Player Matchup

Arachne
Arachne
CreampieDatBooty
Arachne
Level 39
God Stats
0W - 3L
1,275 SR
Queue Stats
17W - 27L
1,251 Elo+
Party 2
Chaac
Chaac
MystikDrip
Chaac
Level 39
God Stats
20W - 21L
1,453 SR
Queue Stats
175W - 213L
1,274 Elo+
Party 2
Ah Puch
Ah Puch
VirgilGrey
Ah Puch
Level 107
God Stats
6W - 4L
1,407 SR
Queue Stats
50W - 73L
1,324 Elo+
Solo
Team Averages
Level 62
1,378 SR
1,283 Elo+

VS

Team Averages
Level 76
1,448 SR
1,362 Elo+
King Arthur
King Arthur
ChaseDeDratZ
King Arthur
Level 119
God Stats
4W - 6L
1,457 SR
Queue Stats
314W - 335L
1,443 Elo+
Party 1
Aphrodite
Aphrodite
Nick2454
Aphrodite
Level 30
God Stats
10W - 6L
1,432 SR
Queue Stats
52W - 76L
1,267 Elo+
Party 1
Hou Yi
Hou Yi
jacobo0324
Hou Yi
Level 78
God Stats
34W - 40L
1,454 SR
Queue Stats
217W - 229L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
8,227
633
6,374
12,556
4,758
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
12
2 / 5 / 4
8,661
666
10,312
14,424
8,256
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Puch
VirgilGrey
Ah Puch
11
2 / 5 / 3
8,631
664
11,869
8,288
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaseDeDratZ
King Arthur
14
6 / 2 / 8
9,628
741
10,873
10,767
11,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Nick2454
Aphrodite
14
6 / 2 / 7
10,454
804
8,378
12,090
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
jacobo0324
Hou Yi
13
4 / 2 / 7
9,225
710
11,375
11,674
4,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
16
16
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChaseDeDratZ
King Arthur
6
2
8
5
L
2
6
4
0.67
L
Chaac
2
5
4
0.8
W
Aphrodite
Nick2454
Aphrodite
6
2
7
4.75
L
Ah Puch
VirgilGrey
Ah Puch
2
5
3
0.7
W
Hou Yi
jacobo0324
Hou Yi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,555
Damage
30,626
35,268
Taken
34,531
16,044
Mitigated
25,804
6,232
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChaseDeDratZ
King Arthur
10,873
1,155
825
787
10,767
11,408
4
4,324
6,443
6,540
22,411
L
6,374
4,980
106
1,472
12,556
4,758
228
3,611
8,945
0
14,654
L
Chaac
10,312
1,885
355
3,221
14,424
8,256
466
5,147
9,277
0
22,180
W
Aphrodite
Nick2454
Aphrodite
8,378
1,535
6,103
6,992
12,090
10,113
180
4,180
7,910
22,503
0
L
Ah Puch
VirgilGrey
Ah Puch
11,869
37
433
645
8,288
3,030
335
2,639
5,649
36,731
0
W
Hou Yi
jacobo0324
Hou Yi
11,375
4,656
0
915
11,674
4,283
340
4,343
7,331
0
41,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
29,307
118
Minions Killed
182
5
Camps Cleared
5
691,617
Distance Traveled
753,834
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,628
741
35
3
2
269,898
1
L
Arachne
8,227
633
16
1
4
232,860
0
L
Chaac
8,661
666
31
2
0
261,970
0
W
Aphrodite
10,454
804
44
3
0
245,568
0
L
Ah Puch
8,631
664
71
5
1
196,787
0
W
Hou Yi
9,225
710
103
8
3
238,368
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role