Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BeeGone2
Khepri
Level 147
God Stats
0W - 1L
1,107 SR
Queue Stats
34W - 37L
1,432 Elo+
Party 2
Chang'e
Chang'e
Toefur27
Chang'e
Level 105
God Stats
1W - 1L
1,705 SR
Queue Stats
101W - 101L
1,449 Elo+
Party 1
Scylla
Scylla
epicadventure
Scylla
Level 108
God Stats
5W - 5L
1,431 SR
Queue Stats
198W - 196L
1,452 Elo+
Party 1
Team Averages
Level 128
1,449 SR
1,467 Elo+

VS

Team Averages
Level 107
1,471 SR
1,452 Elo+
Zeus
Zeus
BamItsManny
Zeus
Level 124
God Stats
7W - 5L
1,643 SR
Queue Stats
499W - 495L
1,451 Elo+
Solo
Ullr
Ullr
EzMaCkZ
Ullr
Level 105
God Stats
2W - 3L
1,334 SR
Queue Stats
152W - 142L
1,473 Elo+
Party 3
Kuzenbo
Kuzenbo
MikeySensei
Kuzenbo
Level 82
God Stats
1W - 0L
1,435 SR
Queue Stats
41W - 43L
1,446 Elo+
Party 3
Cernunnos
Cernunnos
asdfghjkldana
Cernunnos
Level 118
God Stats
5W - 0L
1,528 SR
Queue Stats
138W - 128L
1,446 Elo+
Party 3
Ra
Ra
missrincon
Ra
Level 107
God Stats
2W - 7L
1,415 SR
Queue Stats
107W - 94L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 3 / 12
9,781
699
12,613
11,998
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
 
Arachne
15
2 / 4 / 6
8,393
600
2,440
12,469
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
BeeGone2
Khepri
16
2 / 4 / 14
9,194
657
8,231
17,874
21,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Toefur27
Chang'e
17
3 / 5 / 7
9,162
654
5,980
14,531
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 5 / 5
10,553
754
18,056
13,318
4,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 8
12,250
875
30,400
10,565
4,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
EzMaCkZ
Ullr
17
4 / 5 / 8
10,353
740
9,806
12,602
5,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
MikeySensei
Kuzenbo
18
1 / 2 / 14
10,975
784
5,746
12,422
19,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
asdfghjkldana
Cernunnos
17
3 / 3 / 9
10,017
716
10,755
13,259
5,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 14
10,804
772
9,342
9,288
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
74
17
Kills
21
21
Deaths
17
44
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
3
12
3
L
Arachne
 
Arachne
2
4
6
1.25
W
11
3
8
5
L
Khepri
BeeGone2
Khepri
2
4
14
2.25
W
Ullr
EzMaCkZ
Ullr
4
5
8
1.6
W
Kuzenbo
MikeySensei
Kuzenbo
1
2
14
4
L
Chang'e
Toefur27
Chang'e
3
5
7
1.3
W
Cernunnos
asdfghjkldana
Cernunnos
3
3
9
2.5
L
7
5
5
1.9
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,320
Damage
66,049
70,190
Taken
58,136
47,150
Mitigated
40,195
30,115
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,613
194
0
887
11,998
10,369
0
6,649
5,349
23,245
0
L
Arachne
 
Arachne
2,440
1,591
2,563
2,087
12,469
5,165
0
9,827
2,642
0
7,313
W
30,400
3,472
842
2,071
10,565
4,981
1,670
8,757
1,808
52,750
0
L
Khepri
BeeGone2
Khepri
8,231
437
1,507
2,289
17,874
21,840
0
8,621
9,253
12,528
0
W
Ullr
EzMaCkZ
Ullr
9,806
6,064
1,006
1,060
12,602
5,565
2,012
10,987
1,615
0
29,676
W
Kuzenbo
MikeySensei
Kuzenbo
5,746
2,336
598
1,637
12,422
19,653
288
6,422
6,000
9,632
0
L
Chang'e
Toefur27
Chang'e
5,980
550
11,158
5,540
14,531
5,235
43
11,715
2,816
19,532
0
W
Cernunnos
asdfghjkldana
Cernunnos
10,755
3,977
1,694
3,404
13,259
5,688
1,279
10,946
2,313
0
27,937
L
18,056
1,117
2,320
1,764
13,318
4,541
0
8,676
4,642
48,610
0
W
9,342
721
8,625
2,811
9,288
4,308
372
7,768
1,520
33,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,083
Gold Earned
54,399
124
Minions Killed
189
0
Camps Cleared
0
1,243,494
Distance Traveled
1,271,012
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,781
699
16
1
0
208,186
6
L
Arachne
8,393
600
13
1
0
277,366
0
W
Zeus
12,250
875
39
3
0
234,457
2
L
Khepri
9,194
657
5
0
0
247,862
0
W
Ullr
10,353
740
39
3
0
239,547
0
W
Kuzenbo
10,975
784
7
1
0
256,508
5
L
Chang'e
9,162
654
25
2
0
255,887
2
W
Cernunnos
10,017
716
43
3
0
249,135
2
L
Scylla
10,553
754
65
5
0
254,193
5
W
Ra
10,804
772
61
4
0
291,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role