Player Matchup

Hades
Hades
JanuarySparo
Hades
Level 6
God Stats
0W - 1L
1,716 SR
Queue Stats
5W - 6L
1,483 Elo+
Solo
Anubis
Anubis
Killa T8624
Anubis
Level 20
God Stats
4W - 4L
1,451 SR
Queue Stats
50W - 56L
1,515 Elo+
Solo
Thor
Thor
RaginFuego
Thor
Level 0
God Stats
1W - 3L
1,533 SR
Queue Stats
1W - 4L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
Rip3_Coconuts1
Gilgamesh
Level 18
God Stats
2W - 1L
1,841 SR
Queue Stats
32W - 34L
1,572 Elo+
Solo
Nemesis
Nemesis
cristofer22
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,727 Elo+
Solo
Team Averages
Level 10
1,608 SR
1,569 Elo+

VS

Team Averages
Level 22
1,366 SR
1,513 Elo+
Baron Samedi
Baron Samedi
Cyilical
Baron Samedi
Level 28
God Stats
7W - 13L
1,375 SR
Queue Stats
121W - 101L
1,677 Elo+
Solo
Zhong Kui
Zhong Kui
DeadlyOpioidZ
Zhong Kui
Level 24
God Stats
2W - 1L
1,235 SR
Queue Stats
28W - 25L
1,537 Elo+
Solo
Sol
Sol
Elite487
Sol
Level 13
God Stats
1W - 4L
1,099 SR
Queue Stats
12W - 16L
1,390 Elo+
Solo
Cthulhu
Cthulhu
RWBY Rose2604
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 105L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
jambon_halal64
Tsukuyomi
Level 14
God Stats
4W - 3L
1,623 SR
Queue Stats
11W - 13L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 3 / 4
21,117
640
54,075
42,031
23,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
9 / 5 / 7
16,006
485
21,281
31,307
17,238
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 17 / 0
10,002
303
5,624
17,102
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Rip3_Coconuts1
Gilgamesh
20
3 / 1 / 9
16,017
485
18,734
27,612
32,367
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
cristofer22
Nemesis
7
0 / 12 / 1
9,074
275
754
11,409
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cyilical
Baron Samedi
20
5 / 7 / 8
14,331
434
18,948
21,452
10,406
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
DeadlyOpioidZ
Zhong Kui
20
10 / 5 / 0
18,788
569
32,394
34,646
22,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 12 / 3
16,986
515
20,517
28,927
9,140
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
20
7 / 4 / 7
15,017
455
17,828
36,400
37,993
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
jambon_halal64
Tsukuyomi
20
2 / 12 / 5
13,871
420
10,114
28,624
8,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
59
40
Kills
36
38
Deaths
40
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cyilical
Baron Samedi
5
7
8
1.29
W
Zhong Kui
DeadlyOpioidZ
Zhong Kui
10
5
0
2
W
12
12
3
1.13
L
27
3
4
9.67
L
Anubis
9
5
7
2.5
W
Cthulhu
7
4
7
2.63
L
1
17
0
0.06
L
Gilgamesh
Rip3_Coconuts1
Gilgamesh
3
1
9
7.5
L
Nemesis
cristofer22
Nemesis
0
12
1
0.04
W
Tsukuyomi
jambon_halal64
Tsukuyomi
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,468
Damage
99,801
129,461
Taken
150,049
82,061
Mitigated
89,190
54,503
Healing
53,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cyilical
Baron Samedi
18,948
1,779
1,330
6,771
21,452
10,406
1,113
12,579
8,873
100,299
0
W
Zhong Kui
DeadlyOpioidZ
Zhong Kui
32,394
3,371
0
21,668
34,646
22,985
1,125
15,915
18,731
160,962
0
W
20,517
6,182
0
9,507
28,927
9,140
6,558
14,649
14,278
142,701
0
L
54,075
5,045
820
31,517
42,031
23,779
2,651
28,788
13,243
169,276
0
L
Anubis
21,281
1,443
0
14,846
31,307
17,238
2,750
22,843
7,964
109,879
0
W
Cthulhu
17,828
2,022
873
7,388
36,400
37,993
681
17,538
18,862
85,642
0
L
5,624
2,723
0
433
17,102
5,137
492
11,206
5,766
0
25,052
L
Gilgamesh
Rip3_Coconuts1
Gilgamesh
18,734
1,916
0
6,729
27,612
32,367
120
18,306
9,306
11,751
97,686
L
Nemesis
cristofer22
Nemesis
754
106
0
158
11,409
3,540
0
7,914
3,495
0
5,918
W
Tsukuyomi
jambon_halal64
Tsukuyomi
10,114
2,919
0
5,465
28,624
8,666
46
17,084
11,540
0
115,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,216
Gold Earned
78,993
657
Minions Killed
879
0
Camps Cleared
0
2,486,407
Distance Traveled
2,591,079
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,331
434
159
5
0
518,909
6
W
Zhong Kui
18,788
569
243
7
0
507,938
1
W
Sol
16,986
515
217
7
0
504,933
1
L
Hades
21,117
640
243
7
0
622,970
2
L
Anubis
16,006
485
180
5
0
493,666
5
W
Cthulhu
15,017
455
111
3
0
541,015
7
L
Thor
10,002
303
39
1
0
342,116
2
L
Gilgamesh
16,017
485
195
6
0
717,203
4
L
Nemesis
9,074
275
0
0
0
310,452
0
W
Tsukuyomi
13,871
420
149
5
0
518,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role