Player Matchup

Cupid
Cupid
MystX BLACKOUT
Cupid
Level 51
God Stats
0W - 1L
1,359 SR
Queue Stats
52W - 101L
1,141 Elo+
Solo
Kuzenbo
Kuzenbo
SoppingBiscuit
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,159 Elo+
Solo
Anhur
Anhur
mellison36067
Anhur
Level 141
God Stats
0W - 1L
1,552 SR
Queue Stats
65W - 141L
1,120 Elo+
Solo
Team Averages
Level 76
1,470 SR
1,140 Elo+

VS

Team Averages
Level 38
1,437 SR
1,069 Elo+
Sol
Sol
TeaCup487
Sol
Level 40
God Stats
4W - 12L
1,305 SR
Queue Stats
37W - 88L
1,102 Elo+
Party 1
Mercury
Mercury
vibecheck11
Mercury
Level 46
God Stats
3W - 3L
1,506 SR
Queue Stats
75W - 148L
1,153 Elo+
Party 1
Jormungandr
Jormungandr
yMatheus100203
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
950 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
9,490
633
10,443
12,495
4,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 4
9,579
639
7,813
16,149
20,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 8 / 1
8,506
567
5,578
11,740
4,149
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
10,330
689
13,140
11,788
3,829
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
vibecheck11
Mercury
16
13 / 0 / 4
11,762
784
16,182
9,253
3,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
yMatheus100203
Jormungandr
12
0 / 4 / 16
10,086
672
5,743
12,805
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
17
17
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
3
4
4
1.25
W
4
3
11
3.17
L
0
8
1
0.06
W
Mercury
vibecheck11
Mercury
13
0
4
15
W
Jormungandr
yMatheus100203
Jormungandr
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,834
Damage
35,065
40,384
Taken
33,846
29,161
Mitigated
14,340
5,391
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,443
4,262
697
3,133
12,495
4,645
158
5,199
7,296
0
29,195
L
7,813
3,661
0
1,120
16,149
20,367
145
9,627
6,508
25,479
0
W
13,140
6,739
361
4,548
11,788
3,829
781
3,297
8,491
43,012
0
L
5,578
4,188
0
441
11,740
4,149
0
4,702
7,038
0
32,248
W
Mercury
vibecheck11
Mercury
16,182
9,151
156
2,799
9,253
3,484
123
2,108
7,145
0
41,861
W
Jormungandr
yMatheus100203
Jormungandr
5,743
1,035
0
762
12,805
7,027
130
2,924
9,881
18,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
32,178
163
Minions Killed
167
5
Camps Cleared
3
705,872
Distance Traveled
795,644
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,490
633
48
3
2
263,042
0
L
Kuzenbo
9,579
639
35
2
3
257,337
2
W
Sol
10,330
689
89
6
1
222,911
0
L
Anhur
8,506
567
80
5
0
185,493
0
W
Mercury
11,762
784
58
4
2
317,340
3
W
Jormungandr
10,086
672
20
1
0
255,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role