Player Matchup

Discordia
Discordia
Awarely
Discordia
Level 106
God Stats
2W - 0L
1,747 SR
Queue Stats
169W - 145L
1,582 Elo+
Solo
Ne Zha
Ne Zha
BigUmbraTV
Ne Zha
Level 143
God Stats
15W - 15L
1,544 SR
Queue Stats
398W - 407L
1,486 Elo+
Solo
Cerberus
Cerberus
Clacsito
Cerberus
Level 128
God Stats
2W - 0L
1,621 SR
Queue Stats
51W - 57L
1,457 Elo+
Party 1
He Bo
He Bo
Ilikehackinglol
He Bo
Level 15
God Stats
1W - 0L
1,304 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Klakzitoh
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,529 Elo+
Party 1
Team Averages
Level 103
1,543 SR
1,511 Elo+

VS

Team Averages
Level 146
1,385 SR
1,501 Elo+
Anubis
Anubis
Meowstress X
Anubis
Level 160
God Stats
18W - 22L
1,473 SR
Queue Stats
1,096W - 1,104L
1,519 Elo+
Party 2
Mercury
Mercury
Shaolin Tastic
Mercury
Level 159
God Stats
0W - 2L
1,305 SR
Queue Stats
375W - 403L
1,460 Elo+
Solo
Anhur
Anhur
X Meowphisto
Anhur
Level 160
God Stats
4W - 5L
1,496 SR
Queue Stats
582W - 591L
1,525 Elo+
Party 2
Artio
Artio
cephaskiwi
Artio
Level 122
God Stats
0W - 2L
1,292 SR
Queue Stats
64W - 53L
1,546 Elo+
Solo
Thoth
Thoth
priklyblue
Thoth
Level 129
God Stats
4W - 8L
1,359 SR
Queue Stats
818W - 805L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Awarely
Discordia
16
5 / 1 / 10
9,433
858
11,561
5,272
2,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
BigUmbraTV
Ne Zha
16
4 / 2 / 15
9,295
845
10,108
10,260
6,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Clacsito
Cerberus
17
7 / 3 / 13
10,517
956
5,949
15,246
18,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 3 / 13
9,671
879
5,628
7,410
3,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Klakzitoh
Cthulhu
15
3 / 1 / 20
9,828
893
5,950
13,157
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 6 / 3
7,966
724
8,120
8,809
4,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 2
7,961
724
3,105
6,742
2,486
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 5 / 1
7,726
702
10,983
10,129
3,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
14
0 / 4 / 2
7,266
661
2,190
12,386
11,927
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
14
1 / 5 / 2
8,062
733
6,022
7,373
2,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
23
Kills
6
10
Deaths
24
71
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Awarely
Discordia
5
1
10
10
W
Ne Zha
BigUmbraTV
Ne Zha
4
2
15
5.75
W
Cerberus
Clacsito
Cerberus
7
3
13
4.5
W
4
3
13
3.5
W
Cthulhu
Klakzitoh
Cthulhu
3
1
20
13
L
Anubis
1
6
3
0.42
L
1
4
2
0.5
L
3
5
1
0.7
L
Artio
0
4
2
0.25
L
Thoth
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
30,420
51,345
Taken
45,439
43,328
Mitigated
25,215
23,768
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Awarely
Discordia
11,561
104
765
953
5,272
2,082
2,281
1,089
4,025
22,746
0
W
Ne Zha
BigUmbraTV
Ne Zha
10,108
877
2,066
4,763
10,260
6,425
1,248
3,072
7,046
0
26,485
W
Cerberus
Clacsito
Cerberus
5,949
286
1,737
3,802
15,246
18,661
621
3,426
11,722
13,096
0
W
5,628
492
2,596
2,494
7,410
3,096
1,249
3,662
3,447
23,151
0
W
Cthulhu
Klakzitoh
Cthulhu
5,950
0
2,023
2,569
13,157
13,064
332
4,392
7,544
13,420
0
L
Anubis
8,120
186
766
1,147
8,809
4,107
0
6,499
2,176
22,080
0
L
3,105
1,034
0
747
6,742
2,486
0
4,062
2,428
0
9,886
L
10,983
6,823
1,162
2,312
10,129
3,994
0
6,378
3,501
0
17,344
L
Artio
2,190
223
370
2,639
12,386
11,927
0
7,611
4,531
6,151
0
L
Thoth
6,022
544
395
246
7,373
2,701
0
4,320
2,802
16,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
38,981
127
Minions Killed
99
0
Camps Cleared
0
1,109,516
Distance Traveled
925,969
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,433
858
23
2
0
222,259
1
W
Ne Zha
9,295
845
14
1
0
228,241
1
W
Cerberus
10,517
956
24
2
0
227,388
2
W
He Bo
9,671
879
48
4
0
208,080
5
W
Cthulhu
9,828
893
18
2
0
223,548
0
L
Anubis
7,966
724
35
3
0
168,580
1
L
Mercury
7,961
724
10
1
0
177,613
0
L
Anhur
7,726
702
16
1
0
180,683
1
L
Artio
7,266
661
7
1
0
215,381
1
L
Thoth
8,062
733
31
3
0
183,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role