Player Matchup

Neith
Neith
Akutris1312
Neith
Level 24
God Stats
9W - 10L
1,403 SR
Queue Stats
14W - 19L
1,280 Elo+
Party 1
Raijin
Raijin
Luhda
Raijin
Level 78
God Stats
3W - 13L
1,217 SR
Queue Stats
357W - 504L
1,334 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Swiffel
Tsukuyomi
Level 120
God Stats
22W - 25L
1,408 SR
Queue Stats
326W - 468L
1,384 Elo+
Party 1
Odin
Odin
ZAROKI23
Odin
Level 60
God Stats
19W - 23L
1,472 SR
Queue Stats
200W - 275L
1,337 Elo+
Party 1
Ares
Ares
hectoros
Ares
Level 62
God Stats
39W - 49L
1,333 SR
Queue Stats
242W - 346L
1,361 Elo+
Party 1
Team Averages
Level 69
1,366 SR
1,339 Elo+

VS

Team Averages
Level 112
1,605 SR
1,471 Elo+
Achilles
Achilles
Horusmicko
Achilles
Level 107
God Stats
17W - 12L
1,664 SR
Queue Stats
731W - 700L
1,524 Elo+
Party 2
Bakasura
Bakasura
KingKun3103
Bakasura
Level 50
God Stats
9W - 9L
1,493 SR
Queue Stats
258W - 259L
1,459 Elo+
Party 2
Cerberus
Cerberus
Lucifer76150
Cerberus
Level 160
God Stats
2W - 3L
1,525 SR
Queue Stats
269W - 311L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
dB_Kaze
Baron Samedi
Level 128
God Stats
19W - 9L
1,731 SR
Queue Stats
231W - 211L
1,493 Elo+
Party 2
Olorun
Olorun
titi-7860
Olorun
Level 114
God Stats
1W - 1L
1,612 SR
Queue Stats
106W - 118L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,637
474
3,115
7,652
2,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Luhda
Raijin
11
2 / 7 / 2
7,255
518
4,965
10,819
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Swiffel
Tsukuyomi
11
3 / 9 / 1
6,890
492
9,163
12,091
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
11
2 / 4 / 4
7,244
517
7,542
11,379
8,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
9
0 / 6 / 3
6,063
433
2,344
12,070
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Horusmicko
Achilles
13
8 / 2 / 11
8,227
588
8,729
12,332
10,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
KingKun3103
Bakasura
15
9 / 2 / 4
8,735
624
8,602
7,901
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Lucifer76150
Cerberus
12
3 / 2 / 6
7,186
513
6,522
10,159
6,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
dB_Kaze
Baron Samedi
13
6 / 1 / 9
8,119
580
11,179
7,542
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
titi-7860
Olorun
14
4 / 1 / 2
8,352
597
6,097
5,899
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
30
30
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Achilles
Horusmicko
Achilles
8
2
11
6.75
W
Bakasura
KingKun3103
Bakasura
9
2
4
5.5
W
Cerberus
Lucifer76150
Cerberus
3
2
6
3
L
Raijin
Luhda
Raijin
2
7
2
0.43
L
Tsukuyomi
Swiffel
Tsukuyomi
3
9
1
0.39
L
Odin
2
4
4
1
W
Baron Samedi
dB_Kaze
Baron Samedi
6
1
9
10.5
L
Ares
0
6
3
0.25
W
Olorun
titi-7860
Olorun
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,129
Damage
41,129
54,011
Taken
43,833
24,912
Mitigated
25,595
9,202
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,115
1,881
0
1,482
7,652
2,235
876
3,211
4,091
0
41,121
W
Achilles
Horusmicko
Achilles
8,729
1,680
90
2,814
12,332
10,703
60
2,189
9,993
0
30,565
W
Bakasura
KingKun3103
Bakasura
8,602
5,477
0
1,685
7,901
2,738
0
202
7,699
0
54,235
W
Cerberus
Lucifer76150
Cerberus
6,522
1,214
0
4,086
10,159
6,301
300
1,102
9,009
35,048
0
L
Raijin
Luhda
Raijin
4,965
1,096
272
2,325
10,819
3,440
0
6,662
3,723
28,069
0
L
Tsukuyomi
Swiffel
Tsukuyomi
9,163
2,714
0
1,639
12,091
4,181
0
3,964
7,618
0
30,802
L
Odin
7,542
1,789
0
1,666
11,379
8,885
0
5,128
5,780
0
28,761
W
Baron Samedi
dB_Kaze
Baron Samedi
11,179
877
2,500
3,414
7,542
3,430
988
1,109
6,157
42,621
0
L
Ares
2,344
155
255
1,563
12,070
6,171
0
3,398
8,096
15,874
0
W
Olorun
titi-7860
Olorun
6,097
2,827
252
3,326
5,899
2,423
786
2,260
3,601
54,072
6,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
40,619
298
Minions Killed
423
0
Camps Cleared
0
1,178,033
Distance Traveled
1,296,593
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,637
474
79
6
0
231,032
0
W
Achilles
8,227
588
40
3
0
268,848
6
W
Bakasura
8,735
624
113
8
0
331,228
3
W
Cerberus
7,186
513
89
6
0
212,591
3
L
Raijin
7,255
518
60
4
0
215,691
1
L
Tsukuyomi
6,890
492
46
3
0
238,172
0
L
Odin
7,244
517
84
6
0
232,021
0
W
Baron Samedi
8,119
580
77
6
0
245,288
3
L
Ares
6,063
433
29
2
0
261,117
4
W
Olorun
8,352
597
104
7
0
238,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role