Player Matchup

Pele
Pele
AmberTarsier297
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,378 Elo+
Solo
Chernobog
Chernobog
Mini-Wolf13
Chernobog
Level 28
God Stats
4W - 4L
1,493 SR
Queue Stats
113W - 200L
1,260 Elo+
Solo
Terra
Terra
SIuqs
Terra
Level 24
God Stats
0W - 8L
1,464 SR
Queue Stats
118W - 146L
1,384 Elo+
Solo
Olorun
Olorun
frilly-rudder1
Olorun
Level 24
God Stats
29W - 29L
1,479 SR
Queue Stats
117W - 119L
1,422 Elo+
Solo
Ra
Ra
tobirama_kin1
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 111L
1,192 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,327 Elo+

VS

Team Averages
Level 22
1,536 SR
1,326 Elo+
Pele
Pele
Br4n-Br0_123
Pele
Level 20
God Stats
3W - 1L
1,445 SR
Queue Stats
8W - 5L
1,399 Elo+
Solo
Geb
Geb
Hoplite_Dori
Geb
Level 25
God Stats
14W - 10L
1,532 SR
Queue Stats
63W - 64L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
Zyrianbunton0911
Ao Kuang
Level 30
God Stats
13W - 14L
1,450 SR
Queue Stats
120W - 175L
1,255 Elo+
Solo
Skadi
Skadi
gunforsoo2
Skadi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,333 Elo+
Solo
Ne Zha
Ne Zha
plycraft
Ne Zha
Level 28
God Stats
1W - 0L
1,755 SR
Queue Stats
39W - 60L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 4
11,577
503
15,075
18,978
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
Mini-Wolf13
Chernobog
3
0 / 2 / 0
6,616
288
749
1,265
155
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
SIuqs
Terra
12
1 / 4 / 4
8,562
372
945
16,168
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

18
11 / 5 / 3
11,689
508
17,993
22,931
9,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 5 / 11
11,480
499
9,502
15,795
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 2
13,141
571
14,715
20,303
7,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 7
11,938
519
7,453
12,658
7,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 2 / 2
11,633
506
3,182
16,626
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
17
6 / 9 / 7
12,325
536
17,318
16,927
6,456
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
plycraft
Ne Zha
19
2 / 8 / 5
12,307
535
9,212
17,884
6,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
27
Kills
20
21
Deaths
30
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
10
5
4
2.4
W
8
7
2
1.29
W
3
4
7
1.63
L
Chernobog
Mini-Wolf13
Chernobog
0
2
0
0
L
Terra
SIuqs
Terra
1
4
4
0.75
W
1
2
2
1
L
11
5
3
2.5
W
Skadi
6
9
7
1.06
W
Ne Zha
plycraft
Ne Zha
2
8
5
0.56
L
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,264
Damage
51,880
75,137
Taken
84,398
29,273
Mitigated
34,679
30,362
Healing
17,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,075
3,788
0
6,357
18,978
6,039
764
2,299
16,533
0
81,583
W
14,715
4,299
0
4,155
20,303
7,558
1,825
7,702
12,601
0
78,517
W
7,453
623
0
1,460
12,658
7,446
775
1,992
10,617
59,038
0
L
Chernobog
Mini-Wolf13
Chernobog
749
421
0
61
1,265
155
0
132
1,059
0
2,859
L
Terra
SIuqs
Terra
945
227
657
5,573
16,168
8,355
0
1,664
14,116
12,453
0
W
3,182
517
0
3,421
16,626
6,778
1,165
4,090
12,536
72,806
0
L
17,993
10,894
278
11,451
22,931
9,707
1,625
2,159
20,688
69,372
10,936
W
Skadi
17,318
10,092
0
3,222
16,927
6,456
3,323
7,483
9,444
0
52,194
W
Ne Zha
plycraft
Ne Zha
9,212
4,102
47
5,150
17,884
6,441
4,272
5,701
12,183
0
77,948
L
9,502
573
1,065
4,920
15,795
5,017
941
3,535
12,106
52,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
61,344
350
Minions Killed
515
0
Camps Cleared
0
1,438,794
Distance Traveled
2,044,637
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,577
503
124
5
0
420,369
4
W
Pele
13,141
571
105
5
0
443,341
0
W
Geb
11,938
519
117
5
0
416,516
5
L
Chernobog
6,616
288
4
0
0
42,264
0
L
Terra
8,562
372
24
1
0
204,828
0
W
Ao Kuang
11,633
506
109
5
0
366,565
1
L
Olorun
11,689
508
107
5
0
372,115
1
W
Skadi
12,325
536
65
3
0
387,227
0
W
Ne Zha
12,307
535
119
5
0
430,988
2
L
Ra
11,480
499
91
4
0
399,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role