Player Matchup

Osiris
Osiris
SincererMonk001
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Uniyx_mvp_
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,356 Elo+
Party 1
Olorun
Olorun
Witurugo5425
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ullr
Ullr
ezzekk
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
pasteldeflangin
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,278 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,427 Elo+

VS

Team Averages
Level 14
1,370 SR
1,405 Elo+
Kukulkan
Kukulkan
BAHANDER-BR
Kukulkan
Level 29
God Stats
7W - 11L
1,294 SR
Queue Stats
194W - 209L
1,444 Elo+
Solo
Sobek
Sobek
Ghiovanny
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
Limoneithor
Loki
Level 29
God Stats
4W - 5L
1,362 SR
Queue Stats
81W - 99L
1,425 Elo+
Solo
Thor
Thor
RakunSan303
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
So-Crosso
Izanami
Level 5
God Stats
2W - 0L
1,193 SR
Queue Stats
2W - 4L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 1
3,750
417
430
3,134
1,324
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 3 / 1
4,005
445
933
6,630
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
4
1 / 4 / 0
3,818
424
1,795
3,151
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
ezzekk
Ullr
8
1 / 2 / 0
4,633
515
2,677
4,256
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 5 / 0
3,970
441
1,899
4,265
1,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BAHANDER-BR
Kukulkan
9
8 / 0 / 3
5,962
662
6,233
2,626
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Ghiovanny
Sobek
7
3 / 2 / 7
5,329
592
2,439
6,559
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 0 / 1
5,353
595
1,980
3,774
1,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 3
4,825
536
1,514
4,467
1,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
So-Crosso
Izanami
9
1 / 1 / 1
5,422
602
2,140
4,538
1,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
16
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BAHANDER-BR
Kukulkan
8
0
3
9.5
W
Sobek
Ghiovanny
Sobek
3
2
7
3.25
W
3
0
1
3.5
W
1
1
3
2.5
L
0
4
1
0.13
W
Izanami
So-Crosso
Izanami
1
1
1
1.5
L
0
3
1
0.17
L
Olorun
1
4
0
0.25
L
Ullr
ezzekk
Ullr
1
2
0
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,734
Damage
14,306
21,436
Taken
21,964
7,494
Mitigated
7,887
1,026
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BAHANDER-BR
Kukulkan
6,233
1,449
0
901
2,626
790
190
412
2,214
19,859
0
W
Sobek
Ghiovanny
Sobek
2,439
713
107
1,681
6,559
3,857
0
1,587
4,972
8,709
0
W
1,980
385
0
555
3,774
1,060
737
329
3,445
0
18,183
W
1,514
666
0
1,210
4,467
1,172
705
0
4,467
0
18,185
L
430
145
0
0
3,134
1,324
0
394
2,740
0
6,543
W
Izanami
So-Crosso
Izanami
2,140
1,767
0
579
4,538
1,008
1,413
0
4,538
0
27,620
L
933
266
0
286
6,630
2,881
0
4,352
2,278
5,749
0
L
Olorun
1,795
1,047
0
250
3,151
1,042
0
2,441
710
8,152
1,063
L
Ullr
ezzekk
Ullr
2,677
562
0
468
4,256
1,127
578
245
4,011
0
16,542
L
1,899
1,024
0
22
4,265
1,120
0
1,240
3,025
0
7,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,176
Gold Earned
26,891
96
Minions Killed
195
0
Camps Cleared
0
704,459
Distance Traveled
850,626
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,962
662
44
5
0
159,240
0
W
Sobek
5,329
592
11
1
0
183,936
0
W
Loki
5,353
595
33
4
0
180,925
0
W
Thor
4,825
536
47
5
0
169,589
0
L
Osiris
3,750
417
17
2
0
116,589
1
W
Izanami
5,422
602
60
7
0
156,936
0
L
Ymir
4,005
445
16
2
0
165,302
0
L
Olorun
3,818
424
20
2
0
101,303
2
L
Ullr
4,633
515
26
3
0
167,552
0
L
Artemis
3,970
441
17
2
0
153,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role