Player Matchup

Serqet
Serqet
Nathanrgompi
Serqet
Level 31
God Stats
7W - 3L
1,763 SR
Queue Stats
166W - 194L
1,401 Elo+
Party 2
Kuzenbo
Kuzenbo
ST341TH_CH1CK3N
Kuzenbo
Level 27
God Stats
1W - 2L
1,678 SR
Queue Stats
74W - 74L
1,490 Elo+
Party 4
Janus
Janus
cucabelu1233
Janus
Level 87
God Stats
3W - 2L
1,289 SR
Queue Stats
198W - 178L
1,425 Elo+
Party 2
Erlang Shen
Erlang Shen
iagoh1920
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 187L
1,425 Elo+
Party 2
Anhur
Anhur
xGamed__
Anhur
Level 101
God Stats
24W - 30L
1,463 SR
Queue Stats
381W - 362L
1,465 Elo+
Party 4
Team Averages
Level 52
1,539 SR
1,441 Elo+

VS

Team Averages
Level 54
1,559 SR
1,496 Elo+
Charybdis
Charybdis
DaBest2025
Charybdis
Level 27
God Stats
2W - 0L
1,706 SR
Queue Stats
16W - 7L
1,697 Elo+
Party 1
Vamana
Vamana
IlIl911llIl
Vamana
Level 83
God Stats
3W - 2L
1,486 SR
Queue Stats
266W - 247L
1,430 Elo+
Party 3
Zeus
Zeus
TRkiller9867
Zeus
Level 39
God Stats
4W - 0L
1,745 SR
Queue Stats
124W - 134L
1,394 Elo+
Party 3
Khepri
Khepri
VeryCleverBoy
Khepri
Level 36
God Stats
2W - 5L
1,291 SR
Queue Stats
116W - 124L
1,509 Elo+
Solo
Raijin
Raijin
WeaponizedCheese
Raijin
Level 87
God Stats
12W - 10L
1,569 SR
Queue Stats
209W - 185L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 7 / 4
8,329
463
3,509
13,933
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 8 / 4
7,920
440
5,651
17,144
12,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
5 / 7 / 3
9,710
539
13,879
14,499
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
iagoh1920
Erlang Shen
12
1 / 7 / 1
7,395
411
3,998
16,011
10,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
xGamed__
Anhur
13
5 / 6 / 0
8,546
475
9,752
13,341
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaBest2025
Charybdis
15
9 / 3 / 4
10,070
559
17,872
14,022
5,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
17
12 / 0 / 5
10,799
600
15,376
12,916
9,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
10 / 4 / 5
9,617
534
14,302
11,927
3,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 15
8,927
496
4,782
12,600
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 6 / 3
9,661
537
9,010
11,407
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
14
Kills
35
35
Deaths
15
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DaBest2025
Charybdis
9
3
4
3.67
W
Vamana
12
0
5
14.5
L
Serqet
2
7
4
0.57
L
1
8
4
0.38
W
10
4
5
3.13
W
1
2
15
4.25
W
3
6
3
0.75
L
5
7
3
0.93
L
Erlang Shen
iagoh1920
Erlang Shen
1
7
1
0.21
L
Anhur
xGamed__
Anhur
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,789
Damage
61,342
74,928
Taken
62,872
35,291
Mitigated
37,873
10,776
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DaBest2025
Charybdis
17,872
11,535
0
5,856
14,022
5,696
3,689
3,176
10,582
0
63,127
W
Vamana
15,376
7,336
0
4,608
12,916
9,813
360
4,575
8,341
0
74,667
L
Serqet
3,509
197
0
2,430
13,933
4,301
330
4,598
9,273
0
29,474
L
5,651
1,739
1,824
2,824
17,144
12,225
17
7,862
9,243
27,171
0
W
14,302
3,466
0
4,702
11,927
3,216
430
1,914
9,623
57,740
0
W
4,782
867
76
1,806
12,600
14,503
500
5,224
6,981
25,660
0
W
9,010
825
0
1,037
11,407
4,645
1,778
4,951
6,456
58,625
0
L
13,879
1,232
0
812
14,499
4,074
654
5,762
8,367
60,458
0
L
Erlang Shen
iagoh1920
Erlang Shen
3,998
1,463
0
1,782
16,011
10,883
0
2,636
13,341
1,040
25,229
L
Anhur
xGamed__
Anhur
9,752
4,863
0
1,104
13,341
3,808
0
6,679
6,610
0
39,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
49,074
329
Minions Killed
465
0
Camps Cleared
0
1,582,019
Distance Traveled
1,625,844
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,070
559
105
6
0
298,349
3
W
Vamana
10,799
600
121
7
0
421,627
1
L
Serqet
8,329
463
63
4
0
331,317
1
L
Kuzenbo
7,920
440
33
2
0
304,185
4
W
Zeus
9,617
534
89
5
0
314,681
0
W
Khepri
8,927
496
38
2
0
345,681
6
W
Raijin
9,661
537
112
6
0
245,506
6
L
Janus
9,710
539
102
6
0
321,536
2
L
Erlang Shen
7,395
411
62
3
0
320,598
0
L
Anhur
8,546
475
69
4
0
304,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role