Player Matchup

Osiris
Osiris
 
Osiris
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
An1meGuy
Mercury
Level 94
God Stats
16W - 11L
1,578 SR
Queue Stats
89W - 79L
1,470 Elo+
Solo
Neith
Neith
DeathJR302
Neith
Level 66
God Stats
34W - 45L
1,423 SR
Queue Stats
407W - 462L
1,385 Elo+
Solo
Ares
Ares
Sirwin5
Ares
Level 136
God Stats
13W - 7L
1,653 SR
Queue Stats
688W - 650L
1,517 Elo+
Solo
Sol
Sol
TheStartling
Sol
Level 113
God Stats
4W - 5L
1,750 SR
Queue Stats
155W - 155L
1,576 Elo+
Solo
Team Averages
Level 106
1,581 SR
1,489 Elo+

VS

Team Averages
Level 110
1,505 SR
1,469 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AvocadoCrocs
Ah Muzen Cab
Level 66
God Stats
0W - 2L
1,369 SR
Queue Stats
466W - 508L
1,404 Elo+
Solo
Scylla
Scylla
DIRBO07
Scylla
Level 144
God Stats
6W - 9L
1,655 SR
Queue Stats
143W - 192L
1,426 Elo+
Solo
Sylvanus
Sylvanus
Kuramavs
Sylvanus
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 0 / 2
5,479
548
1,511
6,802
4,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
An1meGuy
Mercury
10
3 / 0 / 2
5,785
579
1,634
5,575
1,803
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
4 / 0 / 2
5,916
592
7,275
4,117
1,318
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Sirwin5
Ares
9
2 / 1 / 3
5,703
570
4,013
6,743
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 1
7,183
718
2,643
3,908
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 0
5,483
548
4,986
4,064
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
 
Mercury
9
0 / 3 / 1
5,105
511
849
6,343
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
AvocadoCrocs
Ah Muzen Cab
7
0 / 5 / 0
4,709
471
3,549
8,097
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
DIRBO07
Scylla
7
0 / 2 / 0
4,574
457
987
2,365
669
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Kuramavs
Sylvanus
8
1 / 1 / 0
4,788
479
1,422
5,676
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
1
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
2
2
L
Sol
 
Sol
0
3
0
0
L
Mercury
 
Mercury
0
3
1
0.17
W
Mercury
An1meGuy
Mercury
3
0
2
4
L
Ah Muzen Cab
AvocadoCrocs
Ah Muzen Cab
0
5
0
0
L
Scylla
DIRBO07
Scylla
0
2
0
0
W
Neith
4
0
2
5
L
Sylvanus
Kuramavs
Sylvanus
1
1
0
1
W
Ares
Sirwin5
Ares
2
1
3
3.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,076
Damage
11,793
27,145
Taken
26,545
14,759
Mitigated
8,199
11,502
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,511
771
0
3,245
6,802
4,788
252
3,830
2,972
0
24,657
L
Sol
 
Sol
4,986
2,009
0
619
4,064
1,266
676
41
4,023
27,263
4,414
L
Mercury
 
Mercury
849
301
0
1,446
6,343
1,718
696
1,267
5,076
0
23,938
W
Mercury
An1meGuy
Mercury
1,634
653
0
1,404
5,575
1,803
1,048
335
5,240
0
26,697
L
Ah Muzen Cab
AvocadoCrocs
Ah Muzen Cab
3,549
1,906
0
2,191
8,097
1,914
0
2,255
5,842
0
24,968
L
Scylla
DIRBO07
Scylla
987
187
0
345
2,365
669
0
1,126
1,239
18,056
0
W
Neith
7,275
5,018
0
1,234
4,117
1,318
552
322
3,795
0
35,246
L
Sylvanus
Kuramavs
Sylvanus
1,422
908
1,080
2,579
5,676
2,632
54
1,717
3,959
11,152
0
W
Ares
Sirwin5
Ares
4,013
326
0
2,602
6,743
5,347
108
1,312
5,431
13,270
0
W
2,643
1,339
0
3,017
3,908
1,503
812
987
2,921
44,509
5,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
24,659
321
Minions Killed
227
0
Camps Cleared
0
970,754
Distance Traveled
825,945
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,479
548
59
6
0
183,840
3
L
Sol
5,483
548
64
6
0
178,944
0
L
Mercury
5,105
511
58
6
0
201,383
3
W
Mercury
5,785
579
55
6
0
222,023
0
L
Ah Muzen Cab
4,709
471
57
6
0
168,181
0
L
Scylla
4,574
457
38
4
0
117,517
1
W
Neith
5,916
592
78
8
0
176,216
0
L
Sylvanus
4,788
479
10
1
0
159,920
0
W
Ares
5,703
570
22
2
0
203,218
2
W
Sol
7,183
718
107
11
0
185,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role