Player Matchup

The Morrigan
The Morrigan
CäptaínDävyJones
The Morrigan
Level 98
God Stats
11W - 16L
1,419 SR
Queue Stats
572W - 555L
1,606 Elo+
Solo
Da Ji
Da Ji
Masculinah2161
Da Ji
Level 160
God Stats
14W - 13L
1,691 SR
Queue Stats
530W - 458L
1,523 Elo+
Solo
Apollo
Apollo
SeeEvilGuanyu
Apollo
Level 128
God Stats
4W - 5L
1,525 SR
Queue Stats
1,188W - 1,144L
1,566 Elo+
Solo
Hades
Hades
frisnofm
Hades
Level 160
God Stats
1W - 4L
1,269 SR
Queue Stats
311W - 323L
1,577 Elo+
Solo
Osiris
Osiris
player2301
Osiris
Level 127
God Stats
3W - 3L
1,681 SR
Queue Stats
209W - 217L
1,576 Elo+
Solo
Team Averages
Level 135
1,517 SR
1,569 Elo+

VS

Team Averages
Level 146
1,527 SR
1,623 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BossØfHell
Olorun
Level 159
God Stats
8W - 5L
1,459 SR
Queue Stats
466W - 165L
1,746 Elo+
Party 1
Awilix
Awilix
HermannHoppe
Awilix
Level 158
God Stats
14W - 4L
1,676 SR
Queue Stats
385W - 114L
1,802 Elo+
Party 1
Mulan
Mulan
IVANQAZ30
Mulan
Level 97
God Stats
8W - 7L
1,500 SR
Queue Stats
218W - 188L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CäptaínDävyJones
The Morrigan
10
1 / 4 / 1
5,621
562
4,428
4,699
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 4 / 1
5,381
538
3,293
7,913
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 1
5,185
519
3,597
6,972
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
frisnofm
Hades
7
0 / 3 / 1
4,643
464
3,173
9,341
6,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
player2301
Osiris
11
3 / 2 / 1
6,369
637
8,019
7,504
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
5 / 0 / 3
6,820
682
5,258
5,498
1,606
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
 
Kuzenbo
9
1 / 2 / 5
5,431
543
2,414
5,975
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
11
0 / 1 / 7
6,175
618
5,088
5,278
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
12
10 / 1 / 4
7,351
735
9,694
7,525
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
IVANQAZ30
Mulan
10
2 / 3 / 1
5,941
594
5,114
9,817
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
18
18
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
3
6.5
W
Kuzenbo
 
Kuzenbo
1
2
5
1.75
W
Olorun
0
1
7
3.5
L
The Morrigan
CäptaínDävyJones
The Morrigan
1
4
1
0.38
W
Awilix
10
1
4
12
W
Mulan
IVANQAZ30
Mulan
2
3
1
0.83
L
2
4
1
0.63
L
1
5
1
0.3
L
Hades
frisnofm
Hades
0
3
1
0.17
L
Osiris
player2301
Osiris
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,510
Damage
27,568
36,429
Taken
34,093
17,683
Mitigated
16,119
9,023
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,258
4,573
0
2,409
5,498
1,606
447
1,550
3,918
0
45,954
W
Kuzenbo
 
Kuzenbo
2,414
633
0
2,303
5,975
4,956
24
1,772
4,181
12,194
0
W
Olorun
5,088
2,130
170
3,013
5,278
1,632
682
2,128
3,030
40,892
0
L
The Morrigan
CäptaínDävyJones
The Morrigan
4,428
1,129
0
500
4,699
1,216
0
1,204
3,438
32,749
0
W
Awilix
9,694
4,318
0
1,300
7,525
2,210
0
1,835
5,606
0
38,815
W
Mulan
IVANQAZ30
Mulan
5,114
942
0
4,506
9,817
5,715
0
60
9,757
0
29,147
L
3,293
446
0
1,861
7,913
2,126
0
2,123
5,790
0
23,912
L
3,597
2,683
0
585
6,972
1,491
0
627
6,345
0
28,071
L
Hades
frisnofm
Hades
3,173
660
282
3,665
9,341
6,803
0
3,088
6,253
17,785
0
L
Osiris
player2301
Osiris
8,019
3,392
0
2,130
7,504
6,047
0
460
6,300
0
39,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
31,718
324
Minions Killed
331
0
Camps Cleared
0
965,756
Distance Traveled
989,535
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,820
682
92
9
0
178,622
3
W
Kuzenbo
5,431
543
22
2
0
195,381
4
W
Olorun
6,175
618
80
8
0
187,530
5
L
The Morrigan
5,621
562
82
8
0
190,178
3
W
Awilix
7,351
735
68
7
0
224,542
2
W
Mulan
5,941
594
69
7
0
203,460
2
L
Da Ji
5,381
538
57
6
0
205,484
0
L
Apollo
5,185
519
67
7
0
191,073
1
L
Hades
4,643
464
36
4
0
182,348
5
L
Osiris
6,369
637
82
8
0
196,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role