Player Matchup

Ymir
Ymir
FocusSlays
Ymir
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
7W - 9L
1,015 Elo+
Party 1
Neith
Neith
Kern123456789
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 27L
1,106 Elo+
Party 1
Ah Puch
Ah Puch
frub
Ah Puch
Level 13
God Stats
6W - 4L
1,235 SR
Queue Stats
17W - 19L
1,106 Elo+
Party 1
Erlang Shen
Erlang Shen
funke321
Erlang Shen
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,406 Elo+
Solo
Artio
Artio
johnymahoni
Artio
Level 20
God Stats
4W - 2L
1,625 SR
Queue Stats
8W - 3L
1,807 Elo+
Solo
Team Averages
Level 11
1,472 SR
1,288 Elo+

VS

Team Averages
Level 12
1,365 SR
1,368 Elo+
Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BoreasMeıster
Neith
Level 5
God Stats
0W - 1L
1,157 SR
Queue Stats
8W - 12L
1,425 Elo+
Solo
Guan Yu
Guan Yu
TheBoomBapEra
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 62L
1,272 Elo+
Solo
Odin
Odin
ZealAce
Odin
Level 6
God Stats
0W - 3L
1,149 SR
Queue Stats
3W - 6L
1,304 Elo+
Solo
Olorun
Olorun
damonzo
Olorun
Level 15
God Stats
6W - 4L
1,521 SR
Queue Stats
12W - 16L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 34
11,885
1,189
9,418
13,320
14,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
12 / 4 / 26
12,277
1,228
28,003
10,805
4,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
frub
Ah Puch
19
19 / 0 / 20
13,320
1,332
24,322
6,165
2,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
funke321
Erlang Shen
18
13 / 3 / 18
12,016
1,202
23,765
15,807
11,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 1 / 33
12,159
1,216
10,210
18,921
24,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 9 / 2
8,934
893
4,817
15,479
4,899
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 9 / 7
9,826
983
15,461
18,350
5,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
15
5 / 5 / 1
10,479
1,048
13,393
23,307
30,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
ZealAce
Odin
15
0 / 12 / 3
8,579
858
5,290
19,872
15,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
damonzo
Olorun
15
2 / 16 / 6
10,117
1,012
20,886
25,728
8,411
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
28
51
Kills
9
9
Deaths
51
131
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
9
2
0.22
L
1
9
7
0.5
W
2
1
34
19
W
12
4
26
6.25
L
Guan Yu
5
5
1
1.1
L
Odin
ZealAce
Odin
0
12
3
0.13
L
Olorun
damonzo
Olorun
2
16
6
0.31
W
Ah Puch
frub
Ah Puch
19
0
20
29
W
Erlang Shen
funke321
Erlang Shen
13
3
18
7.33
W
5
1
33
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,718
Damage
59,847
65,018
Taken
102,736
56,999
Mitigated
65,548
22,817
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,817
1,757
0
355
15,479
4,899
0
5,243
10,236
0
13,101
L
15,461
8,847
0
1,190
18,350
5,952
0
6,457
11,893
0
25,996
W
9,418
2,932
0
1,932
13,320
14,424
0
5,253
7,845
19,854
0
W
28,003
20,907
0
4,678
10,805
4,600
0
2,582
8,011
0
42,632
L
Guan Yu
13,393
2,382
3,074
6,410
23,307
30,999
0
10,684
12,623
0
33,687
L
Odin
ZealAce
Odin
5,290
1,282
0
6
19,872
15,287
0
9,969
9,903
190
13,328
L
Olorun
damonzo
Olorun
20,886
11,094
243
4,071
25,728
8,411
0
11,597
14,131
31,321
0
W
Ah Puch
frub
Ah Puch
24,322
2,737
0
1,968
6,165
2,543
0
2,885
3,181
40,752
0
W
Erlang Shen
funke321
Erlang Shen
23,765
15,550
0
2,438
15,807
11,362
0
4,134
11,365
0
30,407
W
10,210
1,772
3,489
8,312
18,921
24,070
0
6,032
11,952
21,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,657
Gold Earned
47,935
141
Minions Killed
108
2
Camps Cleared
3
917,285
Distance Traveled
865,644
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,934
893
13
1
2
174,598
1
L
Neith
9,826
983
17
2
0
163,797
0
W
Ymir
11,885
1,189
23
2
1
188,143
1
W
Neith
12,277
1,228
43
4
0
134,408
0
L
Guan Yu
10,479
1,048
41
4
0
199,324
0
L
Odin
8,579
858
18
2
0
182,368
0
L
Olorun
10,117
1,012
19
2
1
145,557
2
W
Ah Puch
13,320
1,332
51
5
0
199,860
1
W
Erlang Shen
12,016
1,202
16
2
0
182,059
0
W
Artio
12,159
1,216
8
1
1
212,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role