Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BL4CK ZAC
Ah Muzen Cab
Level 159
God Stats
1W - 5L
1,420 SR
Queue Stats
145W - 162L
1,557 Elo+
Party 1
King Arthur
King Arthur
OscuroGT
King Arthur
Level 146
God Stats
5W - 9L
1,386 SR
Queue Stats
213W - 234L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
tnnrhvr15
Baron Samedi
Level 104
God Stats
6W - 1L
1,661 SR
Queue Stats
81W - 84L
1,483 Elo+
Party 1
Team Averages
Level 136
1,489 SR
1,495 Elo+

VS

Team Averages
Level 75
1,440 SR
1,451 Elo+
Zhong Kui
Zhong Kui
BatPosieden
Zhong Kui
Level 63
God Stats
4W - 11L
1,370 SR
Queue Stats
160W - 222L
1,464 Elo+
Solo
Charybdis
Charybdis
RIPTazHimself
Charybdis
Level 65
God Stats
0W - 3L
1,245 SR
Queue Stats
11W - 23L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
TrollBearZ
Gilgamesh
Level 97
God Stats
4W - 2L
1,703 SR
Queue Stats
127W - 147L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BL4CK ZAC
Ah Muzen Cab
16
5 / 1 / 7
10,584
706
14,607
6,725
2,740
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
OscuroGT
King Arthur
13
2 / 2 / 6
9,313
621
7,146
18,787
17,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
tnnrhvr15
Baron Samedi
15
5 / 1 / 7
10,438
696
10,796
7,792
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BatPosieden
Zhong Kui
12
0 / 5 / 3
8,429
562
8,850
14,014
8,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
RIPTazHimself
Charybdis
12
1 / 3 / 2
8,814
588
7,540
9,467
2,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TrollBearZ
Gilgamesh
12
3 / 4 / 1
9,269
618
6,739
15,493
11,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BL4CK ZAC
Ah Muzen Cab
5
1
7
8.5
L
Zhong Kui
BatPosieden
Zhong Kui
0
5
3
0.3
W
King Arthur
OscuroGT
King Arthur
2
2
6
2.5
L
Charybdis
RIPTazHimself
Charybdis
1
3
2
0.67
L
Gilgamesh
TrollBearZ
Gilgamesh
3
4
1
0.88
W
Baron Samedi
tnnrhvr15
Baron Samedi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,549
Damage
23,129
33,304
Taken
38,974
24,338
Mitigated
23,634
12,165
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BL4CK ZAC
Ah Muzen Cab
14,607
3,205
0
2,041
6,725
2,740
2,080
1,665
4,930
0
56,763
L
Zhong Kui
BatPosieden
Zhong Kui
8,850
1,258
477
4,721
14,014
8,885
386
3,991
9,707
36,433
0
W
King Arthur
OscuroGT
King Arthur
7,146
65
0
4,445
18,787
17,353
133
5,105
12,330
0
32,065
L
Charybdis
RIPTazHimself
Charybdis
7,540
3,399
0
1,012
9,467
2,931
1,039
3,729
5,610
0
28,445
L
Gilgamesh
TrollBearZ
Gilgamesh
6,739
1,215
0
1,759
15,493
11,818
351
3,425
11,465
0
11,413
W
Baron Samedi
tnnrhvr15
Baron Samedi
10,796
689
2,564
3,115
7,792
4,245
700
2,354
5,333
33,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,335
Gold Earned
26,512
190
Minions Killed
161
9
Camps Cleared
3
839,595
Distance Traveled
740,976
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,584
706
91
6
4
291,340
2
L
Zhong Kui
8,429
562
70
5
3
234,613
3
W
King Arthur
9,313
621
51
3
0
283,343
5
L
Charybdis
8,814
588
78
5
0
243,557
4
L
Gilgamesh
9,269
618
13
1
0
262,806
2
W
Baron Samedi
10,438
696
48
3
5
264,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role