Player Matchup

Sun Wukong
Sun Wukong
BOJESTVENNO
Sun Wukong
Level 15
God Stats
8W - 0L
1,902 SR
Queue Stats
23W - 34L
1,302 Elo+
Party 2
Cernunnos
Cernunnos
Lophol
Cernunnos
Level 16
God Stats
5W - 0L
1,665 SR
Queue Stats
30W - 46L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
OldSunrise
Kukulkan
Level 29
God Stats
5W - 3L
1,658 SR
Queue Stats
187W - 173L
1,513 Elo+
Party 1
Ymir
Ymir
RespectQ
Ymir
Level 25
God Stats
13W - 9L
1,634 SR
Queue Stats
130W - 112L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
crabeno
Ao Kuang
Level 16
God Stats
3W - 1L
1,464 SR
Queue Stats
24W - 32L
1,328 Elo+
Party 2
Team Averages
Level 20
1,665 SR
1,397 Elo+

VS

Team Averages
Level 16
1,432 SR
1,405 Elo+
Zeus
Zeus
ChicoTequila
Zeus
Level 28
God Stats
2W - 2L
1,602 SR
Queue Stats
22W - 28L
1,401 Elo+
Solo
Thor
Thor
Dizz98
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ares
Ares
Gianttoad
Ares
Level 25
God Stats
14W - 10L
1,402 SR
Queue Stats
71W - 70L
1,371 Elo+
Solo
Anubis
Anubis
Kaioshinas
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
WeGame虎豹骑
Hun Batz
Level 15
God Stats
0W - 5L
1,155 SR
Queue Stats
27W - 45L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BOJESTVENNO
Sun Wukong
19
7 / 4 / 21
11,570
1,052
13,747
18,475
16,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Lophol
Cernunnos
19
6 / 5 / 19
11,352
1,032
15,984
15,352
5,744
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
OldSunrise
Kukulkan
20
9 / 1 / 17
13,065
1,188
30,866
5,832
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
3 / 0 / 25
12,261
1,115
8,966
12,915
17,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
crabeno
Ao Kuang
19
19 / 5 / 11
14,152
1,287
24,577
21,046
8,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 1
12,484
1,135
32,509
14,282
4,826
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Dizz98
Thor
16
1 / 14 / 6
10,042
913
3,953
23,474
10,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
18
3 / 9 / 11
12,414
1,129
15,332
37,149
45,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Kaioshinas
Anubis
17
1 / 14 / 9
10,539
958
11,427
20,393
9,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
15
0 / 3 / 5
9,159
833
1,432
4,029
1,562
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
46
44
Kills
14
15
Deaths
44
93
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BOJESTVENNO
Sun Wukong
7
4
21
4.38
L
9
4
1
2.38
L
Thor
Dizz98
Thor
1
14
6
0.29
L
Ares
3
9
11
0.94
L
Anubis
Kaioshinas
Anubis
1
14
9
0.39
W
Cernunnos
Lophol
Cernunnos
6
5
19
3.1
W
Kukulkan
OldSunrise
Kukulkan
9
1
17
17.5
W
Ymir
3
0
25
15.5
L
Hun Batz
0
3
5
0.83
W
Ao Kuang
crabeno
Ao Kuang
19
5
11
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,140
Damage
64,653
73,620
Taken
99,327
50,928
Mitigated
71,905
11,313
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BOJESTVENNO
Sun Wukong
13,747
2,408
0
1,048
18,475
16,713
0
16,212
2,263
860
16,412
L
32,509
5,704
0
1,343
14,282
4,826
0
10,015
4,178
56,836
0
L
Thor
Dizz98
Thor
3,953
787
0
140
23,474
10,752
0
13,810
9,494
0
14,438
L
Ares
15,332
1,123
0
1,160
37,149
45,373
0
25,474
11,001
35,171
0
L
Anubis
Kaioshinas
Anubis
11,427
721
0
2,973
20,393
9,392
0
12,827
7,277
28,863
0
W
Cernunnos
Lophol
Cernunnos
15,984
8,938
0
1,731
15,352
5,744
0
12,429
2,923
0
25,626
W
Kukulkan
OldSunrise
Kukulkan
30,866
2,594
0
1,319
5,832
2,507
0
4,574
1,258
77,600
0
W
Ymir
8,966
881
761
1,027
12,915
17,305
0
10,314
2,601
20,658
0
L
Hun Batz
1,432
310
0
0
4,029
1,562
0
2,762
1,225
0
5,376
W
Ao Kuang
crabeno
Ao Kuang
24,577
6,919
0
5,427
21,046
8,659
0
15,739
5,307
33,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,400
Gold Earned
54,638
191
Minions Killed
156
6
Camps Cleared
2
1,082,073
Distance Traveled
764,397
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,570
1,052
7
1
0
214,507
1
L
Zeus
12,484
1,135
61
6
2
189,669
5
L
Thor
10,042
913
33
3
0
179,025
1
L
Ares
12,414
1,129
13
1
0
195,008
0
L
Anubis
10,539
958
37
3
0
147,362
1
W
Cernunnos
11,352
1,032
23
2
0
222,568
0
W
Kukulkan
13,065
1,188
120
11
2
216,970
0
W
Ymir
12,261
1,115
21
2
1
223,516
0
L
Hun Batz
9,159
833
12
1
0
53,333
0
W
Ao Kuang
14,152
1,287
20
2
3
204,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role