Player Matchup

Baron Samedi
Baron Samedi
Aero96
Baron Samedi
Level 126
God Stats
7W - 9L
1,526 SR
Queue Stats
367W - 405L
1,623 Elo+
Solo
Anhur
Anhur
Faive
Anhur
Level 149
God Stats
43W - 20L
1,726 SR
Queue Stats
374W - 242L
1,696 Elo+
Party 1
Ares
Ares
okuuuuuu
Ares
Level 159
God Stats
19W - 10L
1,644 SR
Queue Stats
408W - 254L
1,702 Elo+
Party 1
Team Averages
Level 145
1,632 SR
1,674 Elo+

VS

Team Averages
Level 128
1,638 SR
1,675 Elo+
Chiron
Chiron
CAHTA
Chiron
Level 145
God Stats
6W - 4L
1,658 SR
Queue Stats
159W - 125L
1,710 Elo+
Party 2
Merlin
Merlin
Reverthe
Merlin
Level 87
God Stats
7W - 5L
1,685 SR
Queue Stats
41W - 46L
1,592 Elo+
Solo
Sobek
Sobek
vitali883
Sobek
Level 153
God Stats
7W - 4L
1,571 SR
Queue Stats
156W - 121L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aero96
Baron Samedi
15
3 / 1 / 7
10,416
651
12,254
7,939
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Faive
Anhur
17
6 / 1 / 5
11,143
696
19,441
12,328
4,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
14
4 / 5 / 7
11,220
701
10,945
22,707
27,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CAHTA
Chiron
14
5 / 4 / 2
10,208
638
11,482
12,118
3,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Reverthe
Merlin
13
2 / 6 / 5
9,362
585
11,032
13,073
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
vitali883
Sobek
13
0 / 3 / 7
9,957
622
9,896
22,774
20,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
13
Kills
7
7
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aero96
Baron Samedi
3
1
7
6.5
L
Chiron
CAHTA
Chiron
5
4
2
1.5
W
Anhur
Faive
Anhur
6
1
5
8.5
L
Merlin
Reverthe
Merlin
2
6
5
0.75
W
Ares
4
5
7
1.5
L
Sobek
vitali883
Sobek
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,640
Damage
32,410
42,974
Taken
47,965
35,655
Mitigated
28,139
15,374
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aero96
Baron Samedi
12,254
605
1,632
3,558
7,939
3,787
813
4,442
3,342
53,165
0
L
Chiron
CAHTA
Chiron
11,482
5,091
1,248
3,083
12,118
3,518
0
5,774
6,281
0
41,307
W
Anhur
Faive
Anhur
19,441
13,531
0
5,239
12,328
4,715
1,939
6,702
5,308
0
56,363
L
Merlin
Reverthe
Merlin
11,032
334
156
2,262
13,073
4,074
0
8,027
5,046
36,335
0
W
Ares
10,945
479
0
4,945
22,707
27,153
85
9,185
13,048
16,792
0
L
Sobek
vitali883
Sobek
9,896
638
0
8,722
22,774
20,547
0
9,907
12,867
22,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
29,527
199
Minions Killed
164
7
Camps Cleared
7
868,213
Distance Traveled
834,538
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,416
651
90
6
4
284,525
1
L
Chiron
10,208
638
86
5
2
286,073
5
W
Anhur
11,143
696
100
6
3
281,962
5
L
Merlin
9,362
585
54
3
3
258,811
2
W
Ares
11,220
701
9
1
0
301,726
4
L
Sobek
9,957
622
24
2
2
289,654
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role