Player Matchup

Odin
Odin
Beemann
Odin
Level 42
God Stats
1W - 3L
1,195 SR
Queue Stats
34W - 43L
1,373 Elo+
Party 2
Sol
Sol
Dayveeed
Sol
Level 24
God Stats
2W - 4L
1,240 SR
Queue Stats
39W - 50L
1,376 Elo+
Party 2
Cliodhna
Cliodhna
Manemmasheff
Cliodhna
Level 16
God Stats
9W - 5L
1,764 SR
Queue Stats
15W - 18L
1,484 Elo+
Party 3
Geb
Geb
Skernix
Geb
Level 35
God Stats
24W - 26L
1,493 SR
Queue Stats
52W - 61L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
coolgreenrock
Jing Wei
Level 101
God Stats
8W - 5L
1,560 SR
Queue Stats
24W - 24L
1,464 Elo+
Party 3
Team Averages
Level 44
1,450 SR
1,419 Elo+

VS

Team Averages
Level 84
1,474 SR
1,517 Elo+
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Codycarl
Cernunnos
Level 109
God Stats
8W - 7L
1,415 SR
Queue Stats
420W - 392L
1,530 Elo+
Party 1
Amaterasu
Amaterasu
OleBeaver
Amaterasu
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
238W - 212L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Paladin101st
Danzaburou
Level 28
God Stats
28W - 27L
1,510 SR
Queue Stats
86W - 103L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
cheesyxfactor
Cliodhna
Level 39
God Stats
7W - 8L
1,443 SR
Queue Stats
151W - 149L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Beemann
Odin
9
0 / 2 / 1
5,105
511
4,152
7,195
4,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 0
5,550
555
3,679
7,041
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Manemmasheff
Cliodhna
7
2 / 5 / 1
4,984
498
3,047
6,876
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
6
0 / 5 / 0
4,305
431
667
7,885
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
coolgreenrock
Jing Wei
8
1 / 0 / 1
4,801
480
3,166
4,612
933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
3 / 1 / 2
5,785
579
2,454
4,060
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Codycarl
Cernunnos
11
3 / 1 / 2
6,592
659
5,912
6,355
2,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
OleBeaver
Amaterasu
11
2 / 1 / 2
6,226
623
3,981
7,556
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Paladin101st
Danzaburou
9
2 / 1 / 3
5,554
555
4,904
4,215
1,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
cheesyxfactor
Cliodhna
10
5 / 1 / 2
6,147
615
4,918
5,568
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
16
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
2
4
L
Odin
Beemann
Odin
0
2
1
0.25
W
Cernunnos
Codycarl
Cernunnos
3
1
2
4
L
1
4
0
0.25
L
Cliodhna
Manemmasheff
Cliodhna
2
5
1
0.5
W
Amaterasu
OleBeaver
Amaterasu
2
1
2
3
W
Danzaburou
Paladin101st
Danzaburou
2
1
3
3.5
L
Geb
0
5
0
0
W
Cliodhna
cheesyxfactor
Cliodhna
5
1
2
6
L
Jing Wei
coolgreenrock
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,711
Damage
22,169
33,609
Taken
27,754
12,452
Mitigated
12,062
7,129
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,454
63
0
1,664
4,060
2,695
324
319
3,741
10,090
0
L
Odin
Beemann
Odin
4,152
896
0
1,210
7,195
4,650
0
931
6,264
4,851
20,859
W
Cernunnos
Codycarl
Cernunnos
5,912
2,513
0
2,805
6,355
2,299
920
2,816
3,539
0
44,638
L
3,679
1,489
0
2,535
7,041
1,950
0
0
7,041
26,393
4,031
L
Cliodhna
Manemmasheff
Cliodhna
3,047
411
0
1,405
6,876
1,539
0
250
6,626
0
17,662
W
Amaterasu
OleBeaver
Amaterasu
3,981
1,381
0
3,281
7,556
4,308
0
1,115
6,441
5,648
23,512
W
Danzaburou
Paladin101st
Danzaburou
4,904
2,021
0
1,127
4,215
1,087
688
252
3,963
0
27,792
L
Geb
667
32
0
628
7,885
3,380
0
1,533
6,352
4,917
0
W
Cliodhna
cheesyxfactor
Cliodhna
4,918
1,381
0
1,593
5,568
1,673
150
743
4,825
0
24,296
L
Jing Wei
coolgreenrock
Jing Wei
3,166
3,004
0
1,351
4,612
933
32
761
3,851
0
22,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,745
Gold Earned
30,304
211
Minions Killed
267
0
Camps Cleared
0
950,745
Distance Traveled
1,001,751
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,785
579
14
1
0
190,885
4
L
Odin
5,105
511
56
6
0
191,457
1
W
Cernunnos
6,592
659
88
9
0
187,783
4
L
Sol
5,550
555
67
7
0
167,983
1
L
Cliodhna
4,984
498
35
4
0
209,580
0
W
Amaterasu
6,226
623
71
7
0
207,700
0
W
Danzaburou
5,554
555
51
5
0
177,182
0
L
Geb
4,305
431
9
1
0
192,801
2
W
Cliodhna
6,147
615
43
4
0
238,201
0
L
Jing Wei
4,801
480
44
4
0
188,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role