Player Matchup

Thoth
Thoth
Pandi__Panda_
Thoth
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 304L
1,465 Elo+
Party 1
Bellona
Bellona
SoaRAtze
Bellona
Level 43
God Stats
0W - 2L
1,276 SR
Queue Stats
120W - 119L
1,448 Elo+
Party 3
Fenrir
Fenrir
TE4SER
Fenrir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 210L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iGuarana
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,416 Elo+
Party 3
Horus
Horus
iTz_brilliant_42
Horus
Level 85
God Stats
1W - 2L
1,683 SR
Queue Stats
110W - 142L
1,410 Elo+
Party 3
Team Averages
Level 52
1,492 SR
1,439 Elo+

VS

Team Averages
Level 83
1,616 SR
1,512 Elo+
Nu Wa
Nu Wa
BuffGenji
Nu Wa
Level 125
God Stats
6W - 2L
1,501 SR
Queue Stats
484W - 267L
1,653 Elo+
Party 2
Serqet
Serqet
Christopherr3
Serqet
Level 122
God Stats
5W - 2L
1,602 SR
Queue Stats
497W - 377L
1,552 Elo+
Party 2
Medusa
Medusa
HQ400
Medusa
Level 33
God Stats
5W - 7L
1,555 SR
Queue Stats
12W - 10L
1,449 Elo+
Solo
Ullr
Ullr
Luxurous
Ullr
Level 120
God Stats
28W - 15L
1,700 SR
Queue Stats
225W - 168L
1,589 Elo+
Party 2
The Morrigan
The Morrigan
Startobi123
The Morrigan
Level 14
God Stats
6W - 1L
1,723 SR
Queue Stats
8W - 9L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
6,717
448
3,918
13,375
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
SoaRAtze
Bellona
13
3 / 4 / 2
7,848
523
4,426
13,343
9,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
TE4SER
Fenrir
11
4 / 6 / 3
7,537
502
7,205
13,259
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
iGuarana
Ah Muzen Cab
11
0 / 11 / 1
6,562
437
3,425
11,640
2,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 6 / 0
7,144
476
5,105
11,697
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BuffGenji
Nu Wa
16
4 / 0 / 12
9,719
648
12,644
4,428
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
8 / 3 / 9
8,783
586
9,676
11,800
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
HQ400
Medusa
9
0 / 4 / 1
6,034
402
1,700
5,152
1,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
18
16 / 0 / 7
10,749
717
16,550
10,251
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Startobi123
The Morrigan
14
8 / 2 / 6
8,814
588
10,056
7,970
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
9
Kills
36
36
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BuffGenji
Nu Wa
4
0
12
10
W
8
3
9
4.17
W
Medusa
HQ400
Medusa
0
4
1
0.13
W
Ullr
16
0
7
19.5
L
0
9
2
0.11
L
Bellona
SoaRAtze
Bellona
3
4
2
1
W
The Morrigan
Startobi123
The Morrigan
8
2
6
5.5
L
Fenrir
TE4SER
Fenrir
4
6
3
0.92
L
Ah Muzen Cab
iGuarana
Ah Muzen Cab
0
11
1
0.05
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,079
Damage
50,626
63,314
Taken
39,601
24,906
Mitigated
17,106
13,220
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BuffGenji
Nu Wa
12,644
2,243
0
430
4,428
1,341
1,039
2,240
2,188
77,354
0
W
9,676
1,858
0
4,162
11,800
4,685
423
469
11,331
0
23,741
W
Medusa
HQ400
Medusa
1,700
753
0
880
5,152
1,375
270
307
4,845
0
14,760
W
Ullr
16,550
8,285
0
2,047
10,251
3,716
149
512
9,739
0
77,912
L
3,918
279
0
3,181
13,375
3,717
0
6,313
6,803
37,961
0
L
Bellona
SoaRAtze
Bellona
4,426
647
0
3,295
13,343
9,037
75
5,013
7,879
8,125
30,062
W
The Morrigan
Startobi123
The Morrigan
10,056
1,631
60
3,224
7,970
5,989
571
1,409
6,561
50,224
380
L
Fenrir
TE4SER
Fenrir
7,205
1,684
0
2,058
13,259
3,602
0
5,945
6,977
0
27,784
L
Ah Muzen Cab
iGuarana
Ah Muzen Cab
3,425
1,570
0
1,284
11,640
2,274
1,212
2,054
9,403
0
30,631
L
5,105
2,514
310
3,092
11,697
6,276
0
1,996
8,999
0
32,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,808
Gold Earned
44,099
312
Minions Killed
477
0
Camps Cleared
0
1,420,358
Distance Traveled
1,389,782
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,719
648
155
10
0
306,899
4
W
Serqet
8,783
586
55
4
0
303,617
3
W
Medusa
6,034
402
41
3
0
187,999
1
W
Ullr
10,749
717
149
10
0
321,935
1
L
Thoth
6,717
448
66
4
0
254,209
1
L
Bellona
7,848
523
83
6
0
303,572
2
W
The Morrigan
8,814
588
77
5
0
269,332
0
L
Fenrir
7,537
502
51
3
0
318,414
0
L
Ah Muzen Cab
6,562
437
64
4
0
240,235
5
L
Horus
7,144
476
48
3
0
303,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role