Player Matchup

Kali
Kali
BL4KKSKINH34D
Kali
Level 11
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Chaac
Chaac
HОNОRHOLD
Chaac
Level 108
God Stats
41W - 48L
1,367 SR
Queue Stats
233W - 326L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
Neurofunk11
Kukulkan
Level 28
God Stats
21W - 37L
1,192 SR
Queue Stats
43W - 93L
1,188 Elo+
Party 1
Team Averages
Level 49
1,435 SR
1,358 Elo+

VS

Team Averages
Level 15
1,360 SR
1,298 Elo+
Thor
Thor
Arslan010701
Thor
Level 18
God Stats
2W - 3L
1,255 SR
Queue Stats
3W - 4L
1,167 Elo+
Party 2
Merlin
Merlin
ZerefGamesYT
Merlin
Level 4
God Stats
2W - 1L
1,326 SR
Queue Stats
3W - 3L
1,227 Elo+
Party 2
Jing Wei
Jing Wei
kellycupcakez98
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 9
8,482
565
4,371
14,365
3,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
8 / 3 / 2
9,590
639
12,374
18,928
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Neurofunk11
Kukulkan
13
2 / 7 / 9
9,306
620
9,616
11,723
2,608
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 12
9,948
663
5,348
9,432
4,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
0 / 4 / 15
9,725
648
6,298
9,525
3,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
18
15 / 0 / 2
12,904
860
29,665
15,218
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
11
Kills
17
17
Deaths
11
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
7
12
1.14
L
1
7
9
0.79
L
8
3
2
3
L
Kukulkan
Neurofunk11
Kukulkan
2
7
9
0.93
W
Merlin
0
4
15
1.88
W
Jing Wei
15
0
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,361
Damage
41,311
45,016
Taken
34,175
14,326
Mitigated
14,622
9,754
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,348
436
0
351
9,432
4,637
204
2,150
6,955
0
16,095
L
4,371
1,436
0
1,829
14,365
3,126
0
1,844
12,521
0
9,636
L
12,374
756
0
7,385
18,928
8,592
0
3,153
15,775
402
22,185
L
Kukulkan
Neurofunk11
Kukulkan
9,616
520
0
540
11,723
2,608
0
1,914
9,809
46,088
0
W
Merlin
6,298
673
29
1,143
9,525
3,242
160
4,891
4,239
24,441
0
W
Jing Wei
29,665
20,473
0
7,063
15,218
6,743
2,495
3,743
10,958
0
87,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
32,577
136
Minions Killed
176
5
Camps Cleared
8
790,425
Distance Traveled
800,420
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,948
663
15
1
1
223,976
7
L
Kali
8,482
565
22
1
0
266,290
0
L
Chaac
9,590
639
20
1
0
286,605
2
L
Kukulkan
9,306
620
94
6
5
237,530
0
W
Merlin
9,725
648
40
3
0
264,985
1
W
Jing Wei
12,904
860
121
8
7
311,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role