Player Matchup

Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Draconeyy
Olorun
Level 146
God Stats
8W - 7L
1,438 SR
Queue Stats
60W - 111L
1,306 Elo+
Party 2
Agni
Agni
Royalminiman
Agni
Level 138
God Stats
5W - 1L
1,705 SR
Queue Stats
289W - 271L
1,468 Elo+
Party 1
Chiron
Chiron
oliplum
Chiron
Level 62
God Stats
1W - 2L
1,484 SR
Queue Stats
130W - 120L
1,500 Elo+
Party 1
Ravana
Ravana
xDARKx3893
Ravana
Level 80
God Stats
1W - 1L
1,708 SR
Queue Stats
121W - 124L
1,462 Elo+
Party 1
Team Averages
Level 116
1,567 SR
1,447 Elo+

VS

Team Averages
Level 79
1,428 SR
1,356 Elo+
Hades
Hades
BRADMIST3R123
Hades
Level 62
God Stats
5W - 2L
1,566 SR
Queue Stats
109W - 137L
1,394 Elo+
Party 3
Cliodhna
Cliodhna
TOXIC_FATTY1
Cliodhna
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 266L
1,410 Elo+
Party 3
Chiron
Chiron
dark_koure
Chiron
Level 86
God Stats
28W - 24L
1,469 SR
Queue Stats
100W - 119L
1,331 Elo+
Solo
Chaac
Chaac
joshEFCcurran
Chaac
Level 101
God Stats
4W - 7L
1,273 SR
Queue Stats
17W - 24L
1,334 Elo+
Solo
Vamana
Vamana
shadow_knight408
Vamana
Level 77
God Stats
1W - 2L
1,333 SR
Queue Stats
193W - 278L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
6 / 2 / 14
9,087
535
5,930
18,644
17,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
Draconeyy
Olorun
16
1 / 5 / 3
9,956
586
5,993
10,790
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
17 / 3 / 10
11,991
705
24,264
12,625
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
oliplum
Chiron
15
6 / 3 / 11
9,345
550
17,874
11,340
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
xDARKx3893
Ravana
17
9 / 1 / 8
10,264
604
9,954
9,915
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 4
7,539
443
10,545
18,773
7,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TOXIC_FATTY1
Cliodhna
14
8 / 9 / 2
9,333
549
12,031
16,086
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
dark_koure
Chiron
11
2 / 9 / 3
7,774
457
7,944
13,712
2,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 8 / 0
8,076
475
7,087
20,175
14,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 2 / 1
9,337
549
3,834
9,707
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
39
Kills
14
14
Deaths
39
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
2
14
6.5
L
0
11
4
0.18
W
Olorun
Draconeyy
Olorun
1
5
3
0.5
W
17
3
10
7.33
L
Cliodhna
TOXIC_FATTY1
Cliodhna
8
9
2
1
L
Chiron
dark_koure
Chiron
2
9
3
0.39
L
3
8
0
0.38
W
Chiron
oliplum
Chiron
6
3
11
3.83
L
1
2
1
0.75
W
Ravana
xDARKx3893
Ravana
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,015
Damage
41,441
63,314
Taken
78,453
37,930
Mitigated
38,636
21,062
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,930
1,038
698
5,689
18,644
17,873
310
2,202
16,442
35,041
0
L
10,545
587
153
4,267
18,773
7,769
552
9,424
8,926
37,031
0
W
Olorun
Draconeyy
Olorun
5,993
3,381
0
4,388
10,790
5,055
2,146
931
9,859
53,867
7,691
W
24,264
2,183
109
3,034
12,625
4,528
0
2,633
9,992
88,994
0
L
Cliodhna
TOXIC_FATTY1
Cliodhna
12,031
2,009
0
2,676
16,086
5,801
0
9,259
6,570
0
46,786
L
Chiron
dark_koure
Chiron
7,944
2,723
404
3,396
13,712
2,880
372
5,129
8,461
0
25,562
L
7,087
1,391
237
3,518
20,175
14,830
428
6,427
13,578
0
31,850
W
Chiron
oliplum
Chiron
17,874
9,698
450
3,126
11,340
4,620
836
1,478
9,837
0
57,870
L
3,834
1,882
0
3,035
9,707
7,356
566
4,206
5,461
0
54,984
W
Ravana
xDARKx3893
Ravana
9,954
4,370
0
3,568
9,915
5,854
838
3,301
6,614
0
59,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,643
Gold Earned
42,059
485
Minions Killed
330
0
Camps Cleared
0
1,587,264
Distance Traveled
1,496,091
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,087
535
51
3
0
304,456
7
L
Hades
7,539
443
60
4
0
249,530
2
W
Olorun
9,956
586
126
7
0
274,039
0
W
Agni
11,991
705
140
8
0
339,257
5
L
Cliodhna
9,333
549
77
5
0
293,251
1
L
Chiron
7,774
457
37
2
0
276,848
2
L
Chaac
8,076
475
41
2
0
321,498
1
W
Chiron
9,345
550
67
4
0
298,256
3
L
Vamana
9,337
549
115
7
0
354,964
0
W
Ravana
10,264
604
101
6
0
371,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role