Player Matchup

Chang'e
Chang'e
JewishCarrots
Chang'e
Level 91
God Stats
2W - 7L
1,466 SR
Queue Stats
190W - 203L
1,581 Elo+
Solo
Tyr
Tyr
balouuuuuu
Tyr
Level 126
God Stats
12W - 6L
1,667 SR
Queue Stats
236W - 176L
1,670 Elo+
Party 1
Kuzenbo
Kuzenbo
vBv Fumezz
Kuzenbo
Level 123
God Stats
3W - 2L
1,943 SR
Queue Stats
153W - 139L
1,649 Elo+
Party 1
Team Averages
Level 113
1,692 SR
1,633 Elo+

VS

Team Averages
Level 116
1,503 SR
1,615 Elo+
Awilix
Awilix
CenteIIa
Awilix
Level 113
God Stats
11W - 25L
1,452 SR
Queue Stats
257W - 288L
1,550 Elo+
Solo
Horus
Horus
Physphere
Horus
Level 108
God Stats
4W - 7L
1,605 SR
Queue Stats
21W - 32L
1,554 Elo+
Party 2
Zeus
Zeus
SilentxTRiiXS
Zeus
Level 128
God Stats
9W - 17L
1,450 SR
Queue Stats
679W - 476L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 3 / 9
7,586
759
5,915
7,667
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
13 / 3 / 3
9,777
978
15,101
12,625
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
vBv Fumezz
Kuzenbo
12
2 / 2 / 13
8,552
855
4,242
10,779
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CenteIIa
Awilix
9
2 / 6 / 5
6,733
673
4,871
8,978
4,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
Physphere
Horus
11
1 / 3 / 6
6,960
696
7,250
9,884
5,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
5 / 8 / 3
7,973
797
9,905
11,661
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
17
Kills
8
8
Deaths
17
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
CenteIIa
Awilix
2
6
5
0.75
W
Chang'e
2
3
9
2.17
L
Horus
Physphere
Horus
1
3
6
1.33
L
5
8
3
0.81
W
13
3
3
4.83
W
Kuzenbo
vBv Fumezz
Kuzenbo
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
22,026
31,071
Taken
30,523
23,477
Mitigated
12,992
10,624
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
CenteIIa
Awilix
4,871
1,449
0
236
8,978
4,012
0
3,005
5,706
0
11,729
W
Chang'e
5,915
512
1,623
1,877
7,667
4,468
846
2,734
4,720
22,597
0
L
Horus
Physphere
Horus
7,250
2,287
814
3,961
9,884
5,744
0
3,744
5,961
0
20,306
L
9,905
4,095
0
2,392
11,661
3,236
0
3,733
7,502
25,458
0
W
15,101
3,086
0
4,099
12,625
7,646
595
3,165
9,206
0
31,614
W
Kuzenbo
vBv Fumezz
Kuzenbo
4,242
2,124
542
2,483
10,779
11,363
458
4,270
6,200
12,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,915
Gold Earned
21,666
101
Minions Killed
92
5
Camps Cleared
4
573,313
Distance Traveled
522,421
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,733
673
17
2
2
168,743
2
W
Chang'e
7,586
759
46
5
1
184,818
3
L
Horus
6,960
696
31
3
0
197,737
2
L
Zeus
7,973
797
44
4
2
155,941
1
W
Tyr
9,777
978
41
4
4
201,616
1
W
Kuzenbo
8,552
855
14
1
0
186,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role