoskr
3,483
952
0
2,089
8,939
2,213
0
1,969
6,970
0
35,649
L
Ymir
2,357
196
0
2,709
11,116
7,545
0
3,740
7,376
16,826
0
L
Vamana
tdri15
Vamana
4,149
782
0
2,678
12,318
9,606
0
2,215
10,103
7,123
32,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,985
Gold Earned
32,359
440
Minions Killed
296
0
Camps Cleared
0
1,494,269
Distance Traveled
1,349,432
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,085
578
109
8
0
300,228
6
W
Cupid
8,074
577
101
7
0
254,819
1
L
Ra
6,868
491
87
6
0
249,764
3
W
Susano
8,893
635
92
7
0
336,972
3
W
King Arthur
8,752
625
104
7
0
310,409
5
W
Cerberus
7,181
513
34
2
0
291,841
1
L
Jing Wei
5,441
389
46
3
0
265,361
5
L
Ratatoskr
6,546
468
61
4
0
316,902
2
L
Ymir
6,664
476
16
1
0
260,973
2
L
Vamana
6,840
489
86
6
0
256,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role