Player Matchup

Discordia
Discordia
KenjaminBx
Discordia
Level 22
God Stats
2W - 4L
1,151 SR
Queue Stats
52W - 48L
1,412 Elo+
Party 2
Xing Tian
Xing Tian
Meraki214
Xing Tian
Level 39
God Stats
2W - 1L
1,327 SR
Queue Stats
204W - 186L
1,432 Elo+
Party 2
Heimdallr
Heimdallr
SupaNoob1
Heimdallr
Level 14
God Stats
3W - 2L
1,660 SR
Queue Stats
32W - 32L
1,612 Elo+
Solo
Vulcan
Vulcan
VulcanEnthusiast
Vulcan
Level 13
God Stats
20W - 10L
1,681 SR
Queue Stats
20W - 10L
1,634 Elo+
Solo
Ymir
Ymir
tehackeo
Ymir
Level 26
God Stats
227W - 199L
1,575 SR
Queue Stats
396W - 394L
1,545 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,527 Elo+

VS

Team Averages
Level 26
1,638 SR
1,685 Elo+
Merlin
Merlin
Claytorious
Merlin
Level 29
God Stats
6W - 8L
2,007 SR
Queue Stats
6W - 8L
1,941 Elo+
Party 3
Hachiman
Hachiman
Mooseules
Hachiman
Level 31
God Stats
0W - 4L
1,314 SR
Queue Stats
69W - 59L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
MordeyMcClappers
Cthulhu
Level 22
God Stats
12W - 11L
1,600 SR
Queue Stats
38W - 33L
1,546 Elo+
Party 1
Nemesis
Nemesis
TheSickImp
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,836 Elo+
Solo
Nox
Nox
coppersly7
Nox
Level 29
God Stats
17W - 11L
1,770 SR
Queue Stats
23W - 19L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KenjaminBx
Discordia
16
3 / 1 / 12
9,729
973
10,925
5,499
1,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Meraki214
Xing Tian
16
0 / 1 / 15
10,025
1,003
4,124
10,336
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
SupaNoob1
Heimdallr
17
8 / 3 / 10
11,272
1,127
15,183
11,107
4,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 0 / 8
11,624
1,162
39,309
5,732
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
17
1 / 1 / 9
9,149
915
6,079
10,442
9,587
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

260

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 3 / 1
8,832
883
6,516
14,199
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Mooseules
Hachiman
15
0 / 8 / 1
8,362
836
4,482
19,010
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 3 / 4
9,865
987
11,748
26,031
26,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
TheSickImp
Nemesis
15
3 / 7 / 2
9,518
952
6,790
13,187
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

16
2 / 1 / 2
9,648
965
10,522
8,166
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
22
Kills
6
6
Deaths
22
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
1
0.5
W
Discordia
KenjaminBx
Discordia
3
1
12
9
W
Xing Tian
Meraki214
Xing Tian
0
1
15
7.5
L
Hachiman
Mooseules
Hachiman
0
8
1
0.06
L
0
3
4
0.67
W
Heimdallr
SupaNoob1
Heimdallr
8
3
10
4.33
L
Nemesis
TheSickImp
Nemesis
3
7
2
0.57
W
10
0
8
14
L
2
1
2
3
W
Ymir
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,620
Damage
40,058
43,116
Taken
80,593
31,201
Mitigated
48,665
1,223
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,516
455
0
879
14,199
4,908
0
11,805
2,391
37,081
0
W
Discordia
KenjaminBx
Discordia
10,925
385
0
100
5,499
1,894
0
2,418
3,081
19,719
0
W
Xing Tian
Meraki214
Xing Tian
4,124
297
0
1,123
10,336
13,211
0
7,228
3,108
11,629
0
L
Hachiman
Mooseules
Hachiman
4,482
1,713
0
612
19,010
7,251
0
15,518
3,492
0
17,796
L
11,748
411
60
4,444
26,031
26,231
0
18,806
7,225
36,399
0
W
Heimdallr
SupaNoob1
Heimdallr
15,183
6,685
0
0
11,107
4,170
0
8,391
2,716
0
28,564
L
Nemesis
TheSickImp
Nemesis
6,790
1,626
0
419
13,187
6,065
0
8,006
5,181
0
13,377
W
39,309
16,769
0
0
5,732
2,339
0
2,796
2,936
79,207
0
L
10,522
584
0
922
8,166
4,210
0
6,302
1,864
27,104
0
W
Ymir
6,079
976
0
0
10,442
9,587
0
7,953
2,489
16,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,799
Gold Earned
46,225
197
Minions Killed
207
7
Camps Cleared
3
1,002,140
Distance Traveled
1,064,289
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,832
883
75
8
0
213,786
0
W
Discordia
9,729
973
15
2
0
210,191
0
W
Xing Tian
10,025
1,003
11
1
0
210,132
3
L
Hachiman
8,362
836
31
3
0
169,325
0
L
Cthulhu
9,865
987
40
4
1
217,728
0
W
Heimdallr
11,272
1,127
29
3
1
170,354
0
L
Nemesis
9,518
952
15
2
2
260,463
1
W
Vulcan
11,624
1,162
113
11
6
227,936
4
L
Nox
9,648
965
46
5
0
202,987
0
W
Ymir
9,149
915
29
3
0
183,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role