Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Asuta111
Ratatoskr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,338 Elo+
Solo
Neith
Neith
Izaskun05
Neith
Level 7
God Stats
11W - 6L
1,588 SR
Queue Stats
12W - 7L
1,482 Elo+
Party 2
Ares
Ares
Rakal204
Ares
Level 23
God Stats
7W - 1L
1,665 SR
Queue Stats
42W - 34L
1,471 Elo+
Party 2
Izanami
Izanami
duhai9009
Izanami
Level 28
God Stats
13W - 13L
1,449 SR
Queue Stats
17W - 17L
1,412 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,441 Elo+

VS

Team Averages
Level 26
1,498 SR
1,312 Elo+
Erlang Shen
Erlang Shen
Acindra
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,567 Elo+
Solo
Janus
Janus
CaptainKenty
Janus
Level 5
God Stats
1W - 2L
1,309 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 1
Anhur
Anhur
DynamisTheFirst
Anhur
Level 16
God Stats
1W - 1L
1,682 SR
Queue Stats
33W - 38L
1,381 Elo+
Solo
Fenrir
Fenrir
demonorigin
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,025 Elo+
Solo
Nox
Nox
vikkipuz
Nox
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
15 / 3 / 21
14,137
1,285
21,968
13,878
6,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Asuta111
Ratatoskr
19
5 / 5 / 26
11,576
1,052
11,808
11,866
5,132
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Izaskun05
Neith
19
9 / 1 / 22
12,145
1,104
16,385
9,716
3,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
19
6 / 4 / 29
12,087
1,099
7,526
17,613
15,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
duhai9009
Izanami
20
12 / 3 / 27
13,568
1,233
22,724
18,508
7,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Acindra
Erlang Shen
17
6 / 10 / 9
11,986
1,090
17,977
23,439
14,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 5 / 10
11,367
1,033
17,959
8,776
2,165
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 6 / 12
10,188
926
8,664
14,005
3,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
3 / 18 / 7
11,176
1,016
12,083
26,111
19,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 8 / 10
11,520
1,047
9,319
13,625
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
64
47
Kills
16
16
Deaths
47
125
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
15
3
21
8.5
L
Erlang Shen
Acindra
Erlang Shen
6
10
9
1.05
W
Ratatoskr
Asuta111
Ratatoskr
5
5
26
3.6
L
3
5
10
1.6
L
1
6
12
1.17
W
Neith
Izaskun05
Neith
9
1
22
20
W
Ares
6
4
29
5.13
L
Fenrir
3
18
7
0.36
W
Izanami
duhai9009
Izanami
12
3
27
8.5
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,411
Damage
66,002
71,581
Taken
85,956
38,471
Mitigated
44,973
16,522
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
21,968
2,921
5,839
4,398
13,878
6,495
0
5,763
8,115
55,533
0
L
Erlang Shen
Acindra
Erlang Shen
17,977
7,629
0
398
23,439
14,667
0
9,819
13,620
0
26,360
W
Ratatoskr
Asuta111
Ratatoskr
11,808
2,451
595
610
11,866
5,132
0
3,578
8,288
0
18,591
L
17,959
1,601
0
1,191
8,776
2,165
0
4,072
4,704
41,641
0
L
8,664
2,900
0
769
14,005
3,985
0
5,643
8,362
0
25,411
W
Neith
Izaskun05
Neith
16,385
6,440
0
1,305
9,716
3,811
0
3,458
6,258
0
34,795
W
Ares
7,526
1,319
0
139
17,613
15,117
0
7,941
9,672
14,966
0
L
Fenrir
12,083
2,111
0
1,155
26,111
19,732
0
6,230
19,881
0
30,696
W
Izanami
duhai9009
Izanami
22,724
16,297
0
3,636
18,508
7,916
0
6,538
11,970
0
44,895
L
9,319
583
0
0
13,625
4,424
0
3,730
9,895
40,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,513
Gold Earned
56,237
218
Minions Killed
208
5
Camps Cleared
5
921,678
Distance Traveled
982,034
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,137
1,285
86
8
1
176,627
0
L
Erlang Shen
11,986
1,090
19
2
3
222,443
0
W
Ratatoskr
11,576
1,052
15
1
1
185,492
1
L
Janus
11,367
1,033
53
5
0
181,960
2
L
Anhur
10,188
926
19
2
0
203,657
0
W
Neith
12,145
1,104
48
4
2
200,944
0
W
Ares
12,087
1,099
14
1
0
177,492
0
L
Fenrir
11,176
1,016
35
3
1
179,158
1
W
Izanami
13,568
1,233
55
5
1
181,123
0
L
Nox
11,520
1,047
82
7
1
194,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role