Player Matchup

Jormungandr
Jormungandr
ThunderhogBranch
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,307 Elo+
Solo
King Arthur
King Arthur
Timiy
King Arthur
Level 6
God Stats
0W - 1L
1,316 SR
Queue Stats
4W - 12L
1,014 Elo+
Party 1
Tiamat
Tiamat
hauimen
Tiamat
Level 29
God Stats
0W - 3L
1,489 SR
Queue Stats
5W - 14L
1,117 Elo+
Party 1
Team Averages
Level 19
1,435 SR
1,146 Elo+

VS

Team Averages
Level 20
1,500 SR
1,364 Elo+
Khepri
Khepri
BanjoKasui
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,329 Elo+
Solo
Artemis
Artemis
Rustion
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,262 Elo+
Solo
Kukulkan
Kukulkan
addibobo
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ThunderhogBranch
Jormungandr
11
1 / 3 / 4
6,883
688
5,643
13,511
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Timiy
King Arthur
9
0 / 2 / 2
5,950
595
932
9,261
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
hauimen
Tiamat
11
4 / 4 / 1
7,418
742
8,848
9,172
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BanjoKasui
Khepri
11
0 / 0 / 7
7,520
752
3,184
7,791
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Rustion
Artemis
12
5 / 4 / 4
8,075
808
12,078
7,717
2,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
addibobo
Kukulkan
13
4 / 1 / 3
7,640
764
11,225
3,902
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
9
9
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
BanjoKasui
Khepri
0
0
7
3.5
W
Artemis
Rustion
Artemis
5
4
4
1.75
L
Jormungandr
ThunderhogBranch
Jormungandr
1
3
4
1
L
King Arthur
Timiy
King Arthur
0
2
2
0.5
W
Kukulkan
addibobo
Kukulkan
4
1
3
5.5
L
Tiamat
hauimen
Tiamat
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
26,487
31,944
Taken
19,410
15,813
Mitigated
10,741
6,954
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BanjoKasui
Khepri
3,184
661
0
986
7,791
6,839
0
4,834
2,253
9,414
0
W
Artemis
Rustion
Artemis
12,078
7,706
215
1,587
7,717
2,513
1,602
5,571
1,583
0
25,250
L
Jormungandr
ThunderhogBranch
Jormungandr
5,643
1,137
132
4,203
13,511
7,036
84
6,307
7,204
24,030
0
L
King Arthur
Timiy
King Arthur
932
430
0
834
9,261
3,607
0
4,567
4,694
0
4,016
W
Kukulkan
addibobo
Kukulkan
11,225
1,226
802
384
3,902
1,389
42
2,770
777
34,738
0
L
Tiamat
hauimen
Tiamat
8,848
253
592
1,193
9,172
5,170
0
3,695
5,477
20,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,251
Gold Earned
23,235
82
Minions Killed
115
2
Camps Cleared
4
552,609
Distance Traveled
564,764
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,520
752
13
1
0
215,580
1
W
Artemis
8,075
808
47
5
4
163,001
3
L
Jormungandr
6,883
688
33
3
1
191,854
2
L
King Arthur
5,950
595
7
1
0
176,769
1
W
Kukulkan
7,640
764
55
6
0
186,183
1
L
Tiamat
7,418
742
42
4
1
183,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role