Player Matchup

Da Ji
Da Ji
BestBot1999
Da Ji
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 201L
1,452 Elo+
Party 1
Zeus
Zeus
Dundermif
Zeus
Level 107
God Stats
6W - 11L
1,353 SR
Queue Stats
332W - 308L
1,477 Elo+
Party 1
Geb
Geb
Eazzyone19
Geb
Level 128
God Stats
52W - 38L
1,571 SR
Queue Stats
1,245W - 1,310L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
MrWombloid
Guan Yu
Level 84
God Stats
5W - 3L
1,671 SR
Queue Stats
570W - 613L
1,440 Elo+
Party 1
Neith
Neith
snugglebea__r
Neith
Level 105
God Stats
6W - 3L
1,521 SR
Queue Stats
556W - 616L
1,397 Elo+
Party 1
Team Averages
Level 112
1,523 SR
1,451 Elo+

VS

Team Averages
Level 106
1,540 SR
1,423 Elo+
Odin
Odin
DethzHed
Odin
Level 160
God Stats
11W - 19L
1,506 SR
Queue Stats
1,109W - 1,221L
1,355 Elo+
Solo
Jing Wei
Jing Wei
Il_TwoTime_lI
Jing Wei
Level 135
God Stats
0W - 2L
1,280 SR
Queue Stats
200W - 210L
1,467 Elo+
Solo
Bastet
Bastet
LemonVolcano296
Bastet
Level 65
God Stats
1W - 3L
1,758 SR
Queue Stats
222W - 201L
1,361 Elo+
Solo
Sylvanus
Sylvanus
OperationPanda22
Sylvanus
Level 76
God Stats
37W - 20L
1,583 SR
Queue Stats
133W - 128L
1,478 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 95
God Stats
235W - 223L
1,575 SR
Queue Stats
450W - 517L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 2
6,617
662
8,810
7,858
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
10
5 / 0 / 5
6,545
655
10,244
4,334
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 2 / 8
5,920
592
1,393
7,541
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
MrWombloid
Guan Yu
9
0 / 0 / 1
5,569
557
1,972
3,810
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 1 / 2
5,752
575
2,464
3,568
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 0 / 1
6,143
614
1,379
5,924
2,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Il_TwoTime_lI
Jing Wei
8
1 / 6 / 2
5,035
504
836
6,553
1,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 1
5,635
564
4,610
5,617
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 2
4,695
470
1,967
9,014
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 0
5,643
564
2,565
6,548
1,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
5
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
Odin
0
0
1
0.5
W
Zeus
5
0
5
7.5
W
0
2
8
2
L
Jing Wei
Il_TwoTime_lI
Jing Wei
1
6
2
0.33
L
2
1
1
2.5
W
Guan Yu
MrWombloid
Guan Yu
0
0
1
0.5
L
0
4
2
0.25
L
1
2
0
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
11,357
27,111
Taken
33,656
13,674
Mitigated
10,970
10,943
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,810
2,260
0
3,334
7,858
2,675
0
1,637
6,221
0
35,124
L
Odin
1,379
629
0
2,761
5,924
2,822
0
201
5,362
0
31,111
W
Zeus
10,244
2,588
0
1,872
4,334
1,089
156
891
3,443
45,092
0
W
1,393
98
0
2,031
7,541
5,603
0
1,000
6,541
7,369
0
L
Jing Wei
Il_TwoTime_lI
Jing Wei
836
569
481
603
6,553
1,593
0
3,699
2,854
0
19,545
L
4,610
1,077
0
2,399
5,617
1,448
0
1,305
4,312
0
24,614
W
Guan Yu
MrWombloid
Guan Yu
1,972
314
0
2,234
3,810
2,944
0
387
3,423
0
24,102
L
1,967
689
396
1,652
9,014
3,764
0
5,637
3,333
11,404
0
L
2,565
794
105
2,580
6,548
1,343
896
795
5,753
28,067
0
W
2,464
631
0
1,472
3,568
1,363
627
617
2,951
0
39,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
27,151
305
Minions Killed
261
0
Camps Cleared
0
1,046,203
Distance Traveled
1,002,144
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,617
662
65
7
0
209,673
1
L
Odin
6,143
614
84
8
0
216,461
0
W
Zeus
6,545
655
96
10
0
198,832
3
W
Geb
5,920
592
14
1
0
222,201
5
L
Jing Wei
5,035
504
49
5
0
190,393
0
L
Bastet
5,635
564
49
5
0
234,237
1
W
Guan Yu
5,569
557
60
6
0
222,038
1
L
Sylvanus
4,695
470
22
2
0
180,131
2
L
Nu Wa
5,643
564
57
6
0
180,922
4
W
Neith
5,752
575
70
7
0
193,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role