Player Matchup

Bacchus
Bacchus
BuggerQueen
Bacchus
Level 82
God Stats
4W - 1L
1,329 SR
Queue Stats
51W - 72L
1,384 Elo+
Solo
Chang'e
Chang'e
Dmoore272
Chang'e
Level 64
God Stats
16W - 20L
1,415 SR
Queue Stats
155W - 211L
1,374 Elo+
Solo
Cupid
Cupid
FishyMustache
Cupid
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,570 Elo+
Solo
Fenrir
Fenrir
JusTwurPP
Fenrir
Level 108
God Stats
8W - 9L
1,429 SR
Queue Stats
331W - 344L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
WeedyCreature75
Sun Wukong
Level 128
God Stats
10W - 7L
1,616 SR
Queue Stats
146W - 180L
1,466 Elo+
Solo
Team Averages
Level 89
1,458 SR
1,441 Elo+

VS

Team Averages
Level 76
1,437 SR
1,406 Elo+
Rama
Rama
Cejon Raul
Rama
Level 126
God Stats
33W - 30L
1,481 SR
Queue Stats
739W - 817L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Geburael507
Cthulhu
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 52L
1,215 Elo+
Solo
Ravana
Ravana
RipDMX5562
Ravana
Level 56
God Stats
2W - 6L
1,273 SR
Queue Stats
382W - 445L
1,353 Elo+
Solo
Bellona
Bellona
WebsterDemon900
Bellona
Level 64
God Stats
106W - 109L
1,505 SR
Queue Stats
108W - 110L
1,499 Elo+
Solo
Agni
Agni
WillArrasmith
Agni
Level 91
God Stats
9W - 14L
1,427 SR
Queue Stats
265W - 265L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BuggerQueen
Bacchus
18
2 / 1 / 21
11,381
1,138
10,882
14,652
19,548
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
Dmoore272
Chang'e
18
4 / 3 / 17
10,562
1,056
9,949
11,296
4,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 1 / 19
10,908
1,091
14,549
7,152
2,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
JusTwurPP
Fenrir
19
18 / 2 / 12
13,716
1,372
22,836
13,023
6,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
WeedyCreature75
Sun Wukong
18
6 / 3 / 16
10,771
1,077
14,027
14,255
13,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

282

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,438
1,044
7,700
8,067
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Geburael507
Cthulhu
15
1 / 6 / 7
9,665
967
10,270
19,709
16,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
RipDMX5562
Ravana
16
1 / 13 / 7
9,535
954
8,230
17,812
12,334
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 1
9,154
915
9,151
19,088
15,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 7 / 4
9,819
982
17,237
13,828
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
34
33
Kills
10
10
Deaths
33
85
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BuggerQueen
Bacchus
2
1
21
12.5
L
4
2
5
3.25
W
Chang'e
Dmoore272
Chang'e
4
3
17
4.17
W
3
1
19
12.5
L
Cthulhu
Geburael507
Cthulhu
1
6
7
0.75
W
Fenrir
JusTwurPP
Fenrir
18
2
12
12
L
Ravana
RipDMX5562
Ravana
1
13
7
0.35
L
2
5
1
0.5
W
Sun Wukong
WeedyCreature75
Sun Wukong
6
3
16
4.67
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,243
Damage
52,588
60,378
Taken
78,504
47,078
Mitigated
50,582
20,124
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BuggerQueen
Bacchus
10,882
1,307
661
4,369
14,652
19,548
0
6,365
8,287
27,494
0
L
7,700
6,523
0
2,148
8,067
2,518
0
2,027
5,950
0
25,197
W
Chang'e
Dmoore272
Chang'e
9,949
347
2,773
3,364
11,296
4,254
0
4,456
6,840
27,225
0
W
14,549
10,163
769
3,393
7,152
2,918
0
4,823
2,329
0
31,101
L
Cthulhu
Geburael507
Cthulhu
10,270
565
92
2,635
19,709
16,125
0
3,351
16,137
23,428
0
W
Fenrir
JusTwurPP
Fenrir
22,836
5,027
0
1,444
13,023
6,817
0
5,230
7,793
0
37,500
L
Ravana
RipDMX5562
Ravana
8,230
2,742
27
389
17,812
12,334
0
5,475
12,058
0
16,465
L
9,151
3,451
0
198
19,088
15,471
0
6,678
11,938
0
18,539
W
Sun Wukong
WeedyCreature75
Sun Wukong
14,027
2,231
684
2,667
14,255
13,541
0
6,633
7,622
935
30,222
L
17,237
817
548
1,375
13,828
4,134
0
3,594
10,050
40,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,338
Gold Earned
48,611
184
Minions Killed
152
10
Camps Cleared
6
1,029,203
Distance Traveled
883,552
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,381
1,138
13
1
0
221,859
0
L
Rama
10,438
1,044
45
5
0
176,869
0
W
Chang'e
10,562
1,056
52
5
0
175,396
0
W
Cupid
10,908
1,091
52
5
5
202,061
1
L
Cthulhu
9,665
967
32
3
2
150,147
2
W
Fenrir
13,716
1,372
25
3
3
221,659
0
L
Ravana
9,535
954
17
2
2
168,010
1
L
Bellona
9,154
915
8
1
2
208,439
0
W
Sun Wukong
10,771
1,077
42
4
2
208,228
3
L
Agni
9,819
982
50
5
0
180,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role