Player Matchup

Baron Samedi
Baron Samedi
IceyKev
Baron Samedi
Level 156
God Stats
3W - 2L
1,567 SR
Queue Stats
25W - 32L
1,531 Elo+
Party 2
Ymir
Ymir
LordMlchael
Ymir
Level 68
God Stats
4W - 9L
1,597 SR
Queue Stats
4W - 9L
1,347 Elo+
Party 2
Izanami
Izanami
Ludolam
Izanami
Level 27
God Stats
1W - 0L
1,226 SR
Queue Stats
9W - 8L
1,527 Elo+
Party 2
Olorun
Olorun
flameking1357
Olorun
Level 29
God Stats
2W - 1L
1,780 SR
Queue Stats
13W - 20L
1,373 Elo+
Solo
Bacchus
Bacchus
valouu98
Bacchus
Level 109
God Stats
2W - 0L
1,723 SR
Queue Stats
9W - 7L
1,505 Elo+
Party 2
Team Averages
Level 78
1,579 SR
1,456 Elo+

VS

Team Averages
Level 74
1,460 SR
1,352 Elo+
Arachne
Arachne
Elpeter69
Arachne
Level 153
God Stats
8W - 6L
1,628 SR
Queue Stats
97W - 102L
1,523 Elo+
Solo
Chaac
Chaac
GIANTSFAN666666
Chaac
Level 37
God Stats
0W - 1L
1,491 SR
Queue Stats
3W - 4L
1,147 Elo+
Party 1
Neith
Neith
Komm_swsser_Tod
Neith
Level 29
God Stats
2W - 4L
1,584 SR
Queue Stats
21W - 21L
1,443 Elo+
Solo
Sobek
Sobek
drew24
Sobek
Level 123
God Stats
0W - 3L
1,390 SR
Queue Stats
17W - 25L
1,341 Elo+
Party 1
Ra
Ra
gabbylikessleep
Ra
Level 30
God Stats
0W - 4L
1,206 SR
Queue Stats
7W - 20L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IceyKev
Baron Samedi
18
11 / 3 / 10
12,634
1,053
21,540
11,139
6,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 12
9,964
830
7,618
15,143
16,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Ludolam
Izanami
13
4 / 5 / 7
9,334
778
10,635
11,614
7,616
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 2 / 5
10,219
852
8,287
8,392
3,930
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
valouu98
Bacchus
16
4 / 0 / 12
10,975
915
8,544
8,134
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elpeter69
Arachne
17
8 / 4 / 4
10,841
903
13,548
16,229
7,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 5 / 5
7,270
606
5,423
16,735
12,381
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 4 / 5
8,586
716
11,962
10,283
4,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
drew24
Sobek
14
2 / 5 / 3
8,176
681
4,515
15,202
17,100
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 9 / 5
7,747
646
5,216
10,435
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
27
Kills
13
13
Deaths
27
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
Elpeter69
Arachne
8
4
4
2.5
L
0
5
5
0.5
W
Baron Samedi
IceyKev
Baron Samedi
11
3
10
5.33
L
3
4
5
1.38
W
3
3
12
3
W
Izanami
Ludolam
Izanami
4
5
7
1.5
L
Sobek
drew24
Sobek
2
5
3
0.7
W
5
2
5
3.75
L
0
9
5
0.28
W
Bacchus
valouu98
Bacchus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,624
Damage
40,664
54,422
Taken
68,884
47,741
Mitigated
47,628
13,082
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Elpeter69
Arachne
13,548
6,652
0
4,205
16,229
7,344
0
10,474
5,567
0
33,128
L
5,423
320
166
2,420
16,735
12,381
138
12,274
4,261
0
15,745
W
Baron Samedi
IceyKev
Baron Samedi
21,540
2,260
3,318
4,215
11,139
6,309
1,728
2,047
9,092
45,971
0
L
11,962
4,466
262
1,661
10,283
4,571
0
7,294
2,871
0
32,548
W
7,618
1,006
0
0
15,143
16,673
448
3,640
11,503
17,533
0
W
Izanami
Ludolam
Izanami
10,635
6,955
0
0
11,614
7,616
2,520
1,138
10,476
0
29,517
L
Sobek
drew24
Sobek
4,515
207
388
1,360
15,202
17,100
182
7,678
7,231
10,754
0
W
8,287
4,986
407
3,240
8,392
3,930
1,403
1,480
6,912
44,624
0
L
5,216
683
873
499
10,435
6,232
0
7,758
2,589
22,871
0
W
Bacchus
valouu98
Bacchus
8,544
690
0
1,902
8,134
13,213
114
1,943
6,191
26,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,126
Gold Earned
42,620
284
Minions Killed
209
10
Camps Cleared
7
1,072,534
Distance Traveled
1,006,858
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,841
903
49
4
3
244,437
1
L
Chaac
7,270
606
19
2
1
205,212
0
W
Baron Samedi
12,634
1,053
84
7
0
212,244
4
L
Neith
8,586
716
62
5
1
187,723
2
W
Ymir
9,964
830
21
2
2
204,766
1
W
Izanami
9,334
778
41
3
0
201,807
0
L
Sobek
8,176
681
13
1
2
215,406
1
W
Olorun
10,219
852
93
8
7
209,810
2
L
Ra
7,747
646
66
6
0
154,080
0
W
Bacchus
10,975
915
45
4
1
243,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role