Player Matchup

Kali
Kali
CosminMarius
Kali
Level 125
God Stats
11W - 9L
1,468 SR
Queue Stats
1,095W - 1,198L
1,433 Elo+
Solo
Medusa
Medusa
ItsWizn
Medusa
Level 124
God Stats
7W - 6L
1,594 SR
Queue Stats
497W - 463L
1,564 Elo+
Solo
Nox
Nox
JudgementBringer
Nox
Level 115
God Stats
1W - 2L
1,194 SR
Queue Stats
911W - 960L
1,511 Elo+
Solo
Odin
Odin
Linoxmo
Odin
Level 91
God Stats
7W - 5L
1,480 SR
Queue Stats
239W - 212L
1,586 Elo+
Solo
Geb
Geb
MaranDeMaat
Geb
Level 123
God Stats
1W - 3L
1,332 SR
Queue Stats
116W - 139L
1,437 Elo+
Solo
Team Averages
Level 116
1,413 SR
1,506 Elo+

VS

Team Averages
Level 116
1,524 SR
1,397 Elo+
Izanami
Izanami
BACKDETH
Izanami
Level 106
God Stats
12W - 10L
1,599 SR
Queue Stats
248W - 276L
1,432 Elo+
Solo
Nox
Nox
acercos
Nox
Level 128
God Stats
0W - 1L
1,926 SR
Queue Stats
18W - 23L
1,445 Elo+
Party 1
Loki
Loki
jordanMVP
Loki
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,284 Elo+
Party 1
Athena
Athena
santillana94
Athena
Level 148
God Stats
0W - 1L
1,438 SR
Queue Stats
23W - 26L
1,485 Elo+
Party 1
Xing Tian
Xing Tian
Келтузад
Xing Tian
Level 56
God Stats
6W - 17L
1,158 SR
Queue Stats
76W - 104L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
10,503
584
8,311
13,413
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
ItsWizn
Medusa
17
6 / 4 / 4
10,247
569
9,800
13,819
5,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 2 / 4
10,702
595
11,854
10,529
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Linoxmo
Odin
16
3 / 0 / 5
9,761
542
9,077
9,459
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 11
9,269
515
6,161
12,220
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BACKDETH
Izanami
2
0 / 1 / 0
4,915
273
203
1,016
105
Short Bow

Short Bow

+15%
Attack Speed

Nox
16
7 / 7 / 0
9,765
543
11,426
11,410
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
13
0 / 6 / 3
7,578
421
8,742
12,157
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
11
0 / 6 / 4
7,148
397
9,824
17,182
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
11
1 / 5 / 0
7,252
403
3,250
16,463
11,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
25
Kills
8
8
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
BACKDETH
Izanami
0
1
0
0
W
6
2
7
4.75
W
Medusa
ItsWizn
Medusa
6
4
4
2
W
8
2
4
5
W
Odin
Linoxmo
Odin
3
0
5
5.5
W
2
0
11
7.5
L
Nox
7
7
0
1
L
Loki
0
6
3
0.25
L
Athena
0
6
4
0.33
L
Xing Tian
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,203
Damage
33,445
59,440
Taken
58,228
35,859
Mitigated
24,192
22,942
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BACKDETH
Izanami
203
137
0
372
1,016
105
0
181
835
0
2,238
W
8,311
3,556
0
8,640
13,413
5,597
0
5,104
8,309
0
70,594
W
Medusa
ItsWizn
Medusa
9,800
3,944
0
3,947
13,819
5,651
168
3,840
9,979
0
84,116
W
11,854
1,638
0
3,326
10,529
4,706
766
4,539
5,990
72,368
0
W
Odin
Linoxmo
Odin
9,077
2,111
0
3,125
9,459
8,977
935
5,439
4,020
0
55,886
W
6,161
1,204
543
3,361
12,220
10,928
1,053
5,578
6,642
29,333
0
L
Nox
11,426
917
0
831
11,410
3,599
0
4,146
7,019
57,176
0
L
Loki
8,742
2,026
0
687
12,157
3,542
0
4,347
7,727
0
49,828
L
Athena
9,824
2,630
0
2,216
17,182
5,349
0
5,238
11,466
26,958
0
L
Xing Tian
3,250
148
0
2,572
16,463
11,597
0
3,688
11,987
30,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
36,658
596
Minions Killed
307
0
Camps Cleared
0
1,728,747
Distance Traveled
1,244,401
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,915
273
3
0
0
27,522
1
W
Kali
10,503
584
122
7
0
356,550
3
W
Medusa
10,247
569
144
8
0
298,883
3
W
Nox
10,702
595
138
8
0
355,653
3
W
Odin
9,761
542
145
8
0
352,139
4
W
Geb
9,269
515
47
3
0
365,522
0
L
Nox
9,765
543
114
6
0
306,248
1
L
Loki
7,578
421
81
5
0
335,658
2
L
Athena
7,148
397
47
3
0
304,467
7
L
Xing Tian
7,252
403
62
3
0
270,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role