Player Matchup

Zhong Kui
Zhong Kui
CARHL
Zhong Kui
Level 121
God Stats
4W - 6L
1,614 SR
Queue Stats
61W - 66L
1,534 Elo+
Party 2
Hera
Hera
Hasao1221
Hera
Level 26
God Stats
2W - 1L
1,503 SR
Queue Stats
5W - 8L
1,848 Elo+
Solo
Bellona
Bellona
JakeBlitz
Bellona
Level 129
God Stats
1W - 3L
1,666 SR
Queue Stats
119W - 95L
1,586 Elo+
Party 2
Horus
Horus
KidBeans
Horus
Level 69
God Stats
12W - 4L
1,669 SR
Queue Stats
84W - 77L
1,535 Elo+
Party 2
Medusa
Medusa
opp1991
Medusa
Level 105
God Stats
5W - 7L
1,732 SR
Queue Stats
97W - 93L
1,493 Elo+
Solo
Team Averages
Level 90
1,637 SR
1,599 Elo+

VS

Team Averages
Level 106
1,647 SR
1,531 Elo+
Medusa
Medusa
EZJerry
Medusa
Level 18
God Stats
2W - 1L
1,719 SR
Queue Stats
127W - 100L
1,577 Elo+
Solo
Osiris
Osiris
Lawful1027
Osiris
Level 120
God Stats
2W - 1L
1,668 SR
Queue Stats
22W - 24L
1,471 Elo+
Party 1
Pele
Pele
SoraMaximoff
Pele
Level 145
God Stats
23W - 13L
1,601 SR
Queue Stats
303W - 291L
1,591 Elo+
Solo
Ares
Ares
UgotGINGERFIED
Ares
Level 102
God Stats
8W - 6L
1,674 SR
Queue Stats
32W - 36L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
robo2034
Kukulkan
Level 146
God Stats
13W - 9L
1,575 SR
Queue Stats
90W - 74L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CARHL
Zhong Kui
16
0 / 8 / 5
9,718
572
12,595
23,924
18,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
16
0 / 8 / 3
9,183
540
9,736
11,595
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JakeBlitz
Bellona
18
4 / 6 / 2
11,876
699
13,287
30,234
38,829
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
KidBeans
Horus
15
0 / 8 / 4
8,858
521
9,403
24,197
29,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
opp1991
Medusa
18
3 / 7 / 3
11,691
688
15,918
18,598
6,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EZJerry
Medusa
20
7 / 1 / 12
13,909
818
18,044
17,172
8,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Lawful1027
Osiris
19
6 / 3 / 14
12,474
734
21,911
19,755
23,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
11 / 2 / 11
14,586
858
16,572
13,998
8,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 1 / 24
13,497
794
11,879
16,316
25,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
robo2034
Kukulkan
20
10 / 0 / 19
14,380
846
29,285
12,955
9,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
117
7
Kills
37
37
Deaths
7
17
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CARHL
Zhong Kui
0
8
5
0.31
W
Medusa
EZJerry
Medusa
7
1
12
13
L
Hera
0
8
3
0.19
L
Bellona
JakeBlitz
Bellona
4
6
2
0.83
L
Horus
KidBeans
Horus
0
8
4
0.25
W
Osiris
Lawful1027
Osiris
6
3
14
4.33
W
11
2
11
8.25
W
3
1
24
15
L
Medusa
opp1991
Medusa
3
7
3
0.64
W
Kukulkan
robo2034
Kukulkan
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,939
Damage
97,691
108,548
Taken
80,196
97,467
Mitigated
75,673
16,540
Healing
20,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CARHL
Zhong Kui
12,595
1,371
0
3,721
23,924
18,706
0
7,376
15,596
40,622
0
W
Medusa
EZJerry
Medusa
18,044
9,469
0
6,974
17,172
8,885
2,913
6,129
10,909
0
80,456
L
Hera
9,736
2,399
0
297
11,595
3,614
0
5,960
5,224
28,407
0
L
Bellona
JakeBlitz
Bellona
13,287
2,948
272
3,729
30,234
38,829
0
10,379
18,476
1,372
42,998
L
Horus
KidBeans
Horus
9,403
2,721
2,318
3,712
24,197
29,378
0
10,907
12,224
7,582
14,801
W
Osiris
Lawful1027
Osiris
21,911
9,094
0
3,010
19,755
23,580
273
7,574
11,983
0
43,729
W
16,572
3,538
0
2,554
13,998
8,176
1,018
3,514
10,418
0
52,979
W
11,879
821
0
3,307
16,316
25,434
119
4,996
11,098
17,296
0
L
Medusa
opp1991
Medusa
15,918
9,058
0
2,491
18,598
6,940
0
5,460
12,689
0
58,877
W
Kukulkan
robo2034
Kukulkan
29,285
2,379
0
5,149
12,955
9,598
405
4,332
8,483
88,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
68,846
328
Minions Killed
446
8
Camps Cleared
9
1,358,146
Distance Traveled
1,618,848
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,718
572
81
5
4
256,880
0
W
Medusa
13,909
818
134
8
3
321,700
1
L
Hera
9,183
540
59
3
0
261,815
2
L
Bellona
11,876
699
56
3
4
313,924
2
L
Horus
8,858
521
23
1
0
255,094
3
W
Osiris
12,474
734
66
4
0
336,993
0
W
Pele
14,586
858
74
4
3
340,952
5
W
Ares
13,497
794
9
1
0
303,460
0
L
Medusa
11,691
688
109
6
0
270,433
3
W
Kukulkan
14,380
846
163
10
3
315,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role