Player Matchup

Scylla
Scylla
ByQuIzZ
Scylla
Level 144
God Stats
7W - 6L
1,502 SR
Queue Stats
229W - 198L
1,559 Elo+
Party 2
Khepri
Khepri
SitmeyTiri
Khepri
Level 122
God Stats
2W - 0L
1,738 SR
Queue Stats
103W - 97L
1,595 Elo+
Solo
Chaac
Chaac
daian1
Chaac
Level 103
God Stats
20W - 11L
1,792 SR
Queue Stats
300W - 251L
1,538 Elo+
Party 2
Nox
Nox
joselete20422
Nox
Level 74
God Stats
3W - 0L
1,849 SR
Queue Stats
150W - 135L
1,454 Elo+
Solo
Chang'e
Chang'e
machacador12345
Chang'e
Level 105
God Stats
3W - 2L
1,541 SR
Queue Stats
206W - 170L
1,516 Elo+
Party 2
Team Averages
Level 110
1,685 SR
1,532 Elo+

VS

Team Averages
Level 120
1,511 SR
1,545 Elo+
Hun Batz
Hun Batz
BodyMylk
Hun Batz
Level 97
God Stats
1W - 1L
1,761 SR
Queue Stats
59W - 37L
1,578 Elo+
Party 1
Raijin
Raijin
CakozorusRex
Raijin
Level 108
God Stats
1W - 3L
1,465 SR
Queue Stats
166W - 110L
1,573 Elo+
Party 1
King Arthur
King Arthur
Fraggath
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
dgsnake
Nu Wa
Level 149
God Stats
1W - 4L
1,336 SR
Queue Stats
118W - 79L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
kevin-abdin
Guan Yu
Level 145
God Stats
0W - 1L
1,495 SR
Queue Stats
104W - 115L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ByQuIzZ
Scylla
20
10 / 6 / 21
13,869
816
20,411
17,922
7,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
SitmeyTiri
Khepri
18
4 / 4 / 17
12,397
729
7,598
19,001
24,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
daian1
Chaac
20
11 / 2 / 21
13,311
783
23,605
30,229
32,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 22
12,646
744
9,586
15,323
7,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 20
12,142
714
13,078
15,878
16,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BodyMylk
Hun Batz
20
4 / 4 / 11
12,292
723
25,733
13,410
8,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
15
0 / 10 / 9
9,664
568
10,954
14,309
4,632
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Fraggath
King Arthur
17
2 / 10 / 8
10,816
636
10,264
20,915
25,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
dgsnake
Nu Wa
20
8 / 6 / 6
13,182
775
23,427
13,888
5,024
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
kevin-abdin
Guan Yu
18
3 / 5 / 9
10,904
641
11,033
20,349
29,394
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
60
35
Kills
17
17
Deaths
35
101
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BodyMylk
Hun Batz
4
4
11
2.38
W
Scylla
ByQuIzZ
Scylla
10
6
21
3.42
L
Raijin
0
10
9
0.45
L
King Arthur
Fraggath
King Arthur
2
10
8
0.6
W
Khepri
SitmeyTiri
Khepri
4
4
17
3.13
W
Chaac
daian1
Chaac
11
2
21
10.75
L
Nu Wa
dgsnake
Nu Wa
8
6
6
1.83
W
4
3
22
5
L
Guan Yu
kevin-abdin
Guan Yu
3
5
9
1.5
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,278
Damage
81,411
98,353
Taken
82,871
88,559
Mitigated
72,622
46,481
Healing
20,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BodyMylk
Hun Batz
25,733
5,412
1,626
829
13,410
8,560
696
7,671
5,565
0
42,841
W
Scylla
ByQuIzZ
Scylla
20,411
2,567
1,104
2,443
17,922
7,582
1,354
5,186
12,588
45,672
0
L
Raijin
10,954
1,552
158
549
14,309
4,632
0
9,163
5,098
15,287
0
L
King Arthur
Fraggath
King Arthur
10,264
2,194
558
911
20,915
25,012
189
12,692
8,016
0
22,387
W
Khepri
SitmeyTiri
Khepri
7,598
556
1,679
2,831
19,001
24,036
946
9,196
9,566
16,083
0
W
Chaac
daian1
Chaac
23,605
3,796
1,494
12,616
30,229
32,895
891
9,397
20,360
0
52,100
L
Nu Wa
dgsnake
Nu Wa
23,427
6,224
987
782
13,888
5,024
823
8,017
5,769
51,387
0
W
9,586
723
1,796
2,934
15,323
7,398
2,042
5,201
9,958
39,899
0
L
Guan Yu
kevin-abdin
Guan Yu
11,033
451
6,931
6,979
20,349
29,394
80
12,334
7,750
0
31,543
W
13,078
1,271
12,372
7,212
15,878
16,648
1,201
4,310
11,500
36,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,365
Gold Earned
56,858
210
Minions Killed
152
0
Camps Cleared
0
1,535,795
Distance Traveled
1,447,764
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,292
723
35
2
0
335,431
0
W
Scylla
13,869
816
69
4
0
288,544
0
L
Raijin
9,664
568
15
1
0
238,943
6
L
King Arthur
10,816
636
17
1
0
259,948
0
W
Khepri
12,397
729
15
1
0
286,173
2
W
Chaac
13,311
783
30
2
0
341,773
0
L
Nu Wa
13,182
775
45
3
0
273,594
0
W
Nox
12,646
744
63
4
0
311,777
0
L
Guan Yu
10,904
641
40
2
0
339,848
0
W
Chang'e
12,142
714
33
2
0
307,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role