Player Matchup

Chaac
Chaac
Emad29
Chaac
Level 26
God Stats
60W - 137L
1,399 SR
Queue Stats
74W - 246L
1,243 Elo+
Party 1
Cerberus
Cerberus
Vahid91
Cerberus
Level 26
God Stats
52W - 114L
1,397 SR
Queue Stats
66W - 227L
1,224 Elo+
Party 1
Skadi
Skadi
frogcheesemaster
Skadi
Level 69
God Stats
1W - 4L
1,489 SR
Queue Stats
8W - 8L
1,527 Elo+
Solo
Team Averages
Level 40
1,428 SR
1,332 Elo+

VS

Team Averages
Level 47
1,563 SR
1,433 Elo+
Medusa
Medusa
B00mNuk3d
Medusa
Level 43
God Stats
1W - 4L
1,499 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Thor
Thor
Swauve
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,224 Elo+
Solo
Janus
Janus
collectorofsoul
Janus
Level 85
God Stats
6W - 8L
1,690 SR
Queue Stats
51W - 63L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Emad29
Chaac
17
6 / 4 / 10
13,146
657
17,860
22,245
14,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Vahid91
Cerberus
15
2 / 4 / 10
12,738
637
3,192
20,072
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
10 / 5 / 6
13,331
667
17,851
14,681
5,181
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B00mNuk3d
Medusa
14
2 / 9 / 7
12,006
600
16,510
20,101
6,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Swauve
Thor
16
3 / 9 / 7
12,835
642
7,294
18,132
9,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
8 / 1 / 5
15,029
751
21,728
11,449
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
18
Kills
13
13
Deaths
19
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
B00mNuk3d
Medusa
2
9
7
0.61
L
Chaac
Emad29
Chaac
6
4
10
2.75
W
Thor
Swauve
Thor
3
9
7
0.72
L
Cerberus
Vahid91
Cerberus
2
4
10
1.75
W
8
1
5
10.5
L
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,903
Damage
45,532
56,998
Taken
49,682
32,426
Mitigated
21,449
11,964
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B00mNuk3d
Medusa
16,510
9,375
0
4,632
20,101
6,467
1,708
1,407
18,694
0
51,433
L
Chaac
Emad29
Chaac
17,860
723
0
6,922
22,245
14,635
586
9,762
12,483
0
56,032
W
Thor
Swauve
Thor
7,294
794
194
2,388
18,132
9,119
319
1,487
16,645
0
19,649
L
Cerberus
Vahid91
Cerberus
3,192
370
0
5,042
20,072
12,610
989
4,849
15,223
20,124
0
W
21,728
855
0
874
11,449
5,863
949
1,096
10,353
88,213
0
L
17,851
9,490
0
0
14,681
5,181
1,299
7,725
6,956
0
48,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
39,870
187
Minions Killed
215
7
Camps Cleared
9
1,024,870
Distance Traveled
970,226
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,006
600
56
3
5
280,529
0
L
Chaac
13,146
657
97
5
5
381,774
1
W
Thor
12,835
642
23
1
1
308,543
0
L
Cerberus
12,738
637
33
2
1
303,389
3
W
Janus
15,029
751
136
7
3
381,154
3
L
Skadi
13,331
667
57
3
1
339,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role