Player Matchup

Merlin
Merlin
BX_Sgt_Depesche
Merlin
Level 27
God Stats
15W - 9L
1,396 SR
Queue Stats
53W - 55L
1,329 Elo+
Solo
Hachiman
Hachiman
Damien2o
Hachiman
Level 4
God Stats
3W - 3L
1,489 SR
Queue Stats
4W - 6L
1,249 Elo+
Party 1
Jing Wei
Jing Wei
DoolaGonSavagee
Jing Wei
Level 28
God Stats
7W - 13L
1,299 SR
Queue Stats
57W - 97L
1,207 Elo+
Solo
Kali
Kali
SABE2011
Kali
Level 29
God Stats
5W - 4L
1,381 SR
Queue Stats
79W - 130L
1,162 Elo+
Solo
Mulan
Mulan
jaystoro
Mulan
Level 6
God Stats
3W - 3L
1,606 SR
Queue Stats
4W - 7L
1,184 Elo+
Party 1
Team Averages
Level 19
1,434 SR
1,226 Elo+

VS

Team Averages
Level 18
1,405 SR
1,292 Elo+
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blitz_Thegrefg
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,242 Elo+
Party 2
Merlin
Merlin
HeN_OuT_Da_PeN
Merlin
Level 24
God Stats
41W - 52L
1,368 SR
Queue Stats
61W - 87L
1,257 Elo+
Solo
Neith
Neith
Rubeniko15
Neith
Level 15
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 9L
1,269 Elo+
Party 2
Cerberus
Cerberus
antonis081276
Cerberus
Level 7
God Stats
1W - 1L
1,347 SR
Queue Stats
3W - 10L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,256
617
3,362
5,593
1,915
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Damien2o
Hachiman
9
0 / 4 / 1
6,979
465
2,669
8,682
2,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
13
0 / 1 / 3
8,415
561
2,949
6,357
2,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
11
3 / 4 / 2
8,029
535
2,235
10,373
3,647
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
jaystoro
Mulan
11
8 / 4 / 1
8,598
573
6,767
13,251
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 4 / 1
4,632
309
873
2,853
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Blitz_Thegrefg
Morgan Le Fay
2
0 / 1 / 1
4,589
306
110
686
119
14
10 / 2 / 2
8,747
583
16,328
8,834
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
2
1 / 3 / 1
4,788
319
846
1,723
446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
antonis081276
Cerberus
9
1 / 3 / 3
6,423
428
1,025
15,143
12,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
12
14
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
1
0.13
W
2
1
6
5
L
Morgan Le Fay
Blitz_Thegrefg
Morgan Le Fay
0
1
1
0.5
W
Hachiman
Damien2o
Hachiman
0
4
1
0.13
W
Jing Wei
0
1
3
1.5
L
10
2
2
5.5
L
Neith
1
3
1
0.5
W
Kali
3
4
2
1
L
Cerberus
antonis081276
Cerberus
1
3
3
0.83
W
Mulan
jaystoro
Mulan
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,982
Damage
19,182
44,256
Taken
29,239
21,170
Mitigated
16,998
8,846
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
873
134
0
139
2,853
646
0
801
1,940
0
4,112
W
3,362
485
776
1,892
5,593
1,915
6,819
760
4,799
50,622
0
L
Morgan Le Fay
Blitz_Thegrefg
Morgan Le Fay
110
29
0
0
686
119
157
0
686
2,378
0
W
Hachiman
Damien2o
Hachiman
2,669
2,117
0
1,382
8,682
2,444
843
3,606
4,906
0
22,819
W
Jing Wei
2,949
1,932
0
1,621
6,357
2,090
1,937
3,155
3,002
0
49,201
L
16,328
1,078
79
1,848
8,834
3,079
0
830
7,788
52,647
0
L
Neith
846
520
0
47
1,723
446
0
375
1,238
0
2,792
W
Kali
2,235
1,588
0
1,293
10,373
3,647
2,540
2,999
7,208
0
34,075
L
Cerberus
antonis081276
Cerberus
1,025
230
0
1,220
15,143
12,708
0
1,356
13,484
17,688
0
W
Mulan
jaystoro
Mulan
6,767
2,334
0
1,882
13,251
11,074
1,918
6,305
6,564
726
19,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,277
Gold Earned
29,179
350
Minions Killed
129
0
Camps Cleared
0
1,257,506
Distance Traveled
661,917
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,632
309
11
1
0
106,872
1
W
Merlin
9,256
617
116
8
0
213,678
2
L
Morgan Le Fay
4,589
306
3
0
0
35,902
0
W
Hachiman
6,979
465
48
3
0
221,415
0
W
Jing Wei
8,415
561
100
7
0
260,032
0
L
Merlin
8,747
583
51
3
0
235,591
0
L
Neith
4,788
319
3
0
0
48,858
1
W
Kali
8,029
535
54
4
0
288,301
0
L
Cerberus
6,423
428
61
4
0
234,694
0
W
Mulan
8,598
573
32
2
0
274,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role